]> git.mxchange.org Git - flightgear.git/commitdiff
Wire frame mode got broke somehow. This seems to fix it.
authorcurt <curt>
Fri, 14 Mar 2003 02:07:45 +0000 (02:07 +0000)
committercurt <curt>
Fri, 14 Mar 2003 02:07:45 +0000 (02:07 +0000)
src/Main/main.cxx

index 7a42412571d7f1ce4a77a94895ad6f389c74a398..d154169beb7c96f809e96f89d79e470b65097cff 100644 (file)
@@ -709,6 +709,11 @@ void fgRenderFrame() {
        glEnable( GL_DEPTH_TEST );
 
         ssgSetNearFar( scene_nearplane, scene_farplane );
+
+        if ( fgGetBool("/sim/rendering/wireframe") ) {
+            // draw wire frame
+            glPolygonMode( GL_FRONT_AND_BACK, GL_LINE );
+        }
        ssgCullAndDraw( globals->get_scenery()->get_scene_graph() );
 
        // This is a bit kludgy.  Every 200 frames, do an extra