tname = "unknown.rgb";
}
- SGPath tpath("Textures.high");
+ SGPath tpath("Textures");
tpath.append(tname);
std::string fullTexPath = SGModelLib::findDataFile(tpath.str(), options);
if (fullTexPath.empty()) {
- tpath.set("Textures");
- tpath.append(tname);
- fullTexPath = SGModelLib::findDataFile(tpath.str(), options);
- if (fullTexPath.empty()) {
- SG_LOG(SG_GENERAL, SG_ALERT, "Cannot find texture \""
- << tname << "\" in Textures or Textures.high folders.");
- }
+ SG_LOG(SG_GENERAL, SG_ALERT, "Cannot find texture \""
+ << tname << "\" in Textures folders.");
}
if (tpath.lower_extension() == "dds") {
tname = "unknown.rgb";
}
- SGPath tpath("Textures.high");
+ SGPath tpath("Textures");
tpath.append(tname);
std::string fullTexPath = SGModelLib::findDataFile(tpath.str(), options);
if (fullTexPath.empty()) {
- tpath.set("Textures");
- tpath.append(tname);
- fullTexPath = SGModelLib::findDataFile(tpath.str(), options);
- if (fullTexPath.empty() ) {
- SG_LOG(SG_GENERAL, SG_ALERT, "Cannot find texture \""
- << tname << "\" in Textures or Textures.high folders.");
- }
+ SG_LOG(SG_GENERAL, SG_ALERT, "Cannot find texture \""
+ << tname << "\" in Textures folders.");
}
if (j == 0) {
std::string omname = masks[i]->getStringValue();
if (! omname.empty()) {
- SGPath ompath("Textures.high");
+ SGPath ompath("Textures");
ompath.append(omname);
- std::string fullMaskPath =
- SGModelLib::findDataFile(ompath.str(), options);
-
- if (fullMaskPath.empty()) {
- ompath.set("Textures");
- ompath.append(omname);
- fullMaskPath = SGModelLib::findDataFile(ompath.str(), options);
- }
+ std::string fullMaskPath = SGModelLib::findDataFile(ompath.str(), options);
if (fullMaskPath.empty()) {
SG_LOG(SG_GENERAL, SG_ALERT, "Cannot find texture \""
- << omname << "\" in Textures or Textures.high folders.");
+ << omname << "\" in Textures folders.");
}
else
{
std::string treeTexPath = props->getStringValue("tree-texture");
if (! treeTexPath.empty()) {
- SGPath treePath("Textures.high");
+ SGPath treePath("Textures");
treePath.append(treeTexPath);
tree_texture = SGModelLib::findDataFile(treePath.str(), options);
if (tree_texture.empty()) {
- treePath.set("Textures");
- treePath.append(treeTexPath);
- tree_texture = SGModelLib::findDataFile(treePath.str(), options);
+ SG_LOG(SG_GENERAL, SG_ALERT, "Cannot find texture \""
+ << treeTexPath << "\" in Textures folders.");
}
}
}