// Register a single message for display after a delay of delay seconds
// Will automatically stop displaying after a suitable interval.
- void RegisterSingleMessage(string msg, double delay); // OK - I know passing a string in and out is probably not good but it will have to do for now.
+ void RegisterSingleMessage(string msg, double delay = 0.0); // OK - I know passing a string in and out is probably not good but it will have to do for now.
// For now we will assume only one repeating message at once
// This is not really robust