}
-/**
- * Get the texture rendering state.
- */
-static bool
-getTextures ()
-{
- return (material_lib.get_step() == 0);
-}
-
-
-/**
- * Set the texture rendering state.
- */
-static void
-setTextures (bool textures)
-{
- if (textures)
- material_lib.set_step(0);
- else
- material_lib.set_step(1);
-}
-
-
/**
* Return the magnetic variation
*/
fgTie("/sim/time/gmt", getDateString, setDateString);
fgSetArchivable("/sim/time/gmt");
fgTie("/sim/time/gmt-string", getGMTString);
- fgTie("/sim/rendering/textures", getTextures, setTextures);
// Orientation
fgTie("/orientation/heading-magnetic-deg", getHeadingMag);