fans_c.clear();
fans_tc.clear();
fan_materials.clear();
-
+
gzFile fp;
if ( (fp = gzopen( file.c_str(), "rb" )) == NULL ) {
string filegz = file + ".gz";
sgReadBytes( fp, nbytes, ptr );
int count = nbytes / (sizeof(float) * 3);
float *fptr = (float *)ptr;
+ wgs84_nodes.reserve( count );
for ( k = 0; k < count; ++k ) {
if ( sgIsBigEndian() ) {
sgEndianSwap( (unsigned int *)&(fptr[0]) );
sgEndianSwap( (unsigned int *)&(fptr[1]) );
sgEndianSwap( (unsigned int *)&(fptr[2]) );
}
- p = Point3D( fptr[0], fptr[1], fptr[2] );
- // cout << "node = " << p << endl;
- wgs84_nodes.push_back( p );
+ wgs84_nodes.push_back( Point3D(fptr[0], fptr[1], fptr[2]) );
fptr += 3;
}
}
sgReadBytes( fp, nbytes, ptr );
int count = nbytes / (sizeof(float) * 4);
float *fptr = (float *)ptr;
+ colors.reserve(count);
for ( k = 0; k < count; ++k ) {
if ( sgIsBigEndian() ) {
sgEndianSwap( (unsigned int *)&(fptr[0]) );
sgEndianSwap( (unsigned int *)&(fptr[2]) );
sgEndianSwap( (unsigned int *)&(fptr[3]) );
}
- p = Point3D( fptr[0], fptr[1], fptr[2] );
- // cout << "node = " << p << endl;
- colors.push_back( p );
+ colors.push_back( Point3D( fptr[0], fptr[1], fptr[2] ) );
fptr += 4;
}
}
unsigned char *ptr = (unsigned char *)(buf.get_ptr());
sgReadBytes( fp, nbytes, ptr );
int count = nbytes / 3;
+ normals.reserve( count );
for ( k = 0; k < count; ++k ) {
sgdVec3 normal;
sgdSetVec3( normal,
(ptr[2]) / 127.5 - 1.0 );
sgdNormalizeVec3( normal );
- p = Point3D( normal[0], normal[1], normal[2] );
- // cout << "normal = " << p << endl;
- normals.push_back( p );
+ normals.push_back(Point3D(normal[0], normal[1], normal[2]));
ptr += 3;
}
}
sgReadBytes( fp, nbytes, ptr );
int count = nbytes / (sizeof(float) * 2);
float *fptr = (float *)ptr;
+ texcoords.reserve(count);
for ( k = 0; k < count; ++k ) {
if ( sgIsBigEndian() ) {
sgEndianSwap( (unsigned int *)&(fptr[0]) );
sgEndianSwap( (unsigned int *)&(fptr[1]) );
}
- p = Point3D( fptr[0], fptr[1], 0 );
- // cout << "texcoord = " << p << endl;
- texcoords.push_back( p );
+ texcoords.push_back( Point3D( fptr[0], fptr[1], 0 ) );
fptr += 2;
}
}
inline unsigned short get_version() const { return version; }
- inline Point3D get_gbs_center() const { return gbs_center; }
- inline void set_gbs_center( Point3D p ) { gbs_center = p; }
+ inline const Point3D& get_gbs_center() const { return gbs_center; }
+ inline void set_gbs_center( const Point3D& p ) { gbs_center = p; }
inline float get_gbs_radius() const { return gbs_radius; }
inline void set_gbs_radius( float r ) { gbs_radius = r; }
- inline point_list get_wgs84_nodes() const { return wgs84_nodes; }
- inline void set_wgs84_nodes( point_list n ) { wgs84_nodes = n; }
-
- inline point_list get_colors() const { return colors; }
- inline void set_colors( point_list c ) { colors = c; }
-
- inline point_list get_normals() const { return normals; }
- inline void set_normals( point_list n ) { normals = n; }
-
- inline point_list get_texcoords() const { return texcoords; }
- inline void set_texcoords( point_list t ) { texcoords = t; }
-
- inline group_list get_pts_v() const { return pts_v; }
- inline void set_pts_v( group_list g ) { pts_v = g; }
- inline group_list get_pts_n() const { return pts_n; }
- inline void set_pts_n( group_list g ) { pts_n = g; }
- inline group_list get_pts_c() const { return pts_c; }
- inline void set_pts_c( group_list g ) { pts_c = g; }
- inline group_list get_pts_tc() const { return pts_tc; }
- inline void set_pts_tc( group_list g ) { pts_tc = g; }
- inline string_list get_pt_materials() const { return pt_materials; }
- inline void set_pt_materials( string_list s ) { pt_materials = s; }
-
- inline group_list get_tris_v() const { return tris_v; }
- inline void set_tris_v( group_list g ) { tris_v = g; }
- inline group_list get_tris_n() const { return tris_n; }
- inline void set_tris_n( group_list g ) { tris_n = g; }
- inline group_list get_tris_c() const { return tris_c; }
- inline void set_tris_c( group_list g ) { tris_c = g; }
- inline group_list get_tris_tc() const { return tris_tc; }
- inline void set_tris_tc( group_list g ) { tris_tc = g; }
- inline string_list get_tri_materials() const { return tri_materials; }
- inline void set_tri_materials( string_list s ) { tri_materials = s; }
+ inline const point_list& get_wgs84_nodes() const { return wgs84_nodes; }
+ inline void set_wgs84_nodes( const point_list& n ) { wgs84_nodes = n; }
+
+ inline const point_list& get_colors() const { return colors; }
+ inline void set_colors( const point_list& c ) { colors = c; }
+
+ inline const point_list& get_normals() const { return normals; }
+ inline void set_normals( const point_list& n ) { normals = n; }
+
+ inline const point_list& get_texcoords() const { return texcoords; }
+ inline void set_texcoords( const point_list& t ) { texcoords = t; }
+
+ inline const group_list& get_pts_v() const { return pts_v; }
+ inline void set_pts_v( const group_list& g ) { pts_v = g; }
+ inline const group_list& get_pts_n() const { return pts_n; }
+ inline void set_pts_n( const group_list& g ) { pts_n = g; }
+ inline const group_list& get_pts_c() const { return pts_c; }
+ inline void set_pts_c( const group_list& g ) { pts_c = g; }
+ inline const group_list& get_pts_tc() const { return pts_tc; }
+ inline void set_pts_tc( const group_list& g ) { pts_tc = g; }
+ inline const string_list& get_pt_materials() const { return pt_materials; }
+ inline void set_pt_materials( const string_list& s ) { pt_materials = s; }
+
+ inline const group_list& get_tris_v() const { return tris_v; }
+ inline void set_tris_v( const group_list& g ) { tris_v = g; }
+ inline const group_list& get_tris_n() const { return tris_n; }
+ inline void set_tris_n( const group_list& g ) { tris_n = g; }
+ inline const group_list& get_tris_c() const { return tris_c; }
+ inline void set_tris_c( const group_list& g ) { tris_c = g; }
+ inline const group_list& get_tris_tc() const { return tris_tc; }
+ inline void set_tris_tc( const group_list& g ) { tris_tc = g; }
+ inline const string_list& get_tri_materials() const { return tri_materials; }
+ inline void set_tri_materials( const string_list& s ) { tri_materials = s; }
- inline group_list get_strips_v() const { return strips_v; }
- inline void set_strips_v( group_list g ) { strips_v = g; }
- inline group_list get_strips_n() const { return strips_n; }
- inline void set_strips_n( group_list g ) { strips_n = g; }
- inline group_list get_strips_c() const { return strips_c; }
- inline void set_strips_c( group_list g ) { strips_c = g; }
- inline group_list get_strips_tc() const { return strips_tc; }
- inline void set_strips_tc( group_list g ) { strips_tc = g; }
- inline string_list get_strip_materials() const { return strip_materials; }
- inline void set_strip_materials( string_list s ) { strip_materials = s; }
+ inline const group_list& get_strips_v() const { return strips_v; }
+ inline void set_strips_v( const group_list& g ) { strips_v = g; }
+ inline const group_list& get_strips_n() const { return strips_n; }
+ inline void set_strips_n( const group_list& g ) { strips_n = g; }
+ inline const group_list& get_strips_c() const { return strips_c; }
+ inline void set_strips_c( const group_list& g ) { strips_c = g; }
+
+ inline const group_list& get_strips_tc() const { return strips_tc; }
+ inline void set_strips_tc( const group_list& g ) { strips_tc = g; }
+ inline const string_list& get_strip_materials() const { return strip_materials; }
+ inline void set_strip_materials( const string_list& s ) { strip_materials = s; }
- inline group_list get_fans_v() const { return fans_v; }
- inline void set_fans_v( group_list g ) { fans_v = g; }
- inline group_list get_fans_n() const { return fans_n; }
- inline void set_fans_n( group_list g ) { fans_n = g; }
- inline group_list get_fans_c() const { return fans_c; }
- inline void set_fans_c( group_list g ) { fans_c = g; }
- inline group_list get_fans_tc() const { return fans_tc; }
- inline void set_fans_tc( group_list g ) { fans_tc = g; }
- inline string_list get_fan_materials() const { return fan_materials; }
- inline void set_fan_materials( string_list s ) { fan_materials = s; }
+ inline const group_list& get_fans_v() const { return fans_v; }
+ inline void set_fans_v( const group_list& g ) { fans_v = g; }
+ inline const group_list& get_fans_n() const { return fans_n; }
+ inline void set_fans_n( const group_list& g ) { fans_n = g; }
+ inline const group_list& get_fans_c() const { return fans_c; }
+ inline void set_fans_c( const group_list& g ) { fans_c = g; }
+
+ inline const group_list& get_fans_tc() const { return fans_tc; }
+ inline void set_fans_tc( const group_list& g ) { fans_tc = g; }
+ inline const string_list& get_fan_materials() const { return fan_materials; }
+ inline void set_fan_materials( const string_list& s ) { fan_materials = s; }
/**
* Read a binary file object and populate the provided structures.