/* Calculate model iterations needed */
elapsed = fgGetTimeInterval();
- fgPrintf( FG_ALL, FG_BULK, "Time interval is = %d, previous remainder is = %d\n",
+ fgPrintf( FG_ALL, FG_BULK,
+ "Time interval is = %d, previous remainder is = %d\n",
elapsed, remainder);
- fgPrintf( FG_ALL, FG_BULK, "--> Frame rate is = %.2f\n", 1000.0 / (float)elapsed);
+ fgPrintf( FG_ALL, FG_BULK,
+ "--> Frame rate is = %.2f\n", 1000.0 / (float)elapsed);
elapsed += remainder;
- multi_loop = ((float)elapsed * 0.001) * DEFAULT_MODEL_HZ;
+ multi_loop = (int)(((float)elapsed * 0.001) * DEFAULT_MODEL_HZ);
remainder = elapsed - ((multi_loop*1000) / DEFAULT_MODEL_HZ);
- fgPrintf( FG_ALL, FG_BULK, "Model iterations needed = %d, new remainder = %d\n",
+ fgPrintf( FG_ALL, FG_BULK,
+ "Model iterations needed = %d, new remainder = %d\n",
multi_loop, remainder);
/* Run flight model */
#endif
/* $Log$
-/* Revision 1.59 1998/02/09 22:56:54 curt
-/* Removed "depend" files from cvs control. Other minor make tweaks.
+/* Revision 1.60 1998/02/11 02:50:40 curt
+/* Minor changes.
/*
+ * Revision 1.59 1998/02/09 22:56:54 curt
+ * Removed "depend" files from cvs control. Other minor make tweaks.
+ *
* Revision 1.58 1998/02/09 15:07:49 curt
* Minor tweaks.
*
/* FG_Altitude = FG_Runway_altitude + 3.758099; */
/* Initial Position: (GCN) Grand Canyon Airport, AZ */
- /* FG_Longitude = ( -112.1469647 ) * DEG_TO_RAD; */
- /* FG_Latitude = ( 35.9523539 ) * DEG_TO_RAD; */
- /* FG_Runway_altitude = 6606.0; */
- /* FG_Altitude = FG_Runway_altitude + 3.758099; */
+ FG_Longitude = ( -112.1469647 ) * DEG_TO_RAD;
+ FG_Latitude = ( 35.9523539 ) * DEG_TO_RAD;
+ FG_Runway_altitude = 6606.0;
+ FG_Altitude = FG_Runway_altitude + 3.758099;
/* A random test position */
/* FG_Longitude = ( 88128.00 / 3600.0 ) * DEG_TO_RAD; */
/* $Log$
-/* Revision 1.42 1998/02/09 22:56:58 curt
-/* Removed "depend" files from cvs control. Other minor make tweaks.
+/* Revision 1.43 1998/02/11 02:50:40 curt
+/* Minor changes.
/*
+ * Revision 1.42 1998/02/09 22:56:58 curt
+ * Removed "depend" files from cvs control. Other minor make tweaks.
+ *
* Revision 1.41 1998/02/09 15:07:50 curt
* Minor tweaks.
*
index = fgTileCacheExists(&p);
fgTileCacheEntryInfo(index, &display_list, &scenery.center );
+ printf("Current bucket = %d %d %d %d\n", p.lon, p.lat, p.x, p.y );
+
for ( i = 0; i < FG_LOCAL_X_Y; i++ ) {
index = tiles[i];
/* fgPrintf( FG_TERRAIN, FG_DEBUG, "Index = %d\n", index); */
/* $Log$
-/* Revision 1.14 1998/02/09 21:30:19 curt
-/* Fixed a nagging problem with terrain tiles not "quite" matching up perfectly.
+/* Revision 1.15 1998/02/11 02:50:44 curt
+/* Minor changes.
/*
+ * Revision 1.14 1998/02/09 21:30:19 curt
+ * Fixed a nagging problem with terrain tiles not "quite" matching up perfectly.
+ *
* Revision 1.13 1998/02/07 15:29:46 curt
* Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss
* <chotchkiss@namg.us.anritsu.com>
| Done
--------------------------------------------------------------------------
+2/9/98 - Fixed a problem with terrain tiles not quite matching up perfectly.
+
+2/2/98 - Fix warning when compiling with c++ ... also successfully built
+ with cygnus-g++. There should be nothing holding us back from
+ using C++.
+
1/30/98 - remove Scenery/geometry.c and Scenery/mesh.c
1/28/98 - Dynamic unloading of scenery.
12/29/97 - View frustum culling
-1/21/98 - Fix warning when compiling with c++ ... still can't build
- with cygnus-g++
-
1/5/98 - Create a development "roadmap"
12/30/97 - fix winding problem with tri-strips in obj.c (invert normals)
#---------------------------------------------------------------------------
FG_VERSION_MAJOR = 0
-FG_VERSION_MINOR = 32
+FG_VERSION_MINOR = 33
FG_VERSION = $(FG_VERSION_MAJOR).$(FG_VERSION_MINOR)