-
-//
// GLUTmain.cxx -- top level sim routines
//
// Written by Curtis Olson for OpenGL, started May 1997.
//
-// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
+// Copyright (C) 1997 Curtis L. Olson - curt@me.umn.edu
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// Run audio scheduler
#ifdef ENABLE_AUDIO_SUPPORT
- if ( current_options.get_sound() && !audio_sched->not_working() ) {
+ if ( current_options.get_sound() && audio_sched->working() ) {
double param = c->throttle[0] * 2.0 + 1.0;
pitch_envelope.setStep ( 0, 0.01, param );
s1 -> getRate(), s1 -> getBps(), s1 -> getStereo());
audio_sched -> loopSample ( s1 );
- if ( !audio_sched->not_working() ) {
+ if ( audio_sched->working() ) {
pitch_envelope.setStep ( 0, 0.01, 0.6 );
volume_envelope.setStep ( 0, 0.01, 0.6 );
// $Log$
+// Revision 1.55 1998/09/29 14:58:18 curt
+// Use working() instead of !not_working() for audio.
+//
// Revision 1.54 1998/09/29 02:03:38 curt
// Autopilot mods.
//