node->setDoubleValue("yoffset-in", pos[1]);
node->setDoubleValue("zoffset-in", pos[2]);
}
- for(i=0; i<m->numThrusters(); i++) {
- // Sanify the initial input conditions
- char buf[64];
- sprintf(buf, "/controls/throttle[%d]", i); fgSetFloat(buf, 0);
- sprintf(buf, "/controls/mixture[%d]", i); fgSetFloat(buf, 1);
- sprintf(buf, "/controls/propeller-pitch[%d]", i); fgSetFloat(buf, 1);
- sprintf(buf, "/controls/afterburner[%d]", i); fgSetFloat(buf, 0);
- }
-
- fgSetFloat("/controls/slats", 0);
- fgSetFloat("/controls/spoilers", 0);
+// for(i=0; i<m->numThrusters(); i++) {
+// // Sanify the initial input conditions
+// char buf[64];
+// sprintf(buf, "/controls/throttle[%d]", i); fgSetFloat(buf, 0);
+// sprintf(buf, "/controls/mixture[%d]", i); fgSetFloat(buf, 1);
+// sprintf(buf, "/controls/propeller-pitch[%d]", i); fgSetFloat(buf, 1);
+// sprintf(buf, "/controls/afterburner[%d]", i); fgSetFloat(buf, 0);
+// }
+
+// fgSetFloat("/controls/slats", 0);
+// fgSetFloat("/controls/spoilers", 0);
// Are we at ground level? If so, lift the plane up so the gear
// clear the ground.
double runway_altitude = get_Runway_altitude();
- fgSetBool("/controls/gear-down", false);
if(get_Altitude() - runway_altitude < 50) {
+ fgSetBool("/controls/gear-down", false);
float minGearZ = 1e18;
for(i=0; i<a->numGear(); i++) {
Gear* g = a->getGear(i);