extern void fgReshape( int width, int height );
extern void fgRenderFrame( void );
-extern FGInterface cur_view_fdm;
extern void fgHUDalphaAdjust( puObject * );
// from cockpit.cxx
ssgTransform *fgd_pos = NULL;
#endif
-// current fdm/position used for view
-FGInterface cur_view_fdm;
-
// Sky structures
SGSky *thesky;
globals->get_steam()->update(delta_time_sec);
}
- if ( !strcmp(fgGetString("/sim/view-mode"), "pilot") ) {
- cur_view_fdm = *cur_fdm_state;
- // do nothing
- }
-
globals->get_model_mgr()->update(delta_time_sec);
globals->get_aircraft_model()->update(delta_time_sec);