Updates to README.running.
Working on getting fgfs and ssg to work without textures.
Also added the new 2D panel and the save/load support.
+ Reorganization of the GUI to make it XML configurable.
Property manager
Generalized input module
3D model animation module
Contributions on the flight model front, including a LaRCsim based
Cessna 172. JSBsim: the initial conditions code, a more complete
standard atmosphere model, and other bugfixes/additions.
- His Flight Dynamics page can be found at:
- http://www.nwlink.com/~apeden
Robin Peel <robin@cpwd.com>
Contributed beginnings of a textured instrument panel.
+Frederic Bouvier <frbouvi@wanadoo.fr>
+ Added French language support
+ Keeps FlightGear MSVC compatible.
+
+
Petter Reinholdtsen <pere@games.no>
Incorporated the Gnu automake/autoconf system (with libtool).
This should streamline and standardize the build process for all
Andy Ross <andy@plausible.org>
Contributed a new configurable FDM, "YASim", based on geometry
information rather than aerodynamic coefficients.
+ Added support for placing 2D panel objects in 3D space.
+ Modified the HUD code to make it more accurate and added 3D support.
Paul Schlyter <pausch@saaf.se>
Contributed to the installation / user guide.
+Martin Dressler <dr@musicabona.cz>
+ Created some outstanding panel instrumentation textures
+ for use in full-screen mode.
+
+
U.S. Geological Survey
Provided geographic data used by this project
http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
Provides MacOS-specific info in the docs.
+Davud Culp <davidculp2@attbi.com>
+ Changed the layout of the conbtrolls section and added a great number
+ of extra controls which will prove to be usefull no and for the future.
+ Contributed a number of aircraft configuration files, including a T-38 and
+ Boeing 737.
+
+
Ed Williams <Ed_Williams@compuserve.com>
Contributed magnetic variation code (impliments Nima WMM 2000)
We've also borrowed from Ed's wonderful aviation formulary at various
and modular. Contributed many small fixes and bug reports.
Contributed the the pui property browser.
Contributed to the autopilot.
+ Created several excellent 3D aircraft models, including the p-51 and
+ Boeing 747.
Jean-Claude Wippler <jcw@equi4.com>
3d clouds
+Space Imaging, Inc
+ Space Imaging has allowed us to use the images in their archive for
+ commercial and non-commercial use, provided the original image can't be
+ extracted from the textures.
+ Some (if not all) of the best textures in use by FlightGear wouldn't be
+ possible without the satellite images provided by them.
+
+
+Airservices Australia
+ Duncan McCreanor and Diarmuid Tyson created a multiplayer engine for
+ FlightGear when putting together a demonstration to show the possibilities
+ of using Flightgear as the basis for an Air Traffic
+
+
WoodSoup Project http://www.woodsoup.org
[ FlightGear no longer uses woodsoup services, but we appreciate
the support provided to our project during the time they hosted us. ]
Updated 2001-12-11 by David Megginson, david@megginson.com
+Updated 2003-04-17 by Erik Hofman, erik@ehofman.com