double delta_lon = pt.lon() - origin.lon();
double y = sin(delta_lat * DCL_DEGREES_TO_RADIANS) * SG_EQUATORIAL_RADIUS_M;
double x = sin(delta_lon * DCL_DEGREES_TO_RADIANS) * SG_EQUATORIAL_RADIUS_M * correction_factor;
- //cout << "Before alignment, x = " << x << " y = " << y << '\n';
// Align
double xbar = x;
x = x*cos(theta) - y*sin(theta);
y = (xbar*sin(theta)) + (y*cos(theta));
- //cout << "After alignment, x = " << x << " y = " << y << '\n';
return(Point3D(x,y,0.0));
}
Point3D FGATCAlignedProjection::ConvertFromLocal(Point3D pt) {
- // de-align
- double x = (pt.x() + pt.y()*sin(theta)) / cos(theta);
- double y = (pt.y() - pt.x()*sin(theta)) / cos(theta);
-
- // convert from orthogonal to lat/lon
- double delta_lat = asin(y / SG_EQUATORIAL_RADIUS_M) * DCL_RADIANS_TO_DEGREES;
- double delta_lon = (asin(x / SG_EQUATORIAL_RADIUS_M) * DCL_RADIANS_TO_DEGREES) / correction_factor;
-
+ // de-align
+ double thi = theta * -1.0;
+ double x = pt.x()*cos(thi) - pt.y()*sin(thi);
+ double y = (pt.x()*sin(thi)) + (pt.y()*cos(thi));
+
+ // convert from orthogonal to lat/lon
+ double delta_lat = asin(y / SG_EQUATORIAL_RADIUS_M) * DCL_RADIANS_TO_DEGREES;
+ double delta_lon = (asin(x / SG_EQUATORIAL_RADIUS_M) * DCL_RADIANS_TO_DEGREES) / correction_factor;
+
return(Point3D(origin.lon()+delta_lon, origin.lat()+delta_lat, 0.0));
}