#define CONSTANTS_H
-/* Radius of Earth in meters at the equator. Another source had
- * 6378165 but this is probably close enough */
+#include <math.h>
+
+
+/* Make sure PI is defined in its various forms */
+#ifdef M_PI
+# define FG_PI M_PI
+#else
+# define FG_PI 3.14159265358979323846 /* pi */
+#endif
+
+#ifdef M_PI_2
+# define FG_PI_2 M_PI_2
+#else
+# define FG_PI_2 1.57079632679489661923 /* pi/2 */
+#endif
+
+#define FG_2PI (FG_PI + FG_PI) /* 2*pi */
+
+
+/* Radius of Earth in kilometers at the equator. Another source had
+ * 6378.165 but this is probably close enough */
#define EARTH_RAD 6378.155
/* Degrees to Radians */
-#define DEG_TO_RAD 0.017453292
+#define DEG_TO_RAD 0.017453292 /* deg*pi/180 = rad */
/* Radians to Degrees */
-#define RAD_TO_DEG 57.29577951
+#define RAD_TO_DEG 57.29577951 /* rad*180/pi = deg */
-/* Arc seconds to radians */
-#define ARCSEC_TO_RAD 4.84813681109535993589e-06
+/* Arc seconds to radians */ /* (arcsec*pi)/(3600*180) = rad */
+#define ARCSEC_TO_RAD 4.84813681109535993589e-06
/* Feet to Meters */
#define FEET_TO_METER 0.3048
/* $Log$
-/* Revision 1.3 1997/07/14 16:26:03 curt
-/* Testing/playing -- placed objects randomly across the entire terrain.
+/* Revision 1.4 1997/07/19 22:37:03 curt
+/* Added various PI definitions.
/*
+ * Revision 1.3 1997/07/14 16:26:03 curt
+ * Testing/playing -- placed objects randomly across the entire terrain.
+ *
* Revision 1.2 1997/07/08 18:20:11 curt
* Working on establishing a hard ground.
*