# ifdef MICHAEL_JOHNSON_EXPERIMENTAL_ENGINE_AUDIO
+ static double kts_to_fts = NM_TO_METER * METER_TO_FEET / 3600.0;
+
// note: all these factors are relative to the sample. our
// sample format should really contain a conversion factor so
// that we can get prop speed right for arbitrary samples.
double pitch = log((controls.get_throttle(0) * 14.0) + 1.0);
//fprintf(stderr, "pitch1: %f ", pitch);
// if (controls.get_throttle(0) > 0.0 ||
- // cur_fdm_state->v_rel_wind > 40.0) {
+ // cur_fdm_state->get_V_calibrated_kts() > 40.0) {
- //fprintf(stderr, "rel_wind: %f ", cur_fdm_state->v_rel_wind);
+ //fprintf(stderr, "rel_wind: %f ", cur_fdm_state->get_V_calibrated_kts());
// only add relative wind and AoA if prop is moving
// or we're really flying at idle throttle
if (pitch < 5.4) { // this needs tuning
// prop tips not breaking sound barrier
- pitch += log(cur_fdm_state->v_rel_wind + 0.8)/2;
+ pitch += log(cur_fdm_state->get_V_calibrated_kts() * kts_to_fts + 0.8)/2;
} else {
// prop tips breaking sound barrier
- pitch += log(cur_fdm_state->v_rel_wind + 0.8)/10;
+ pitch += log(cur_fdm_state->get_V_calibrated_kts() * kts_to_fts + 0.8)/10;
}
//fprintf(stderr, "pitch2: %f ", pitch);
//fprintf(stderr, "AoA: %f ", FG_Gamma_vert_rad);
// fprintf(stderr, "pitch4: %f\n", pitch);
double volume = controls.get_throttle(0) * 1.15 + 0.3 +
- log(cur_fdm_state->v_rel_wind + 1.0)/14.0;
+ log(cur_fdm_state->get_V_calibrated_kts() * kts_to_fts + 1.0)/14.0;
// fprintf(stderr, "volume: %f\n", volume);
pitch_envelope.setStep ( 0, 0.01, pitch );