osg::Camera *camera = viewer->getCamera();
- osg::Vec4 clear_color = _altitude_ft->getDoubleValue() < 300000
+ osg::Vec4 clear_color = _altitude_ft->getDoubleValue() < 250000
? toOsg(l->adj_fog_color())
- // skydome ends at ~328000 ft and would produce a
- // strange looking grey space -> black looks much
+ // skydome ends at ~262000ft (default rendering)
+ // ~328000 ft (ALS) and would produce a strange
+ // looking greyish space -> black looks much
// better :-)
: osg::Vec4(0, 0, 0, 1);
camera->setClearColor(clear_color);