// the aircraft.
double range = 1000.0;
if (globals->get_scenery()->scenery_available(lat, lon, range)) {
- SG_LOG(SG_FLIGHT,SG_ALERT, "Finally initializing fdm");
+ //SG_LOG(SG_FLIGHT, SG_INFO, "Finally initializing fdm");
cur_fdm_state->init();
if ( cur_fdm_state->get_bound() ) {
cur_fdm_state->unbind();
static SGPropertyNode_ptr frame_signal
= fgGetNode("/sim/signals/frame", true);
- frame_signal->setBoolValue(true);
+ frame_signal->fireValueChanged();
SGCloudLayer::enable_bump_mapping = fgGetBool("/sim/rendering/bump-mapping");
bool scenery_loaded = fgGetBool("sim/sceneryloaded");