set_rudder(0.0);
set_throttle(FGControls::ALL_ENGINES, 0.0);
throttle_idle = true;
+ gear_down = true;
}
&FGControls::get_brake, &FGControls::set_brake);
fgSetArchivable(name);
}
+ fgTie("/controls/gear-down", this,
+ &FGControls::get_gear_down, &FGControls::set_gear_down);
+ fgSetArchivable("/controls/gear-down");
}
sprintf(name, "/controls/brakes[%d]", index);
fgUntie(name);
}
+ fgUntie("/controls/gear-down");
}