# End Source File\r
# Begin Source File\r
\r
+SOURCE=.\src\Main\renderer.cxx\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_Main"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_Main"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\src\Main\renderer.hxx\r
+\r
+!IF "$(CFG)" == "FlightGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_Main"\r
+\r
+!ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_Main"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
SOURCE=.\src\Main\fg_commands.cxx\r
\r
!IF "$(CFG)" == "FlightGear - Win32 Release"\r
FlightGear.dsw
dist-hook:
- (cd $(top_srcdir); $(HOME)/projects/FlightGear-0.9/admin/am2dsp.pl)
+ (cd $(top_srcdir); $(HOME)/Projects/FlightGear-0.9/admin/am2dsp.pl)
(cd $(top_srcdir); tar --exclude docs-mini/CVS --exclude hints/CVS \
-cf - docs-mini ) | (cd $(distdir); tar xvf -)
tar czvf fgfs-docs-$(VERSION).tar.gz FlightGear/Docs )
# fgfs-docs-zip:
-# ( cd $(HOME)/projects ; \
+# ( cd $(HOME)/Projects ; \
# zip -r fgfs-docs-$(VERSION).zip FlightGear-0.7/docs )
fgfs-manual-zip:
-New in 0.9.6-pre1
-* September 10, 2004
+New in 0.9.6
+* October 12, 2004
* Added some initial support for "submodels" which can be used to
impliment things like contrails, flares, tracers, etc.
might benefit from consistent and fast frame rates.)
* Other various (and minor) code cleanups, tweaks, and fixes.
* Fixed ATIS voice file.
-* Updated aircraft: MD11, Spitfire, Bo-105, adjust C172 cockpit sound levels,
- F16, Fokker-50, Fokker-100, and Sgs-233.
+* Updated aircraft: A320, Bo-105, Comper Swift, Concorde, F16,
+ Fokker-50, Fokker-100, Hunter, MD11, PC7, Spitfire, adjust
+ C172 cockpit sound levels, and Sgs-233.
+
* Updated joystick configs: CH pro yoke usb, Cyborg Evo, Thrustmaster FCS.
* Fix a bug in the nasal fuel tank management code.
+* Return Canadian ILS's to nav data.
+* Add support for display list based rendering which yields
+ substantial performance gains for many systems.
+* Synced with latest JSBSim code.
+* Fixed a reference point bug in YASim.
+* Revived the hi-res (tiled) screen shot code so you can again produce
+ insanely and arbitrarily large resolution screen shots.
+* Beefed up the tile pager so it can more sensibly handle insanely
+ rapid motion.
New in 0.9.5