SGSceneUserData.hxx SGSceneUserData.cxx: Remove default argument
}
SGPickCallback*
-SGSceneUserData::getPickCallback(unsigned i = 0) const
+SGSceneUserData::getPickCallback(unsigned i) const
{
if (_pickCallbacks.size() <= i)
return 0;
/// Access to the pick callbacks of a node.
unsigned getNumPickCallbacks() const;
- SGPickCallback* getPickCallback(unsigned i = 0) const;
+ SGPickCallback* getPickCallback(unsigned i) const;
void setPickCallback(SGPickCallback* pickCallback);
void addPickCallback(SGPickCallback* pickCallback);