# include <config.h>
#endif
+#include <Math/point3d.hxx>
#include <Misc/fgstream.hxx>
#include "match.hxx"
// scan the specified share file for the specified information
void FGMatch::scan_share_file( const string& dir, const FGBucket& b,
- neighbor_type n )
+ neighbor_type search, neighbor_type dest )
{
- string file = dir + "/" + b.gen_index_str();
+ string file = dir + "/" + b.gen_base_path() + "/" + b.gen_index_str();
cout << "reading shared data from " << file << endl;
fg_gzifstream in( file );
}
string target;
- if ( n == SW_Corner ) {
+ if ( search == SW_Corner ) {
target = "sw_node";
- } else if ( n == SE_Corner ) {
+ } else if ( search == SE_Corner ) {
target = "se_node";
- } else if ( n == NE_Corner ) {
+ } else if ( search == NE_Corner ) {
target = "ne_node";
- } else if ( n == NW_Corner ) {
+ } else if ( search == NW_Corner ) {
target = "nw_node";
+ } else if ( search == NORTH ) {
+ target = "n_node";
+ } else if ( search == SOUTH ) {
+ target = "s_node";
+ } else if ( search == EAST ) {
+ target = "e_node";
+ } else if ( search == WEST ) {
+ target = "w_node";
}
string key;
in >> key;
in >> normal;
- if ( n == SW_Corner ) {
+ if ( dest == SW_Corner ) {
sw_node = node;
sw_normal = normal;
sw_flag = true;
- } else if ( n == SE_Corner ) {
+ } else if ( dest == SE_Corner ) {
se_node = node;
se_normal = normal;
se_flag = true;
- } else if ( n == NE_Corner ) {
+ } else if ( dest == NE_Corner ) {
ne_node = node;
ne_normal = normal;
ne_flag = true;
- } else if ( n == NW_Corner ) {
+ } else if ( dest == NW_Corner ) {
nw_node = node;
nw_normal = normal;
nw_flag = true;
- } else if ( n == NORTH ) {
+ } else if ( dest == NORTH ) {
north_nodes.push_back(node);
north_normals.push_back(normal);
- north_flat = true;
- } else if ( n == SOUTH ) {
+ north_flag = true;
+ } else if ( dest == SOUTH ) {
south_nodes.push_back(node);
south_normals.push_back(normal);
- south_flat = true;
- } else if ( n == EAST ) {
+ south_flag = true;
+ } else if ( dest == EAST ) {
east_nodes.push_back(node);
east_normals.push_back(normal);
- east_flat = true;
- } else if ( n == WEST ) {
+ east_flag = true;
+ } else if ( dest == WEST ) {
west_nodes.push_back(node);
west_normals.push_back(normal);
- west_flat = true;
+ west_flag = true;
}
+ } else if ( (target == "n_node") && (key == "n_null") ) {
+ south_flag = true;
+ } else if ( (target == "s_node") && (key == "s_null") ) {
+ north_flag = true;
+ } else if ( (target == "e_node") && (key == "e_null") ) {
+ west_flag = true;
+ } else if ( (target == "w_node") && (key == "w_null") ) {
+ east_flag = true;
}
}
}
double clon = b.get_center_lon();
double clat = b.get_center_lat();
- string base = c.get_work_base() + ".shared/Scenery/" + b.gen_base_path();
+ string base = c.get_work_base() + ".shared/Scenery/";
FGBucket cb;
- // test
- scan_share_file( base, b, SE_Corner );
-
if ( n == SW_Corner ) {
cb = fgBucketOffset(clon, clat, -1, 0);
- scan_share_file( base, cb, SE_Corner );
+ scan_share_file( base, cb, SE_Corner, n );
cb = fgBucketOffset(clon, clat, -1, -1);
- scan_share_file( base, cb, NE_Corner );
+ scan_share_file( base, cb, NE_Corner, n );
cb = fgBucketOffset(clon, clat, 0, -1);
- scan_share_file( base, cb, NW_Corner );
+ scan_share_file( base, cb, NW_Corner, n );
} else if ( n == SE_Corner ) {
cb = fgBucketOffset(clon, clat, 0, -1);
- scan_share_file( base, cb, NE_Corner );
+ scan_share_file( base, cb, NE_Corner, n );
cb = fgBucketOffset(clon, clat, 1, -1);
- scan_share_file( base, cb, NW_Corner );
+ scan_share_file( base, cb, NW_Corner, n );
cb = fgBucketOffset(clon, clat, 1, 0);
- scan_share_file( base, cb, SW_Corner );
+ scan_share_file( base, cb, SW_Corner, n );
} else if ( n == NE_Corner ) {
cb = fgBucketOffset(clon, clat, 1, 0);
- scan_share_file( base, cb, NW_Corner );
+ scan_share_file( base, cb, NW_Corner, n );
cb = fgBucketOffset(clon, clat, 1, 1);
- scan_share_file( base, cb, SW_Corner );
+ scan_share_file( base, cb, SW_Corner, n );
cb = fgBucketOffset(clon, clat, 0, 1);
- scan_share_file( base, cb, SE_Corner );
+ scan_share_file( base, cb, SE_Corner, n );
} else if ( n == NW_Corner ) {
cb = fgBucketOffset(clon, clat, 0, 1);
- scan_share_file( base, cb, SW_Corner );
+ scan_share_file( base, cb, SW_Corner, n );
cb = fgBucketOffset(clon, clat, -1, 1);
- scan_share_file( base, cb, SE_Corner );
+ scan_share_file( base, cb, SE_Corner, n );
cb = fgBucketOffset(clon, clat, -1, 0);
- scan_share_file( base, cb, NE_Corner );
+ scan_share_file( base, cb, NE_Corner, n );
} else if ( n == NORTH ) {
cb = fgBucketOffset(clon, clat, 0, 1);
- scan_share_file( base, cb, SOUTH );
+ scan_share_file( base, cb, SOUTH, n );
} else if ( n == SOUTH ) {
- cb = fgBucketOffset(clon, clat, 0, 1);
- scan_share_file( base, cb, NORTH );
+ cb = fgBucketOffset(clon, clat, 0, -1);
+ scan_share_file( base, cb, NORTH, n );
} else if ( n == EAST ) {
- cb = fgBucketOffset(clon, clat, 0, 1);
- scan_share_file( base, cb, WEST );
+ cb = fgBucketOffset(clon, clat, 1, 0);
+ scan_share_file( base, cb, WEST, n );
} else if ( n == WEST ) {
- cb = fgBucketOffset(clon, clat, 0, 1);
- scan_share_file( base, cb, EAST );
+ cb = fgBucketOffset(clon, clat, -1, 0);
+ scan_share_file( base, cb, EAST, n );
}
}
-// load any previously existing shared data from all neighbors
+// load any previously existing shared data from all neighbors (if
+// shared data for a component exists set that components flag to true
void FGMatch::load_neighbor_shared( FGConstruct& c ) {
cout << "Loading existing shared data from neighbor tiles" << endl;
+ // start with all flags false
sw_flag = se_flag = ne_flag = nw_flag = false;
north_flag = south_flag = east_flag = west_flag = false;
nw_normal = normal;
}
} else if ( fabs(node.x() - min.x) < FG_EPSILON ) {
- west_nodes.push_back( node );
- west_normals.push_back( normal );
+ if ( ! west_flag ) {
+ west_nodes.push_back( node );
+ west_normals.push_back( normal );
+ }
} else if ( fabs(node.x() - max.x) < FG_EPSILON ) {
- east_nodes.push_back( node );
- east_normals.push_back( normal );
+ if ( ! east_flag ) {
+ east_nodes.push_back( node );
+ east_normals.push_back( normal );
+ }
} else if ( fabs(node.y() - min.y) < FG_EPSILON ) {
- south_nodes.push_back( node );
- south_normals.push_back( normal );
+ if ( ! south_flag ) {
+ south_nodes.push_back( node );
+ south_normals.push_back( normal );
+ }
} else if ( fabs(node.y() - max.y) < FG_EPSILON ) {
- north_nodes.push_back( node );
- north_normals.push_back( normal );
+ if ( ! north_flag ) {
+ north_nodes.push_back( node );
+ north_normals.push_back( normal );
+ }
} else {
body_nodes.push_back( node );
body_normals.push_back( normal );
}
-// write the shared edge points, normals, and segments for this tile
+// write the new shared edge points, normals, and segments for this
+// tile
void FGMatch::write_shared( FGConstruct& c ) {
string base = c.get_work_base();
FGBucket b = c.get_bucket();
system(command.c_str());
+ cout << "FLAGS" << endl;
+ cout << "=====" << endl;
+ cout << "sw_flag = " << sw_flag << endl;
+ cout << "se_flag = " << se_flag << endl;
+ cout << "ne_flag = " << ne_flag << endl;
+ cout << "nw_flag = " << nw_flag << endl;
+ cout << "north_flag = " << north_flag << endl;
+ cout << "south_flag = " << south_flag << endl;
+ cout << "east_flag = " << east_flag << endl;
+ cout << "west_flag = " << west_flag << endl;
+
FILE *fp;
if ( (fp = fopen( file.c_str(), "w" )) == NULL ) {
cout << "ERROR: opening " << file << " for writing!" << endl;
exit(-1);
}
- fprintf( fp, "sw_node %.6f %.6f %.6f\n",
- sw_node.x(), sw_node.y(), sw_node.z() );
- fprintf( fp, "sw_normal %.6f %.6f %.6f\n",
- sw_normal.x(), sw_normal.y(), sw_normal.z() );
+ if ( ! sw_flag ) {
+ fprintf( fp, "sw_node %.6f %.6f %.6f\n",
+ sw_node.x(), sw_node.y(), sw_node.z() );
+ fprintf( fp, "sw_normal %.6f %.6f %.6f\n",
+ sw_normal.x(), sw_normal.y(), sw_normal.z() );
+ }
- fprintf( fp, "se_node %.6f %.6f %.6f\n",
- se_node.x(), se_node.y(), se_node.z() );
- fprintf( fp, "se_normal %.6f %.6f %.6f\n",
- se_normal.x(), se_normal.y(), se_normal.z() );
+ if ( ! se_flag ) {
+ fprintf( fp, "se_node %.6f %.6f %.6f\n",
+ se_node.x(), se_node.y(), se_node.z() );
+ fprintf( fp, "se_normal %.6f %.6f %.6f\n",
+ se_normal.x(), se_normal.y(), se_normal.z() );
+ }
- fprintf( fp, "nw_node %.6f %.6f %.6f\n",
- nw_node.x(), nw_node.y(), nw_node.z() );
- fprintf( fp, "nw_normal %.6f %.6f %.6f\n",
- nw_normal.x(), nw_normal.y(), nw_normal.z() );
+ if ( ! nw_flag ) {
+ fprintf( fp, "nw_node %.6f %.6f %.6f\n",
+ nw_node.x(), nw_node.y(), nw_node.z() );
+ fprintf( fp, "nw_normal %.6f %.6f %.6f\n",
+ nw_normal.x(), nw_normal.y(), nw_normal.z() );
+ }
- fprintf( fp, "ne_node %.6f %.6f %.6f\n",
- ne_node.x(), ne_node.y(), ne_node.z() );
- fprintf( fp, "ne_normal %.6f %.6f %.6f\n",
- ne_normal.x(), ne_normal.y(), ne_normal.z() );
+ if ( ! ne_flag ) {
+ fprintf( fp, "ne_node %.6f %.6f %.6f\n",
+ ne_node.x(), ne_node.y(), ne_node.z() );
+ fprintf( fp, "ne_normal %.6f %.6f %.6f\n",
+ ne_normal.x(), ne_normal.y(), ne_normal.z() );
+ }
- for ( int i = 0; i < (int)north_nodes.size(); ++i ) {
- fprintf( fp, "n_node %.6f %.6f %.6f\n",
- north_nodes[i].x(), north_nodes[i].y(), north_nodes[i].z() );
- fprintf( fp, "n_normal %.6f %.6f %.6f\n",
- north_normals[i].x(), north_normals[i].y(),
- north_normals[i].z() );
+ if ( ! north_flag ) {
+ if ( (int)north_nodes.size() == 0 ) {
+ fprintf( fp, "n_null -999.0 -999.0 -999.0\n" );
+ } else {
+ for ( int i = 0; i < (int)north_nodes.size(); ++i ) {
+ fprintf( fp, "n_node %.6f %.6f %.6f\n",
+ north_nodes[i].x(), north_nodes[i].y(),
+ north_nodes[i].z() );
+ fprintf( fp, "n_normal %.6f %.6f %.6f\n",
+ north_normals[i].x(), north_normals[i].y(),
+ north_normals[i].z() );
+ }
+ }
}
- for ( int i = 0; i < (int)south_nodes.size(); ++i ) {
- fprintf( fp, "s_node %.6f %.6f %.6f\n",
- south_nodes[i].x(), south_nodes[i].y(), south_nodes[i].z() );
- fprintf( fp, "s_normal %.6f %.6f %.6f\n",
- south_normals[i].x(), south_normals[i].y(),
- south_normals[i].z() );
+ if ( ! south_flag ) {
+ if ( (int)south_nodes.size() == 0 ) {
+ fprintf( fp, "s_null -999.0 -999.0 -999.0\n" );
+ } else {
+ for ( int i = 0; i < (int)south_nodes.size(); ++i ) {
+ fprintf( fp, "s_node %.6f %.6f %.6f\n",
+ south_nodes[i].x(), south_nodes[i].y(),
+ south_nodes[i].z() );
+ fprintf( fp, "s_normal %.6f %.6f %.6f\n",
+ south_normals[i].x(), south_normals[i].y(),
+ south_normals[i].z() );
+ }
+ }
}
- for ( int i = 0; i < (int)east_nodes.size(); ++i ) {
- fprintf( fp, "e_node %.6f %.6f %.6f\n",
- east_nodes[i].x(), east_nodes[i].y(), east_nodes[i].z() );
- fprintf( fp, "e_normal %.6f %.6f %.6f\n",
- east_normals[i].x(), east_normals[i].y(),
- east_normals[i].z() );
+ if ( ! east_flag ) {
+ if ( (int)east_nodes.size() == 0 ) {
+ fprintf( fp, "e_null -999.0 -999.0 -999.0\n" );
+ } else {
+ for ( int i = 0; i < (int)east_nodes.size(); ++i ) {
+ fprintf( fp, "e_node %.6f %.6f %.6f\n",
+ east_nodes[i].x(), east_nodes[i].y(),
+ east_nodes[i].z() );
+ fprintf( fp, "e_normal %.6f %.6f %.6f\n",
+ east_normals[i].x(), east_normals[i].y(),
+ east_normals[i].z() );
+ }
+ }
}
- for ( int i = 0; i < (int)west_nodes.size(); ++i ) {
- fprintf( fp, "w_node %.6f %.6f %.6f\n",
- west_nodes[i].x(), west_nodes[i].y(), west_nodes[i].z() );
- fprintf( fp, "w_normal %.6f %.6f %.6f\n",
- west_normals[i].x(), west_normals[i].y(),
- west_normals[i].z() );
+ if ( ! west_flag ) {
+ if ( (int)west_nodes.size() == 0 ) {
+ fprintf( fp, "w_null -999.0 -999.0 -999.0\n" );
+ } else {
+ for ( int i = 0; i < (int)west_nodes.size(); ++i ) {
+ fprintf( fp, "w_node %.6f %.6f %.6f\n",
+ west_nodes[i].x(), west_nodes[i].y(),
+ west_nodes[i].z() );
+ fprintf( fp, "w_normal %.6f %.6f %.6f\n",
+ west_normals[i].x(), west_normals[i].y(),
+ west_normals[i].z() );
+ }
+ }
}
#if 0 // not needed
command = "gzip --force --best " + file;
system(command.c_str());
}
+
+
+// insert normal into vector, extending it first if needed
+void insert_normal( point_list& normals, Point3D n, int i ) {
+ Point3D empty( 0.0 );
+
+ // extend vector if needed
+ while ( i >= (int)normals.size() ) {
+ normals.push_back( empty );
+ }
+
+ normals[i] = n;
+}
+
+
+// reassemble the tile pieces (combining the shared data and our own
+// data)
+void FGMatch::assemble_tile( FGConstruct& c ) {
+ FGTriNodes new_nodes;
+ new_nodes.clear();
+
+ point_list new_normals;
+ new_normals.clear();
+
+ FGTriSegments new_segs;
+ new_segs.clear();
+
+ // add the corner points
+ int sw_index = new_nodes.unique_add( sw_node );
+ insert_normal( new_normals, sw_normal, sw_index );
+
+ int se_index = new_nodes.unique_add( se_node );
+ insert_normal( new_normals, se_normal, se_index );
+
+ int ne_index = new_nodes.unique_add( ne_node );
+ insert_normal( new_normals, ne_normal, ne_index );
+
+ int nw_index = new_nodes.unique_add( nw_node );
+ insert_normal( new_normals, nw_normal, nw_index );
+
+ // add the edge points
+
+ int index;
+
+ for ( int i = 0; i < (int)north_nodes.size(); ++i ) {
+ index = new_nodes.unique_add( north_nodes[i] );
+ insert_normal( new_normals, north_normals[i], index );
+ }
+
+ for ( int i = 0; i < (int)south_nodes.size(); ++i ) {
+ index = new_nodes.unique_add( south_nodes[i] );
+ insert_normal( new_normals, south_normals[i], index );
+ }
+
+ for ( int i = 0; i < (int)east_nodes.size(); ++i ) {
+ index = new_nodes.unique_add( east_nodes[i] );
+ insert_normal( new_normals, east_normals[i], index );
+ }
+
+ for ( int i = 0; i < (int)west_nodes.size(); ++i ) {
+ index = new_nodes.unique_add( west_nodes[i] );
+ insert_normal( new_normals, west_normals[i], index );
+ }
+
+ // add the body points
+ for ( int i = 0; i < (int)body_nodes.size(); ++i ) {
+ index = new_nodes.unique_add( body_nodes[i] );
+ insert_normal( new_normals, body_normals[i], index );
+ }
+
+ // add the edge segments
+ new_segs.unique_divide_and_add( new_nodes.get_node_list(),
+ FGTriSeg(sw_index, se_index) );
+ new_segs.unique_divide_and_add( new_nodes.get_node_list(),
+ FGTriSeg(se_index, ne_index) );
+ new_segs.unique_divide_and_add( new_nodes.get_node_list(),
+ FGTriSeg(ne_index, nw_index) );
+ new_segs.unique_divide_and_add( new_nodes.get_node_list(),
+ FGTriSeg(nw_index, sw_index) );
+
+ // add the body segments
+
+ point_list geod_nodes = c.get_geod_nodes();
+
+ FGTriSeg seg;
+ Point3D p1, p2;
+ int n1, n2;
+
+ triseg_list_iterator current = body_segs.begin();
+ triseg_list_iterator last = body_segs.end();
+
+ for ( ; current != last; ++current ) {
+ seg = *current;
+
+ // get the original points (x,y,z)
+ p1 = geod_nodes[ seg.get_n1() ];
+ p2 = geod_nodes[ seg.get_n2() ];
+
+ // make sure these points are in the new node list (and get
+ // their new index)
+ n1 = new_nodes.unique_add( p1 );
+ n2 = new_nodes.unique_add( p2 );
+
+ // add the segment using the new indices
+ new_segs.unique_divide_and_add( new_nodes.get_node_list(),
+ FGTriSeg(n1, n2) );
+ }
+
+ c.set_tri_nodes( new_nodes );
+ c.set_point_normals( new_normals );
+ c.set_tri_segs( new_segs );
+}