// Defined the shared options class here
// FGOptions current_options;
+#define PROP(name) (globals->get_props()->getValue(name, true))
-// Constructor
-FGOptions::FGOptions() :
- // starting longitude in degrees (west = -)
- // starting latitude in degrees (south = -)
-
- // Default initial position is Globe, AZ (P13)
- lon(-110.6642444),
- lat( 33.3528917),
-
- // North of the city of Globe
- // lon(-110.7),
- // lat( 33.4),
-
- // North of the city of Globe
- // lon(-110.742578),
- // lat( 33.507122),
-
- // Near where I used to live in Globe, AZ
- // lon(-110.766000),
- // lat( 33.377778),
-
- // 10125 Jewell St. NE
- // lon(-93.15),
- // lat( 45.15),
-
- // Near KHSP (Hot Springs, VA)
- // lon(-79.8338964 + 0.01),
- // lat( 37.9514564 + 0.008),
-
- // (SEZ) SEDONA airport
- // lon(-111.7884614 + 0.01),
- // lat( 34.8486289 - 0.015),
- // Jim Brennon's Kingmont Observatory
- // lon(-121.1131667),
- // lat( 38.8293917),
-
- // Huaras, Peru (S09d 31.871' W077d 31.498')
- // lon(-77.5249667),
- // lat( -9.5311833),
-
- // Eclipse Watching w73.5 n10 (approx) 18:00 UT
- // lon(-73.5),
- // lat( 10.0),
-
- // Timms Hill (WI)
- // lon(-90.1953055556),
- // lat( 45.4511388889),
-
- // starting altitude in meters (this will be reset to ground level
- // if it is lower than the terrain
- altitude(-9999.0),
-
- // Initial Orientation
- heading(270.0), // heading (yaw) angle in degress (Psi)
- roll(0.0), // roll angle in degrees (Phi)
- pitch(0.424), // pitch angle in degrees (Theta)
-
- // Initialize current options velocities to 0.0
- speedset(FG_VC),
- uBody(0.0), vBody(0.0), wBody(0.0),
- vNorth(0.0),vEast(0.0), vDown(0.0),
- vkcas(0.0), mach(0.0),
-
- // Miscellaneous
- game_mode(0),
- splash_screen(1),
- intro_music(1),
- mouse_pointer(0),
- control_mode(FG_JOYSTICK),
- auto_coordination(FG_AUTO_COORD_NOT_SPECIFIED),
-
- // Features
- hud_status(0),
- panel_status(1),
- sound(1),
- anti_alias_hud(0),
-
- // Flight Model options
- flight_model( FGInterface::FG_LARCSIM ),
- aircraft( "c172" ),
- model_hz( NEW_DEFAULT_MODEL_HZ ),
- speed_up( 1 ),
- trim(0),
-
- // Rendering options
- fog(FG_FOG_NICEST), // nicest
- clouds(true),
- clouds_asl(5000*FEET_TO_METER),
- fullscreen(0),
- shading(1),
- skyblend(1),
- textures(1),
- wireframe(0),
- xsize(800),
- ysize(600),
- bpp(16),
- view_mode(FG_VIEW_PILOT),
- default_view_offset(0),
- visibility(-1.0),
-
- // HUD options
- units(FG_UNITS_FEET),
- tris_or_culled(0),
-
- // Time options
- time_offset(0),
-
- network_olk(false)
+// Constructor
+FGOptions::FGOptions()
{
- // set initial values/defaults
- time_offset_type = FG_TIME_SYS_OFFSET;
char* envp = ::getenv( "FG_ROOT" );
if ( envp != NULL ) {
// fg_root could be anywhere, so default to environmental
// variable $FG_ROOT if it is set.
- fg_root = envp;
+ globals->set_fg_root(envp);
} else {
// Otherwise, default to a random compiled-in location if
// $FG_ROOT is not set. This can still be overridden from the
// command line or a config file.
#if defined( WIN32 )
- fg_root = "\\FlightGear";
+ globals->set_fg_root("\\FlightGear");
#elif defined( macintosh )
- fg_root = "";
+ globals->set_fg_root("");
#else
- fg_root = PKGLIBDIR;
+ globals->set_fg_root(PKGLIBDIR);
#endif
}
if ( envp != NULL ) {
// fg_root could be anywhere, so default to environmental
// variable $FG_ROOT if it is set.
- fg_scenery = envp;
+ globals->set_fg_scenery(envp);
} else {
// Otherwise, default to Scenery being in $FG_ROOT/Scenery
- fg_scenery = "";
+ globals->set_fg_scenery("");
}
+}
+
+void
+FGOptions::init ()
+{
+ // These are all deprecated, and will
+ // be removed gradually.
+ airport_id = PROP("/sim/startup/airport-id");
+ lon = PROP("/position/longitude");
+ lat = PROP("/position/latitude");
+ altitude = PROP("/position/altitude");
+ heading = PROP("/orientation/heading");
+ roll = PROP("/orientation/roll");
+ pitch = PROP("/orientation/pitch");
+ speedset = PROP("/sim/startup/speed-set");
+ uBody = PROP("/velocities/uBody");
+ vBody = PROP("/velocities/vBody");
+ wBody = PROP("/velocities/wBody");
+ vNorth = PROP("/velocities/speed-north");
+ vEast = PROP("/velocities/speed-east");
+ vDown = PROP("/velocities/speed-down");
+ vkcas = PROP("/velocities/knots");
+ mach = PROP("/velocities/mach");
+ game_mode = PROP("/sim/startup/game-mode");
+ splash_screen = PROP("/sim/startup/splash-screen");
+ intro_music = PROP("/sim/startup/intro-music");
+ mouse_pointer = PROP("/sim/startup/mouse-pointer");
+ control_mode = PROP("/sim/control-mode");
+ auto_coordination = PROP("/sim/auto-coordination");
+ hud_status = PROP("/sim/hud/visibility");
+ panel_status = PROP("/sim/panel/visibility");
+ sound = PROP("/sim/sound");
+ anti_alias_hud = PROP("/sim/hud/antialiased");
+ flight_model = PROP("/sim/flight-model");
+ aircraft = PROP("/sim/aircraft");
+ model_hz = PROP("/sim/model-hz");
+ speed_up = PROP("/sim/speed-up");
+ trim = PROP("/sim/startup/trim");
+ fog = PROP("/sim/rendering/fog");
+ clouds = PROP("/environment/clouds/enabled");
+ clouds_asl = PROP("/environments/clouds/altitude");
+ fullscreen = PROP("/sim/startup/fullscreen");
+ shading = PROP("/sim/rendering/shading");
+ skyblend = PROP("/sim/rendering/skyblend");
+ textures = PROP("/sim/rendering/textures");
+ wireframe = PROP("/sim/rendering/wireframe");
+ xsize = PROP("/sim/startup/xsize");
+ ysize = PROP("/sim/startup/ysize");
+ bpp = PROP("/sim/rendering/bits-per-pixel");
+ view_mode = PROP("/sim/view-mode");
+ default_view_offset = PROP("/sim/startup/view-offset");
+ visibility = PROP("/environment/visibility");
+ units = PROP("/sim/startup/units");
+ tris_or_culled = PROP("/sim/hud/frame-stat-type");
+ time_offset = PROP("/sim/startup/time-offset");
+ time_offset_type = PROP("/sim/startup/time-offset-type");
+ network_olk = PROP("/sim/networking/network-olk");
+ net_id = PROP("/sim/networking/call-sign");
+}
+
- airport_id = "KPAO"; // default airport id
- net_id = "Johnney"; // default pilot's name
+/**
+ * Set a few fail-safe default property values.
+ *
+ * These should all be set in $FG_ROOT/preferences.xml, but just
+ * in case, we provide some initial sane values here. This method
+ * should be invoked *before* reading any init files.
+ */
+void
+FGOptions::set_default_props ()
+{
+ SGPropertyNode * props = globals->get_props();
+
+ // Position (Globe, AZ)
+ props->setDoubleValue("/position/longitude", -110.6642444);
+ props->setDoubleValue("/position/latitude", 33.3528917);
+ props->setDoubleValue("/position/altitude", -9999.0);
+
+ // Orientation
+ props->setDoubleValue("/orientation/heading", 270);
+ props->setDoubleValue("/orientation/roll", 0);
+ props->setDoubleValue("/orientation/pitch", 0.424);
+
+ // Velocities
+ props->setStringValue("/sim/startup/speed-set", "knots");
+ props->setDoubleValue("/velocities/uBody", 0.0);
+ props->setDoubleValue("/velocities/vBody", 0.0);
+ props->setDoubleValue("/velocities/wBody", 0.0);
+ props->setDoubleValue("/velocities/speed-north", 0.0);
+ props->setDoubleValue("/velocities/speed-east", 0.0);
+ props->setDoubleValue("/velocities/speed-down", 0.0);
+ props->setDoubleValue("/velocities/airspeed", 0.0);
+ props->setDoubleValue("/velocities/mach", 0.0);
+
+ // Miscellaneous
+ props->setBoolValue("/sim/startup/game-mode", false);
+ props->setBoolValue("/sim/startup/splash-screen", true);
+ props->setBoolValue("/sim/startup/intro-music", true);
+ props->setStringValue("/sim/startup/mouse-pointer", "disabled");
+ props->setStringValue("/sim/control-mode", "joystick");
+ props->setBoolValue("/sim/auto-coordination", false);
+
+ // Features
+ props->setBoolValue("/sim/hud/visibility", false);
+ props->setBoolValue("/sim/panel/visibility", true);
+ props->setBoolValue("/sim/sound", true);
+ props->setBoolValue("/sim/hud/antialiased", false);
+
+ // Flight Model options
+ props->setStringValue("/sim/flight-model", "larcsim");
+ props->setStringValue("/sim/aircraft", "c172");
+ props->setIntValue("/sim/model-hz", NEW_DEFAULT_MODEL_HZ);
+ props->setIntValue("/sim/speed-up", 1);
+ props->setBoolValue("/sim/startup/trim", false);
+
+ // Rendering options
+ props->setStringValue("/sim/rendering/fog", "nicest");
+ props->setBoolValue("/environment/clouds/enabled", true);
+ props->setDoubleValue("/environment/clouds/altitude", 5000);
+ props->setBoolValue("/sim/startup/fullscreen", false);
+ props->setBoolValue("/sim/rendering/shading", true);
+ props->setBoolValue("/sim/rendering/skyblend", true);
+ props->setBoolValue("/sim/rendering/textures", true);
+ props->setBoolValue("/sim/rendering/wireframe", false);
+ props->setIntValue("/sim/startup/xsize", 800);
+ props->setIntValue("/sim/startup/ysize", 600);
+ props->setIntValue("/sim/rendering/bits-per-pixel", 16);
+ props->setIntValue("/sim/view-mode", (int)FG_VIEW_PILOT);
+ props->setDoubleValue("/sim/startup/view-offset", 0);
+ props->setDoubleValue("/environment/visibility", 20000);
+
+ // HUD options
+ props->setStringValue("/sim/startup/units", "feet");
+ props->setStringValue("/sim/hud/frame-stat-type", "tris");
+
+ // Time options
+ props->setIntValue("/sim/startup/time-offset", 0);
- // initialize port config string list
- channel_options_list.clear();
+ props->setBoolValue("/sim/networking/network-olk", false);
+ props->setStringValue("/sim/networking/call-sign", "Johnny");
}
void
FGOptions::toggle_panel() {
-
+ SGPropertyNode * props = globals->get_props();
bool freeze = globals->get_freeze();
if( !freeze )
globals->set_freeze(true);
- if( panel_status ) {
- panel_status = false;
- if ( current_panel != NULL )
- current_panel->setVisibility(false);
- } else {
- panel_status = true;
- if ( current_panel != NULL )
- current_panel->setVisibility(true);
- }
+ if(props->getBoolValue("/sim/panel/visibility"))
+ props->setBoolValue("/sim/panel/visibility", false);
+ else
+ props->setBoolValue("/sim/panel/visibility", true);
- fgReshape( xsize, ysize);
+ fgReshape(props->getIntValue("/sim/startup/xsize"),
+ props->getIntValue("/sim/startup/ysize"));
if( !freeze )
globals->set_freeze( false );
}
-// parse degree in the form of [+/-]hhh:mm:ss
-void FGOptions::parse_control( const string& mode ) {
- if ( mode == "joystick" ) {
- control_mode = FG_JOYSTICK;
- } else if ( mode == "mouse" ) {
- control_mode = FG_MOUSE;
- } else {
- control_mode = FG_KEYBOARD;
- }
-}
-
-
/// parse degree in the form of [+/-]hhh:mm:ss
double
FGOptions::parse_degree( const string& degree_str) {
// Parse --fdm=abcdefg type option
int
-FGOptions::parse_fdm( const string& fm ) {
+FGOptions::parse_fdm( const string& fm ) const {
// cout << "fdm = " << fm << endl;
if ( fm == "ada" ) {
if ( fov < FG_FOV_MIN ) { fov = FG_FOV_MIN; }
if ( fov > FG_FOV_MAX ) { fov = FG_FOV_MAX; }
- globals->get_current_view()->set_fov( fov );
+ globals->get_props()->setDoubleValue("/sim/field-of-view", fov);
// printf("parse_fov(): result = %.4f\n", fov);
FGOptions::parse_channel( const string& type, const string& channel_str ) {
// cout << "Channel string = " << channel_str << endl;
- channel_options_list.push_back( type + "," + channel_str );
+ globals->get_channel_options_list().push_back( type + "," + channel_str );
return true;
}
alt_str = arg.substr( pos + 1 );
// cout << "id str = " << id << " alt str = " << alt_str << endl;
alt = atof( alt_str.c_str() );
- if ( units == FG_UNITS_FEET ) {
+ if ( globals->get_props()->getStringValue("/sim/startup/units")
+ == "feet" ) {
alt *= FEET_TO_METER;
}
} else {
// Parse a single option
int FGOptions::parse_option( const string& arg ) {
+ SGPropertyNode * props = globals->get_props();
// General Options
if ( (arg == "--help") || (arg == "-h") ) {
// help/usage request
return(FG_OPTIONS_HELP);
} else if ( arg == "--disable-game-mode") {
- game_mode = false;
+ props->setBoolValue("/sim/startup/game-mode", false);
} else if ( arg == "--enable-game-mode" ) {
- game_mode = true;
+ props->setBoolValue("/sim/startup/game-mode", true);
} else if ( arg == "--disable-splash-screen" ) {
- splash_screen = false;
+ props->setBoolValue("/sim/startup/splash-screen", false);
} else if ( arg == "--enable-splash-screen" ) {
- splash_screen = true;
+ props->setBoolValue("/sim/startup/splash-screen", true);
} else if ( arg == "--disable-intro-music" ) {
- intro_music = false;
+ props->setBoolValue("/sim/startup/intro-music", false);
} else if ( arg == "--enable-intro-music" ) {
- intro_music = true;
+ props->setBoolValue("/sim/startup/intro-music", true);
} else if ( arg == "--disable-mouse-pointer" ) {
- mouse_pointer = 1;
+ props->setStringValue("/sim/startup/mouse-pointer", "disabled");
} else if ( arg == "--enable-mouse-pointer" ) {
- mouse_pointer = 2;
+ props->setStringValue("/sim/startup/mouse-pointer", "enabled");
} else if ( arg == "--disable-freeze" ) {
- globals->set_freeze( false );
+ props->setBoolValue("/sim/freeze", false);
} else if ( arg == "--enable-freeze" ) {
- globals->set_freeze( true );
+ props->setBoolValue("/sim/freeze", true);
} else if ( arg == "--disable-anti-alias-hud" ) {
- anti_alias_hud = false;
+ props->setBoolValue("/sim/hud/antialiased", false);
} else if ( arg == "--enable-anti-alias-hud" ) {
- anti_alias_hud = true;
+ props->setBoolValue("/sim/hud/antialiased", true);
} else if ( arg.find( "--control=") != string::npos ) {
- parse_control( arg.substr(10) );
+ props->setStringValue("/sim/control-mode", arg.substr(10));
} else if ( arg == "--disable-auto-coordination" ) {
- auto_coordination = FG_AUTO_COORD_DISABLED;
+ props->setBoolValue("/sim/auto-coordination", false);
} else if ( arg == "--enable-auto-coordination" ) {
- auto_coordination = FG_AUTO_COORD_ENABLED;
+ props->setBoolValue("/sim/auto-coordination", true);
} else if ( arg == "--disable-hud" ) {
- hud_status = false;
- globals->get_props()->setBoolValue("/sim/hud/visibility", false);
+ props->setBoolValue("/sim/hud/visibility", false);
} else if ( arg == "--enable-hud" ) {
- hud_status = true;
- globals->get_props()->setBoolValue("/sim/hud/visibility", true);
+ props->setBoolValue("/sim/hud/visibility", true);
} else if ( arg == "--disable-panel" ) {
- panel_status = false;
- globals->get_props()->setBoolValue("/sim/panel/visibility", false);
- if ( current_panel != NULL )
- current_panel->setVisibility(false);
+ props->setBoolValue("/sim/panel/visibility", false);
} else if ( arg == "--enable-panel" ) {
- panel_status = true;
- globals->get_props()->setBoolValue("/sim/panel/visibility", true);
- if ( current_panel != NULL )
- current_panel->setVisibility(true);
+ props->setBoolValue("/sim/panel/visibility", true);
} else if ( arg == "--disable-sound" ) {
- sound = false;
+ props->setBoolValue("/sim/sound", false);
} else if ( arg == "--enable-sound" ) {
- sound = true;
+ props->setBoolValue("/sim/sound", true);
} else if ( arg.find( "--airport-id=") != string::npos ) {
- airport_id = arg.substr( 13 );
- globals->get_props()->setStringValue("/position/airport-id", airport_id);
+ // NB: changed property name!!!
+ props->setStringValue("/sim/startup/airport-id", arg.substr(13));
} else if ( arg.find( "--lon=" ) != string::npos ) {
- lon = parse_degree( arg.substr(6) );
- airport_id = "";
- globals->get_props()->setDoubleValue("/position/longitude", lon);
- globals->get_props()->setStringValue("/position/airport-id", airport_id);
+ props->setDoubleValue("/position/longitude",
+ parse_degree(arg.substr(6)));
+ props->setStringValue("/position/airport-id", "");
} else if ( arg.find( "--lat=" ) != string::npos ) {
- lat = parse_degree( arg.substr(6) );
- airport_id = "";
- globals->get_props()->setDoubleValue("/position/latitude", lat);
- globals->get_props()->setStringValue("/position/airport-id", airport_id);
+ props->setDoubleValue("/position/latitude",
+ parse_degree(arg.substr(6)));
+ props->setStringValue("/position/airport-id", "");
} else if ( arg.find( "--altitude=" ) != string::npos ) {
- if ( units == FG_UNITS_FEET ) {
- altitude = atof( arg.substr(11) ) * FEET_TO_METER;
- } else {
- altitude = atof( arg.substr(11) );
- }
- globals->get_props()->setDoubleValue("/position/altitude", altitude);
+ if ( props->getStringValue("/sim/startup/units") == "feet" )
+ props->setDoubleValue(atof(arg.substr(11)));
+ else
+ props->setDoubleValue(atof(arg.substr(11)) * METER_TO_FEET);
} else if ( arg.find( "--uBody=" ) != string::npos ) {
- speedset = FG_VTUVW;
- if ( units == FG_UNITS_FEET ) {
- uBody = atof( arg.substr(8) );
- } else {
- uBody = atof( arg.substr(8) ) * FEET_TO_METER;
- }
- //globals->get_props()->setDoubleValue("/velocities/speed-north", uBody);
+ props->setStringValue("/sim/startup/speed-set", "UVW");
+ // FIXME: the units are totally confused here
+ if ( props->getStringValue("/sim/startup/units") == "feet" )
+ props->setDoubleValue("/velocities/uBody", atof(arg.substr(8)));
+ else
+ props->setDoubleValue("/velocities/uBody",
+ atof(arg.substr(8)) * FEET_TO_METER);
} else if ( arg.find( "--vBody=" ) != string::npos ) {
- speedset = FG_VTUVW;
- if ( units == FG_UNITS_FEET ) {
- vBody = atof( arg.substr(8) );
- } else {
- vBody = atof( arg.substr(8) ) * FEET_TO_METER;
- }
- //globals->get_props()->setDoubleValue("/velocities/speed-east", vBody);
+ props->setStringValue("/sim/startup/speed-set", "UVW");
+ // FIXME: the units are totally confused here
+ if ( props->getStringValue("/sim/startup/units") == "feet" )
+ props->setDoubleValue("/velocities/vBody", atof(arg.substr(8)));
+ else
+ props->setDoubleValue("/velocities/vBody",
+ atof(arg.substr(8)) * FEET_TO_METER);
} else if ( arg.find( "--wBody=" ) != string::npos ) {
- speedset = FG_VTUVW;
- if ( units == FG_UNITS_FEET ) {
- wBody = atof( arg.substr(8) );
- } else {
- wBody = atof( arg.substr(8) ) * FEET_TO_METER;
- }
+ props->setStringValue("/sim/startup/speed-set", "UVW");
+ // FIXME: the units are totally confused here
+ if ( props->getStringValue("/sim/startup/units") == "feet" )
+ props->setDoubleValue("/velocities/wBody", atof(arg.substr(8)));
+ else
+ props->setDoubleValue("/velocities/wBody",
+ atof(arg.substr(8)) * FEET_TO_METER);
} else if ( arg.find( "--vNorth=" ) != string::npos ) {
- speedset = FG_VTNED;
- if ( units == FG_UNITS_FEET ) {
- vNorth = atof( arg.substr(9) );
- } else {
- vNorth = atof( arg.substr(9) ) * FEET_TO_METER;
- }
+ props->setStringValue("/sim/startup/speed-set", "NED");
+ // FIXME: the units are totally confused here
+ if ( props->getStringValue("/sim/startup/units") == "feet" )
+ props->setDoubleValue("/velocities/speed-north", atof(arg.substr(8)));
+ else
+ props->setDoubleValue("/velocities/speed-north",
+ atof(arg.substr(8)) * FEET_TO_METER);
} else if ( arg.find( "--vEast=" ) != string::npos ) {
- speedset = FG_VTNED;
- if ( units == FG_UNITS_FEET ) {
- vEast = atof( arg.substr(8) );
- } else {
- vEast = atof( arg.substr(8) ) * FEET_TO_METER;
- }
+ props->setStringValue("/sim/startup/speed-set", "NED");
+ // FIXME: the units are totally confused here
+ if ( props->getStringValue("/sim/startup/units") == "feet" )
+ props->setDoubleValue("/velocities/speed-east", atof(arg.substr(8)));
+ else
+ props->setDoubleValue("/velocities/speed-east",
+ atof(arg.substr(8)) * FEET_TO_METER);
} else if ( arg.find( "--vDown=" ) != string::npos ) {
- speedset = FG_VTNED;
- if ( units == FG_UNITS_FEET ) {
- vDown = atof( arg.substr(8) );
- } else {
- vDown = atof( arg.substr(8) ) * FEET_TO_METER;
- }
+ props->setStringValue("/sim/startup/speed-set", "NED");
+ // FIXME: the units are totally confused here
+ if ( props->getStringValue("/sim/startup/units") == "feet" )
+ props->setDoubleValue("/velocities/speed-down", atof(arg.substr(8)));
+ else
+ props->setDoubleValue("/velocities/speed-down",
+ atof(arg.substr(8)) * FEET_TO_METER);
} else if ( arg.find( "--vc=" ) != string::npos) {
- speedset = FG_VC;
- vkcas=atof( arg.substr(5) );
- cout << "Got vc: " << vkcas << endl;
- globals->get_props()->setDoubleValue("/velocities/airspeed", vkcas);
+ props->setStringValue("/sim/startup/speed-set", "knots");
+ props->setDoubleValue("/velocities/airspeed", atof(arg.substr(5)));
} else if ( arg.find( "--mach=" ) != string::npos) {
- speedset = FG_MACH;
- mach=atof( arg.substr(7) );
+ props->setStringValue("/sim/startup/speed-set", "mach");
+ props->setDoubleValue("/velocities/mach", atof(arg.substr(7)));
} else if ( arg.find( "--heading=" ) != string::npos ) {
- heading = atof( arg.substr(10) );
- globals->get_props()->setDoubleValue("/orientation/heading", heading);
+ props->setDoubleValue("/orientation/heading", atof(arg.substr(10)));
} else if ( arg.find( "--roll=" ) != string::npos ) {
- roll = atof( arg.substr(7) );
- globals->get_props()->setDoubleValue("/orientation/roll", roll);
+ props->setDoubleValue("/orientation/roll", atof(arg.substr(7)));
} else if ( arg.find( "--pitch=" ) != string::npos ) {
- pitch = atof( arg.substr(8) );
- globals->get_props()->setDoubleValue("/orientation/pitch", pitch);
+ props->setDoubleValue("/orientation/pitch", atof(arg.substr(8)));
} else if ( arg.find( "--fg-root=" ) != string::npos ) {
- fg_root = arg.substr( 10 );
+ globals->set_fg_root(arg.substr( 10 ));
} else if ( arg.find( "--fg-scenery=" ) != string::npos ) {
- fg_scenery = arg.substr( 13 );
+ globals->set_fg_scenery(arg.substr( 13 ));
} else if ( arg.find( "--fdm=" ) != string::npos ) {
- flight_model = parse_fdm( arg.substr(6) );
- globals->get_props()->setIntValue("/sim/flight-model", flight_model);
- if((flight_model == FGInterface::FG_JSBSIM) && (get_trim_mode() == 0)) {
- set_trim_mode(1);
- } else {
- set_trim_mode(0);
- }
+ props->setStringValue("/sim/flight-model", arg.substr(6));
+ // FIXME: reimplement this logic, somehow
+// if((flight_model == FGInterface::FG_JSBSIM) && (get_trim_mode() == 0)) {
+// props->
+// set_trim_mode(1);
+// } else {
+// set_trim_mode(0);
+// }
} else if ( arg.find( "--aircraft=" ) != string::npos ) {
- aircraft = arg.substr(11);
- globals->get_props()->setStringValue("/sim/aircraft", aircraft);
+ props->setStringValue("/sim/aircraft", arg.substr(11));
} else if ( arg.find( "--aircraft-dir=" ) != string::npos ) {
- aircraft_dir = arg.substr(15); // (UIUC)
+ props->setStringValue("/sim/aircraft-dir", arg.substr(15));
} else if ( arg.find( "--model-hz=" ) != string::npos ) {
- model_hz = atoi( arg.substr(11) );
+ props->setIntValue("/sim/model-hz", atoi(arg.substr(11)));
} else if ( arg.find( "--speed=" ) != string::npos ) {
- speed_up = atoi( arg.substr(8) );
+ props->setIntValue("/sim/speed-up", atoi(arg.substr(8)));
} else if ( arg.find( "--notrim") != string::npos) {
- trim=-1;
+ props->setIntValue("/sim/startup/trim", -1);
} else if ( arg == "--fog-disable" ) {
- fog = FG_FOG_DISABLED;
+ props->setStringValue("/sim/rendering/fog", "disabled");
} else if ( arg == "--fog-fastest" ) {
- fog = FG_FOG_FASTEST;
+ props->setStringValue("/sim/rendering/fog", "fastest");
} else if ( arg == "--fog-nicest" ) {
- fog = FG_FOG_NICEST;
+ props->setStringValue("/sim/fog", "nicest");
} else if ( arg == "--disable-clouds" ) {
- clouds = false;
+ props->setBoolValue("/environment/clouds/enabled", false);
} else if ( arg == "--enable-clouds" ) {
- clouds = true;
+ props->setBoolValue("/environment/clouds/enabled", true);
} else if ( arg.find( "--clouds-asl=" ) != string::npos ) {
- if ( units == FG_UNITS_FEET ) {
- clouds_asl = atof( arg.substr(13) ) * FEET_TO_METER;
- } else {
- clouds_asl = atof( arg.substr(13) );
- }
+ // FIXME: check units
+ if ( props->getStringValue("/sim/startup/units") == "feet" )
+ props->setDoubleValue("/environment/clouds/altitude",
+ atof(arg.substr(13)) * FEET_TO_METER);
+ else
+ props->setDoubleValue("/environment/clouds/altitude",
+ atof(arg.substr(13)));
} else if ( arg.find( "--fov=" ) != string::npos ) {
parse_fov( arg.substr(6) );
} else if ( arg == "--disable-fullscreen" ) {
- fullscreen = false;
+ props->setBoolValue("/sim/startup/fullscreen", false);
} else if ( arg== "--enable-fullscreen") {
- fullscreen = true;
+ props->setBoolValue("/sim/startup/fullscreen", true);
} else if ( arg == "--shading-flat") {
- shading = 0;
+ props->setBoolValue("/sim/rendering/shading", false);
} else if ( arg == "--shading-smooth") {
- shading = 1;
+ props->setBoolValue("/sim/rendering/shading", true);
} else if ( arg == "--disable-skyblend") {
- skyblend = false;
+ props->setBoolValue("/sim/rendering/skyblend", false);
} else if ( arg== "--enable-skyblend" ) {
- skyblend = true;
+ props->setBoolValue("/sim/rendering/skyblend", true);
} else if ( arg == "--disable-textures" ) {
- textures = false;
+ props->setBoolValue("/sim/rendering/textures", false);
} else if ( arg == "--enable-textures" ) {
- textures = true;
+ props->setBoolValue("/sim/rendering/textures", true);
} else if ( arg == "--disable-wireframe" ) {
- wireframe = false;
+ props->setBoolValue("/sim/rendering/wireframe", false);
} else if ( arg == "--enable-wireframe" ) {
- wireframe = true;
+ props->setBoolValue("/sim/rendering/wireframe", true);
} else if ( arg.find( "--geometry=" ) != string::npos ) {
bool geometry_ok = true;
+ int xsize = 0, ysize = 0;
string geometry = arg.substr( 11 );
string::size_type i = geometry.find('x');
if (i != string::npos) {
xsize = atoi(geometry.substr(0, i));
ysize = atoi(geometry.substr(i+1));
- // cout << "Geometry is " << xsize << 'x' << ysize << '\n';
} else {
geometry_ok = false;
}
FG_LOG( FG_GENERAL, FG_ALERT, "Unknown geometry: " << geometry );
FG_LOG( FG_GENERAL, FG_ALERT,
"Setting geometry to " << xsize << 'x' << ysize << '\n');
- }
+ } else {
+ FG_LOG( FG_GENERAL, FG_INFO,
+ "Setting geometry to " << xsize << 'x' << ysize << '\n');
+ props->setIntValue("/sim/startup/xsize", xsize);
+ props->setIntValue("/sim/startup/ysize", ysize);
+ }
} else if ( arg.find( "--bpp=" ) != string::npos ) {
string bits_per_pix = arg.substr( 6 );
if ( bits_per_pix == "16" ) {
- bpp = 16;
+ props->setIntValue("/sim/rendering/bits-per-pixel", 16);
} else if ( bits_per_pix == "24" ) {
- bpp = 24;
+ props->setIntValue("/sim/rendering/bits-per-pixel", 24);
} else if ( bits_per_pix == "32" ) {
- bpp = 32;
+ props->setIntValue("/sim/rendering/bits-per-pixel", 32);
+ } else {
+ FG_LOG(FG_GENERAL, FG_ALERT, "Unsupported bpp " << bits_per_pix);
}
} else if ( arg == "--units-feet" ) {
- units = FG_UNITS_FEET;
+ props->setStringValue("/sim/startup/units", "feet");
} else if ( arg == "--units-meters" ) {
- units = FG_UNITS_METERS;
+ props->setStringValue("/sim/startup/units", "meters");
} else if ( arg.find( "--time-offset" ) != string::npos ) {
- time_offset = parse_time_offset( (arg.substr(14)) );
- //time_offset_type = FG_TIME_SYS_OFFSET;
+ props->setIntValue("/sim/startup/time-offset",
+ parse_time_offset( (arg.substr(14)) ));
} else if ( arg.find( "--time-match-real") != string::npos ) {
- //time_offset = parse_time_offset(arg.substr(18));
- time_offset_type = FG_TIME_SYS_OFFSET;
+ props->setStringValue("/sim/startup/time-offset_type",
+ "system-offset");
} else if ( arg.find( "--time-match-local") != string::npos ) {
- //time_offset = parse_time_offset(arg.substr(18));
- time_offset_type = FG_TIME_LAT_OFFSET;
+ props->setStringValue("/sim/startup/time-offset_type",
+ "latitude-offset");
} else if ( arg.find( "--start-date-sys=") != string::npos ) {
- time_offset = parse_date( (arg.substr(17)) );
- time_offset_type = FG_TIME_SYS_ABSOLUTE;
+ props->setIntValue("/sim/startup/time-offset",
+ parse_date((arg.substr(17))));
+ props->setStringValue("/sim/startup/time-offset-type", "system");
} else if ( arg.find( "--start-date-lat=") != string::npos ) {
- time_offset = parse_date( (arg.substr(17)) );
- time_offset_type = FG_TIME_LAT_ABSOLUTE;
+ props->setIntValue("/sim/startup/time-offset",
+ parse_date((arg.substr(17))));
+ props->setStringValue("/sim/startup/time-offset-type",
+ "latitude");
} else if ( arg.find( "--start-date-gmt=") != string::npos ) {
- time_offset = parse_date( (arg.substr(17)) );
- time_offset_type = FG_TIME_GMT_ABSOLUTE;
-
+ props->setIntValue("/sim/startup/time-offset",
+ parse_date((arg.substr(17))));
+ props->setStringValue("/sim/startup/time-offset-type", "gmt");
} else if ( arg == "--hud-tris" ) {
- tris_or_culled = 0;
+ props->setStringValue("/sim/hud/frame-stat-type", "tris");
} else if ( arg == "--hud-culled" ) {
- tris_or_culled = 1;
+ props->setStringValue("/sim/hud/frame-stat-type", "culled");
} else if ( arg.find( "--native=" ) != string::npos ) {
parse_channel( "native", arg.substr(9) );
} else if ( arg.find( "--garmin=" ) != string::npos ) {
parse_channel( "joyclient", arg.substr(12) );
#ifdef FG_NETWORK_OLK
} else if ( arg == "--disable-network-olk" ) {
- network_olk = false;
+ props->setBoolValue("/sim/networking/olk", false);
} else if ( arg== "--enable-network-olk") {
- network_olk = true;
+ props->setBoolValue("/sim/networking/olk", true);
} else if ( arg == "--net-hud" ) {
- net_hud_display = 1;
+ props->setBoolValue("/sim/hud/net-display", true);
+ net_hud_display = 1; // FIXME
} else if ( arg.find( "--net-id=") != string::npos ) {
- net_id = arg.substr( 9 );
+ props->setStringValue("sim/networking/call-sign", arg.substr(9));
#endif
} else if ( arg.find( "--prop:" ) == 0 ) {
string assign = arg.substr(7);
}
string name = assign.substr(0, pos);
string value = assign.substr(pos + 1);
- globals->get_props()->setStringValue(name.c_str(), value);
+ props->setStringValue(name.c_str(), value);
FG_LOG(FG_GENERAL, FG_INFO, "Setting default value of property "
<< name << " to \"" << value << '"');
// $$$ begin - added VS Renganathan, 14 Oct 2K
// for multi-window outside window imagery
} else if ( arg.find( "--view-offset=" ) != string::npos ) {
string woffset = arg.substr( 14 );
+ double default_view_offset = 0.0;
if ( woffset == "LEFT" ) {
default_view_offset = FG_PI * 0.25;
} else if ( woffset == "RIGHT" ) {
(FGViewerRPH *)globals->get_viewmgr()->get_view( 0 );
pilot_view->set_view_offset( default_view_offset );
pilot_view->set_goal_view_offset( default_view_offset );
+ props->setDoubleValue("/sim/startup/view-offset", default_view_offset);
// $$$ end - added VS Renganathan, 14 Oct 2K
} else if ( arg.find( "--visibility=" ) != string::npos ) {
- visibility = atof( arg.substr( 13 ) );
- globals->get_props()->setDoubleValue("/environment/visibility",
- visibility);
+ props->setDoubleValue("/environment/visibility", atof(arg.substr(13)));
} else if ( arg.find( "--visibility-miles=" ) != string::npos ) {
- visibility = atof( arg.substr( 19 ) ) * 5280.0 * FEET_TO_METER;
- globals->get_props()->setDoubleValue("/environment/visibility",
- visibility);
+ double visibility = atof(arg.substr(19)) * 5280.0 * FEET_TO_METER;
+ props->setDoubleValue("/environment/visibility", visibility);
} else if ( arg.find( "--wind=" ) == 0 ) {
string val = arg.substr(7);
int pos = val.find('@');
if (dir >= 360)
dir -= 360;
dir *= DEG_TO_RAD;
- globals->get_props()->setDoubleValue("/environment/wind-north",
+ props->setDoubleValue("/environment/wind-north",
speed * cos(dir));
- globals->get_props()->setDoubleValue("/environment/wind-east",
+ props->setDoubleValue("/environment/wind-east",
speed * sin(dir));
} else if ( arg.find( "--wp=" ) != string::npos ) {
parse_wp( arg.substr( 5 ) );
string arg = argv[i];
if ( arg.find( "--fg-root=" ) != string::npos ) {
- fg_root = arg.substr( 10 );
+ globals->set_fg_root(arg.substr( 10 ));
}
i++;
if ( !in.is_open() )
return(FG_OPTIONS_ERROR);
- FG_LOG( FG_GENERAL, FG_INFO, "Processing config file: " << path );
+ FG_LOG( FG_GENERAL, FG_INFO, "Scanning for root: " << path );
in >> skipcomment;
#ifndef __MWERKS__
#endif
if ( line.find( "--fg-root=" ) != string::npos ) {
- fg_root = line.substr( 10 );
+ globals->set_fg_root(line.substr( 10 ));
}
in >> skipcomment;
// Destructor
FGOptions::~FGOptions( void ) {
}
+
+
+//
+// Temporary methods...
+//
+
+string
+FGOptions::get_fg_root() const
+{
+ return globals->get_fg_root();
+}
+
+string
+FGOptions::get_fg_scenery () const
+{
+ return globals->get_fg_scenery();
+}
+
+string_list
+FGOptions::get_channel_options_list () const
+{
+ return globals->get_channel_options_list();
+}
#include <simgear/math/sg_types.hxx>
#include <simgear/timing/sg_time.hxx>
+#include <FDM/flight.hxx>
+
+#include "globals.hxx"
+
#include STL_STRING
#include <vector>
private:
// The flight gear "root" directory
- string fg_root;
+// string fg_root;
// The scenery "root" directory
- string fg_scenery;
+// string fg_scenery;
// Starting position and orientation
- string airport_id; // ID of initial starting airport
- double lon; // starting longitude in degrees (west = -)
- double lat; // starting latitude in degrees (south = -)
- double altitude; // starting altitude in meters
- double heading; // heading (yaw) angle in degress (Psi)
- double roll; // roll angle in degrees (Phi)
- double pitch; // pitch angle in degrees (Theta)
- fgSpeedSet speedset; // which speed does the user want
- double uBody; // Body axis X velocity (U)
- double vBody; // Body axis Y velocity (V)
- double wBody; // Body axis Z velocity (W)
- double vNorth; // North component of vt
- double vEast; // East component of vt
- double vDown; // Down component of vt
- double vkcas; // Calibrated airspeed, knots
- double mach; // Mach number
+
+ // These are now all SGValue pointers, but they won't stay
+ // that way forever -- it's just to ease the transition to the
+ // property manager. Gradually, references to the methods that
+ // use these variables will be culled out, and the variables
+ // and methods will be removed.
+
+ SGValue * airport_id; // ID of initial starting airport
+ SGValue * lon; // starting longitude in degrees (west = -)
+ SGValue * lat; // starting latitude in degrees (south = -)
+ SGValue * altitude; // starting altitude in meters
+ SGValue * heading; // heading (yaw) angle in degress (Psi)
+ SGValue * roll; // roll angle in degrees (Phi)
+ SGValue * pitch; // pitch angle in degrees (Theta)
+ SGValue * speedset; // which speed does the user want
+ SGValue * uBody; // Body axis X velocity (U)
+ SGValue * vBody; // Body axis Y velocity (V)
+ SGValue * wBody; // Body axis Z velocity (W)
+ SGValue * vNorth; // North component of vt
+ SGValue * vEast; // East component of vt
+ SGValue * vDown; // Down component of vt
+ SGValue * vkcas; // Calibrated airspeed, knots
+ SGValue * mach; // Mach number
// Miscellaneous
- bool game_mode; // Game mode enabled/disabled
- bool splash_screen; // show splash screen
- bool intro_music; // play introductory music
- int mouse_pointer; // show mouse pointer
- fgControlMode control_mode; // primary control mode
- fgAutoCoordMode auto_coordination; // enable auto coordination
+ SGValue * game_mode; // Game mode enabled/disabled
+ SGValue * splash_screen; // show splash screen
+ SGValue * intro_music; // play introductory music
+ SGValue * mouse_pointer; // show mouse pointer
+ SGValue * control_mode; // primary control mode
+ SGValue * auto_coordination; // enable auto coordination
// Features
- bool hud_status; // HUD on/off
- bool panel_status; // Panel on/off
- bool sound; // play sound effects
- bool anti_alias_hud;
+ SGValue * hud_status; // HUD on/off
+ SGValue * panel_status; // Panel on/off
+ SGValue * sound; // play sound effects
+ SGValue * anti_alias_hud;
// Flight Model options
- int flight_model; // Core flight model code: jsb, larcsim, magic, etc.
- string aircraft; // Aircraft to model
- int model_hz; // number of FDM iterations per second
- int speed_up; // Sim mechanics run this much faster than normal speed
- int trim; // use the FDM trimming routine during init
- // <0 --notrim set, 0 no trim, >0 trim
- // default behavior is to enable trimming for jsbsim
- // disable for all other fdm's
+ SGValue * flight_model; // Core flight model code
+ SGValue * aircraft; // Aircraft to model
+ SGValue * model_hz; // number of FDM iterations per second
+ SGValue * speed_up; // Sim mechanics run this much faster than
+ // normal speed
+ SGValue * trim; // use the FDM trimming routine during init
+ // <0 --notrim set, 0 no trim, >0 trim
+ // default behavior is to enable trimming for
+ // jsbsim and disable for all other fdm's
// Rendering options
- fgFogKind fog; // Fog nicest/fastest/disabled
- bool clouds; // Enable clouds
- double clouds_asl; // Cloud layer height above sea level
- bool fullscreen; // Full screen mode enabled/disabled
- int shading; // shading method, 0 = Flat, 1 = Smooth
- bool skyblend; // Blend sky to haze (using polygons) or just clear
- bool textures; // Textures enabled/disabled
- bool wireframe; // Wireframe mode enabled/disabled
- int xsize, ysize; // window size derived from geometry string
- int bpp; // bits per pixel
- fgViewMode view_mode; // view mode
- double default_view_offset; // default forward view offset (for use by
+ SGValue * fog; // Fog nicest/fastest/disabled
+ SGValue * clouds; // Enable clouds
+ SGValue * clouds_asl; // Cloud layer height above sea level
+ SGValue * fullscreen; // Full screen mode enabled/disabled
+ SGValue * shading; // shading method, 0 = Flat, 1 = Smooth
+ SGValue * skyblend; // Blend sky to haze (using polygons) or
+ // just clear
+ SGValue * textures; // Textures enabled/disabled
+ SGValue * wireframe; // Wireframe mode enabled/disabled
+ SGValue * xsize; // window size derived from geometry string
+ SGValue * ysize;
+ SGValue * bpp; // bits per pixel
+ SGValue * view_mode; // view mode
+ SGValue * default_view_offset; // default forward view offset (for use by
// multi-display configuration
- double visibility; // visibilty in meters
+ SGValue * visibility; // visibilty in meters
// HUD options
- int units; // feet or meters
- int tris_or_culled;
+ SGValue * units; // feet or meters
+ SGValue * tris_or_culled;
// Time options
- int time_offset; // Use this value to change time.
- fgTimingOffsetType time_offset_type; // Will be set to one of the
+ SGValue * time_offset; // Use this value to change time.
+ SGValue * time_offset_type; // Will be set to one of the
// FG_TIME_* enums, to deterine how
// time_offset should be used
// Serial port configuration strings
- string_list channel_options_list;
+// string_list channel_options_list;
// Network options
- bool network_olk;
- string net_id;
-
+ SGValue * network_olk;
+ SGValue * net_id;
+
public:
FGOptions();
~FGOptions();
+ void init ();
+
+ void set_default_props ();
+
// Parse a single option
int parse_option( const string& arg );
void usage ( void );
// Query functions
- inline string get_fg_root() const { return fg_root; }
- inline string get_fg_scenery() const { return fg_scenery; }
- inline string get_airport_id() const { return airport_id; }
- inline double get_lon() const { return lon; }
- inline double get_lat() const { return lat; }
- inline double get_altitude() const { return altitude; }
- inline double get_heading() const { return heading; }
- inline double get_roll() const { return roll; }
- inline double get_pitch() const { return pitch; }
- inline fgSpeedSet get_speedset() const { return speedset; }
- inline double get_uBody() const {return uBody;}
- inline double get_vBody() const {return vBody;}
- inline double get_wBody() const {return wBody;}
- inline double get_vNorth() const {return vNorth;}
- inline double get_vEast() const {return vEast;}
- inline double get_vDown() const {return vDown;}
- inline double get_vc() const {return vkcas;}
- inline double get_mach() const {return mach;}
+ string get_fg_root() const;
+ string get_fg_scenery() const;
+ inline string get_airport_id() const {
+ return airport_id->getStringValue();
+ }
+ inline double get_lon() const { return lon->getDoubleValue(); }
+ inline double get_lat() const { return lat->getDoubleValue(); }
+ inline double get_altitude() const { return altitude->getDoubleValue(); }
+ inline double get_heading() const { return heading->getDoubleValue(); }
+ inline double get_roll() const { return roll->getDoubleValue(); }
+ inline double get_pitch() const { return pitch->getDoubleValue(); }
+ inline fgSpeedSet get_speedset() const {
+ const string &s = speedset->getStringValue();
+ if (s == "UVW" || s == "uvw")
+ return FG_VTUVW;
+ else if (s == "NED" || s == "ned")
+ return FG_VTNED;
+ else if (s == "knots" || s == "KNOTS")
+ return FG_VC;
+ else if (s == "mach" || s == "MACH")
+ return FG_MACH;
+ else
+ return FG_VC;
+ }
+ inline double get_uBody() const {return uBody->getDoubleValue();}
+ inline double get_vBody() const {return vBody->getDoubleValue();}
+ inline double get_wBody() const {return wBody->getDoubleValue();}
+ inline double get_vNorth() const {return vNorth->getDoubleValue();}
+ inline double get_vEast() const {return vEast->getDoubleValue();}
+ inline double get_vDown() const {return vDown->getDoubleValue();}
+ inline double get_vc() const {return vkcas->getDoubleValue();}
+ inline double get_mach() const {return mach->getDoubleValue();}
- inline bool get_game_mode() const { return game_mode; }
- inline bool get_splash_screen() const { return splash_screen; }
- inline bool get_intro_music() const { return intro_music; }
- inline int get_mouse_pointer() const { return mouse_pointer; }
- inline bool get_anti_alias_hud() const { return anti_alias_hud; }
- inline fgControlMode get_control_mode() const { return control_mode; }
- inline void set_control_mode( fgControlMode mode ) { control_mode = mode; }
+ inline bool get_game_mode() const { return game_mode->getBoolValue(); }
+ inline bool get_splash_screen() const {
+ return splash_screen->getBoolValue();
+ }
+ inline bool get_intro_music() const {
+ return intro_music->getBoolValue();
+ }
+ inline int get_mouse_pointer() const {
+ return mouse_pointer->getBoolValue();
+ }
+ inline bool get_anti_alias_hud() const {
+ return anti_alias_hud->getBoolValue();
+ }
+ inline fgControlMode get_control_mode() const {
+ const string &s = control_mode->getStringValue();
+ if (s == "joystick")
+ return FG_JOYSTICK;
+ else if (s == "keyboard")
+ return FG_KEYBOARD;
+ else if (s == "mouse")
+ return FG_MOUSE;
+ else
+ return FG_JOYSTICK;
+ }
+ inline void set_control_mode( fgControlMode mode ) {
+ if(mode == FG_JOYSTICK)
+ control_mode->setStringValue("joystick");
+ else if (mode == FG_KEYBOARD)
+ control_mode->setStringValue("keyboard");
+ else if (mode == FG_MOUSE)
+ control_mode->setStringValue("mouse");
+ else
+ control_mode->setStringValue("joystick");
+ }
inline fgAutoCoordMode get_auto_coordination() const {
- return auto_coordination;
+ if (auto_coordination->getBoolValue())
+ return FG_AUTO_COORD_ENABLED;
+ else
+ return FG_AUTO_COORD_DISABLED;
}
inline void set_auto_coordination(fgAutoCoordMode m) {
- auto_coordination = m;
+ if (m == FG_AUTO_COORD_ENABLED)
+ auto_coordination->setBoolValue(true);
+ else if (m == FG_AUTO_COORD_DISABLED)
+ auto_coordination->setBoolValue(false);
+ }
+ inline bool get_hud_status() const { return hud_status->getBoolValue(); }
+ inline bool get_panel_status() const {
+ return panel_status->getBoolValue();
+ }
+ inline bool get_sound() const { return sound->getBoolValue(); }
+ inline int get_flight_model() const {
+ return parse_fdm(flight_model->getStringValue());
}
- inline bool get_hud_status() const { return hud_status; }
- inline bool get_panel_status() const { return panel_status; }
- inline bool get_sound() const { return sound; }
- inline int get_flight_model() const { return flight_model; }
- inline string get_aircraft() const { return aircraft; }
- inline int get_model_hz() const { return model_hz; }
- inline int get_speed_up() const { return speed_up; }
- inline void set_speed_up( int speed ) { speed_up = speed; }
- inline int get_trim_mode(void) { return trim; }
+ inline string get_aircraft() const { return aircraft->getStringValue(); }
+ inline int get_model_hz() const { return model_hz->getIntValue(); }
+ inline int get_speed_up() const { return speed_up->getIntValue(); }
+ inline void set_speed_up( int speed ) { speed_up->setIntValue(speed); }
+ inline int get_trim_mode(void) { return trim->getIntValue(); }
- inline bool fog_enabled() const { return fog != FG_FOG_DISABLED; }
- inline fgFogKind get_fog() const { return fog; }
- inline bool get_clouds() const { return clouds; }
- inline double get_clouds_asl() const { return clouds_asl; }
- inline bool get_fullscreen() const { return fullscreen; }
- inline int get_shading() const { return shading; }
- inline bool get_skyblend() const { return skyblend; }
- inline bool get_textures() const { return textures; }
- inline bool get_wireframe() const { return wireframe; }
- inline int get_xsize() const { return xsize; }
- inline int get_ysize() const { return ysize; }
- inline int get_bpp() const { return bpp; }
- inline fgViewMode get_view_mode() const { return view_mode; }
+ inline bool fog_enabled() const {
+ return fog->getStringValue() != "disabled";
+ }
+ inline fgFogKind get_fog() const {
+ const string &s = fog->getStringValue();
+ if (s == "disabled")
+ return FG_FOG_DISABLED;
+ else if (s == "fastest")
+ return FG_FOG_FASTEST;
+ else if (s == "nicest")
+ return FG_FOG_NICEST;
+ else
+ return FG_FOG_DISABLED;
+ }
+ inline bool get_clouds() const { return clouds->getBoolValue(); }
+ inline double get_clouds_asl() const {
+ return clouds_asl->getDoubleValue() * FEET_TO_METER;
+ }
+ inline bool get_fullscreen() const { return fullscreen->getBoolValue(); }
+ inline int get_shading() const { return shading->getIntValue(); }
+ inline bool get_skyblend() const { return skyblend->getBoolValue(); }
+ inline bool get_textures() const { return textures->getBoolValue(); }
+ inline bool get_wireframe() const { return wireframe->getBoolValue(); }
+ inline int get_xsize() const { return xsize->getIntValue(); }
+ inline int get_ysize() const { return ysize->getIntValue(); }
+ inline int get_bpp() const { return bpp->getIntValue(); }
+ inline fgViewMode get_view_mode() const {
+ return (fgViewMode)(view_mode->getIntValue()); // FIXME!!
+ }
inline double get_default_view_offset() const {
- return default_view_offset;
+ return default_view_offset->getDoubleValue();;
+ }
+ inline double get_default_visibility() const {
+ return visibility->getDoubleValue();
}
- inline double get_default_visibility() const { return visibility; }
- inline int get_units() const { return units; }
- inline int get_tris_or_culled() const { return tris_or_culled; }
+ inline int get_units() const {
+ if (units->getStringValue() == "meters")
+ return FG_UNITS_METERS;
+ else
+ return FG_UNITS_FEET;
+ }
+ inline int get_tris_or_culled() const {
+ if (tris_or_culled->getStringValue() == "tris")
+ return 1; // FIXME: check this!!!
+ else
+ return 2;
+ }
- inline int get_time_offset() const { return time_offset; }
+ inline int get_time_offset() const { return time_offset->getIntValue(); }
inline fgTimingOffsetType get_time_offset_type() const {
- return time_offset_type;
+ const string &s = time_offset_type->getStringValue();
+ if (s == "system-offset")
+ return FG_TIME_SYS_OFFSET;
+ else if (s == "gmt-offset")
+ return FG_TIME_GMT_OFFSET;
+ else if (s == "latitude-offset")
+ return FG_TIME_LAT_OFFSET;
+ else if (s == "system")
+ return FG_TIME_SYS_ABSOLUTE;
+ else if (s == "gmt")
+ return FG_TIME_GMT_ABSOLUTE;
+ else if (s == "latitude")
+ return FG_TIME_LAT_ABSOLUTE;
+ else
+ return FG_TIME_SYS_OFFSET;
};
- inline string_list get_channel_options_list() const {
- return channel_options_list;
- }
+ string_list get_channel_options_list () const;
- inline bool get_network_olk() const { return network_olk; }
- inline string get_net_id() const { return net_id; }
+ inline bool get_network_olk() const { return network_olk->getBoolValue(); }
+ inline string get_net_id() const { return net_id->getStringValue(); }
// Update functions
- inline void set_fg_root (const string value) { fg_root = value; }
- inline void set_fg_scenery (const string value) { fg_scenery = value; }
- inline void set_airport_id( const string id ) { airport_id = id; }
- inline void set_lon (double value) { lon = value; }
- inline void set_lat (double value) { lat = value; }
- inline void set_altitude (double value) { altitude = value; }
- inline void set_heading (double value) { heading = value; }
- inline void set_roll (double value) { roll = value; }
- inline void set_pitch (double value) { pitch = value; }
- inline void set_uBody (double value) { uBody = value; }
- inline void set_vBody (double value) { vBody = value; }
- inline void set_wBody (double value) { wBody = value; }
- inline void set_vc (double value) { vkcas = value; }
- inline void set_mach(double value) { mach = value; }
- inline void set_game_mode (bool value) { game_mode = value; }
- inline void set_splash_screen (bool value) { splash_screen = value; }
- inline void set_intro_music (bool value) { intro_music = value; }
- inline void set_mouse_pointer (int value) { mouse_pointer = value; }
- inline void set_anti_alias_hud (bool value) { anti_alias_hud = value; }
- inline void set_hud_status( bool status ) { hud_status = status; }
- inline void set_sound (bool value) { sound = value; }
- inline void set_flight_model (int value) { flight_model = value; }
- inline void set_aircraft (const string &ac) { aircraft = ac; }
- inline void set_model_hz (int value) { model_hz = value; }
- inline void set_trim_mode(int value) { trim = value; }
- inline void set_fog (fgFogKind value) { fog = value; }
- inline void set_clouds( bool value ) { clouds = value; }
- inline void set_clouds_asl( double value ) { clouds_asl = value; }
- inline void set_fullscreen (bool value) { fullscreen = value; }
- inline void set_shading (int value) { shading = value; }
- inline void set_skyblend (bool value) { skyblend = value; }
- inline void set_textures( bool status ) { textures = status; }
- inline void set_wireframe (bool status) { wireframe = status; }
- inline void cycle_fog( void ) {
- if ( fog == FG_FOG_DISABLED ) {
- fog = FG_FOG_FASTEST;
- } else if ( fog == FG_FOG_FASTEST ) {
- fog = FG_FOG_NICEST;
- xglHint ( GL_FOG_HINT, GL_NICEST );
- } else if ( fog == FG_FOG_NICEST ) {
- fog = FG_FOG_DISABLED;
- xglHint ( GL_FOG_HINT, GL_FASTEST );
- }
+ inline void set_airport_id( const string id ) {
+ airport_id->setStringValue(id);
}
- void toggle_panel();
- inline void set_xsize( int x ) { xsize = x; }
- inline void set_ysize( int y ) { ysize = y; }
- inline void set_view_mode (fgViewMode value) { view_mode = value; }
- inline void set_units (int value) { units = value; }
- inline void set_tris_or_culled (int value) { tris_or_culled = value; }
- inline void set_time_offset (int value) { time_offset = value; }
- inline void set_time_offset_type (fgTimingOffsetType value) {
- time_offset_type = value;
+ inline void set_lon (double value) { lon->setDoubleValue(value); }
+ inline void set_lat (double value) { lat->setDoubleValue(value); }
+ inline void set_altitude (double value) {
+ altitude->setDoubleValue(value);
+ }
+ inline void set_heading (double value) { heading->setDoubleValue(value); }
+ inline void set_roll (double value) { roll->setDoubleValue(value); }
+ inline void set_pitch (double value) { pitch->setDoubleValue(value); }
+ inline void set_anti_alias_hud (bool value) {
+ anti_alias_hud->setBoolValue(value);
+ }
+ inline void set_hud_status( bool status ) {
+ hud_status->setBoolValue(status);
}
- inline void cycle_view_mode() {
- if ( view_mode == FG_VIEW_PILOT ) {
- view_mode = FG_VIEW_FOLLOW;
- } else if ( view_mode == FG_VIEW_FOLLOW ) {
- view_mode = FG_VIEW_PILOT;
+ inline void set_flight_model (int value) {
+ if (value == FGInterface::FG_ADA)
+ flight_model->setStringValue("ada");
+ else if (value == FGInterface::FG_BALLOONSIM)
+ flight_model->setStringValue("balloon");
+ else if (value == FGInterface::FG_EXTERNAL)
+ flight_model->setStringValue("external");
+ else if (value == FGInterface::FG_JSBSIM)
+ flight_model->setStringValue("jsb");
+ else if (value == FGInterface::FG_LARCSIM)
+ flight_model->setStringValue("larcsim");
+ else if (value == FGInterface::FG_MAGICCARPET)
+ flight_model->setStringValue("magic");
+ else
+ flight_model->setStringValue("larcsim");
+ }
+ inline void set_aircraft (const string &ac) {
+ aircraft->setStringValue(ac);
+ }
+ inline void set_textures( bool status ) { textures->setBoolValue(status); }
+ inline void cycle_fog( void ) {
+ const string &s = fog->getStringValue();
+ if ( s == "disabled" ) {
+ fog->setStringValue("fastest");
+ } else if ( s == "fastest" ) {
+ fog->setStringValue("nicest");
+ glHint ( GL_FOG_HINT, GL_NICEST );
+ } else if ( s == "nicest" ) {
+ fog->setStringValue("disabled");
+ glHint ( GL_FOG_HINT, GL_FASTEST );
}
}
+ void toggle_panel();
+ inline void set_xsize( int x ) { xsize->setIntValue(x); }
+ inline void set_ysize( int y ) { ysize->setIntValue(y); }
- inline void set_network_olk( bool net ) { network_olk = net; }
- inline void set_net_id( const string id ) { net_id = id; }
+ inline void set_net_id( const string id ) { net_id->setStringValue(id); }
private:
long int parse_date( const string& date_str );
double parse_degree( const string& degree_str );
int parse_time_offset( const string& time_str );
- int parse_fdm( const string& fm );
+ int parse_fdm( const string& fm ) const;
double parse_fov( const string& arg );
bool parse_channel( const string& type, const string& channel_str );
bool parse_wp( const string& arg );