#include <simgear/sound/xmlsound.hxx>
FGFX::FGFX ( SGSoundMgr *smgr, const string &refname ) :
- last_enabled( true ),
- last_volume( 0.0 ),
_enabled( fgGetNode("/sim/sound/effects/enabled", true) ),
- _volume( fgGetNode("/sim/sound/effects/volume", true) )
+ _volume( fgGetNode("/sim/sound/effects/volume", true) ),
+ _avionics_enabled( fgGetNode("/sim/sound/avionics/enabled", true) ),
+ _avionics_volume( fgGetNode("/sim/sound/avionics/volume", true) )
{
SGSampleGroup::_smgr = smgr;
SGSampleGroup::_refname = refname;
SGSampleGroup::_smgr->add(this, refname);
_avionics = _smgr->find("avionics", true);
_avionics->tie_to_listener();
- _enabled->setBoolValue(true);
- _volume->setFloatValue(1.0);
}
void
FGFX::update (double dt)
{
- bool new_enabled = _enabled->getBoolValue();
- if ( new_enabled != last_enabled ) {
- if ( new_enabled ) {
- resume();
- } else {
- suspend();
- }
- last_enabled = new_enabled;
- }
+ if ( _avionics_enabled->getBoolValue() )
+ _avionics->resume(); // no-op if already in resumed state
+ else
+ _avionics->suspend();
+ _avionics->set_volume( _avionics_volume->getDoubleValue() );
- if ( new_enabled ) {
- double volume = _volume->getDoubleValue();
- if ( volume != last_volume ) {
- set_volume( volume );
- last_volume = volume;
- }
+
+ if ( _enabled->getBoolValue() ) {
+ set_volume( _volume->getDoubleValue() );
+ resume();
// update sound effects if not paused
for ( unsigned int i = 0; i < _sound.size(); i++ ) {
SGSampleGroup::update(dt);
}
+ else
+ suspend();
}
// end of fg_fx.cxx
SGSharedPtr<SGSampleGroup> _avionics;
std::vector<SGXmlSound *> _sound;
- bool last_enabled;
- double last_volume;
-
SGPropertyNode_ptr _enabled;
SGPropertyNode_ptr _volume;
+ SGPropertyNode_ptr _avionics_enabled;
+ SGPropertyNode_ptr _avionics_volume;
};