// Draw the Sky
void fgSkyRender( void ) {
- FGState *f;
+ FGInterface *f;
fgLIGHT *l;
float inner_color[4];
float middle_color[4];
// $Log$
+// Revision 1.21 1999/02/05 21:28:50 curt
+// Modifications to incorporate Jon S. Berndts flight model code.
+//
// Revision 1.20 1999/02/02 20:13:29 curt
// MSVC++ portability changes by Bernie Bright:
//
// Draw the Stars
void fgStarsRender( void ) {
- FGState *f;
+ FGInterface *f;
fgLIGHT *l;
fgTIME *t;
int i;
// $Log$
+// Revision 1.27 1999/02/05 21:28:52 curt
+// Modifications to incorporate Jon S. Berndts flight model code.
+//
// Revision 1.26 1999/02/02 20:13:30 curt
// MSVC++ portability changes by Bernie Bright:
//