libAIModel_a_SOURCES = submodel.cxx submodel.hxx \
AIManager.hxx AIManager.cxx \
AIBase.hxx AIBase.cxx \
- AIModelData.cxx \
+ AIModelData.cxx AIModelData.hxx \
AIAircraft.hxx AIAircraft.cxx \
AIMultiplayer.hxx AIMultiplayer.cxx \
AIShip.hxx AIShip.cxx \
libInputOutput_a_SOURCES = FGGroundCallback.cpp FGPropertyManager.cpp FGScript.cpp FGXMLElement.cpp FGXMLParse.cpp FGfdmSocket.cpp
-noinst_HEADERS = FGGroundCallback.h FGPropertyManager.h FGScript.h FGXMLElement.h FGXMLParse.h FGfdmSocket.h FGXMLFileRead.h
+noinst_HEADERS = FGGroundCallback.h FGPropertyManager.h FGScript.h FGXMLElement.h FGXMLParse.h FGfdmSocket.h FGXMLFileRead.h net_fdm.hxx
INCLUDES = -I$(top_srcdir)/src/FDM/JSBSim