graphics code.
simgear/scene/Makefile \
simgear/scene/material/Makefile \
simgear/scene/model/Makefile \
+ simgear/scene/sky/Makefile \
+ simgear/scene/sky/clouds3d/Makefile \
simgear/scene/tgdb/Makefile \
simgear/screen/Makefile \
simgear/serial/Makefile \
- simgear/sky/Makefile \
- simgear/sky/clouds3d/Makefile \
simgear/sound/Makefile \
simgear/threads/Makefile \
simgear/timing/Makefile \
scene \
screen \
serial \
- sky \
sound \
$(SGTHREAD_DIR) \
timing \
includedir = @includedir@/scene
-SUBDIRS = material model tgdb
+SUBDIRS = material model sky tgdb
# lib_LIBRARIES = libsgscene.a
-includedir = @includedir@/sky
+includedir = @includedir@/scene/sky
# SUBDIRS = clouds3d
#include <vector>
-#include <simgear/sky/cloud.hxx>
-#include <simgear/sky/dome.hxx>
-#include <simgear/sky/moon.hxx>
-#include <simgear/sky/oursun.hxx>
-#include <simgear/sky/stars.hxx>
+#include <simgear/scene/sky/cloud.hxx>
+#include <simgear/scene/sky/dome.hxx>
+#include <simgear/scene/sky/moon.hxx>
+#include <simgear/scene/sky/oursun.hxx>
+#include <simgear/scene/sky/stars.hxx>
SG_USING_STD(vector);