]> git.mxchange.org Git - simgear.git/commitdiff
Somehow gcc allows function overriding but MIPSpro doesn't. Fix this.
authorehofman <ehofman>
Tue, 5 Jul 2005 18:00:58 +0000 (18:00 +0000)
committerehofman <ehofman>
Tue, 5 Jul 2005 18:00:58 +0000 (18:00 +0000)
simgear/scene/model/shadowvolume.cxx

index 74c79a1e84f3534da764da792edfba9979fe21f2..ed1b85a84055b717928a688b5fef706e5d86b9b5 100644 (file)
@@ -89,7 +89,7 @@ static int statGeom=0;
 static int statObj=0;
 
 static SGShadowVolume *states;
-static glBlendEquationProc glBlendEquation = NULL;
+static glBlendEquationProc glBlendEquationPtr = NULL;
 #define GL_MIN_EXT                          0x8007
 #define GL_MAX_EXT                          0x8008
 
@@ -467,7 +467,7 @@ void SGShadowVolume::ShadowCaster::computeShadows(sgMat4 rotation, sgMat4 rotati
                {
                        //Increment stencil buffer for front face depth pass
                        if( states->use_alpha ) {
-                               glBlendEquation( GL_FUNC_ADD );
+                               glBlendEquationPtr( GL_FUNC_ADD );
                                glBlendFunc( GL_ONE, GL_ONE );
                                glColor4ub(1, 1, 1, 16);
                        } else {
@@ -481,7 +481,7 @@ void SGShadowVolume::ShadowCaster::computeShadows(sgMat4 rotation, sgMat4 rotati
 
                        //Decrement stencil buffer for back face depth pass
                        if( states->use_alpha ) {
-                               glBlendEquation( GL_FUNC_REVERSE_SUBTRACT );
+                               glBlendEquationPtr( GL_FUNC_REVERSE_SUBTRACT );
                                glBlendFunc( GL_ONE, GL_ONE );
                                glColor4ub(1, 1, 1, 16);
                        } else {
@@ -729,12 +729,12 @@ void SGShadowVolume::computeShadows(void) {
                // => that still does not work with our geometry so use subtractive blend
 
                // clamp mask = {0,16,32,64,...} => {0,16,16,16,...}
-               glBlendEquation( GL_MIN_EXT );
+               glBlendEquationPtr( GL_MIN_EXT );
                glBlendFunc( GL_DST_COLOR, GL_ONE );
                glColor4ub(1, 1, 1, 16);
                glRectf(-100,-100,100,100);
                // scale mask = {0,16} => {0,64}
-               glBlendEquation( GL_FUNC_ADD );
+               glBlendEquationPtr( GL_FUNC_ADD );
                glBlendFunc( GL_DST_COLOR, GL_ONE );
                glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
                glRectf(-100,-100,100,100);
@@ -788,7 +788,7 @@ SGShadowVolume::~SGShadowVolume() {
        SceneryObject_map::iterator iSceneryObject;
        for(iSceneryObject = sceneryObjects.begin() ; iSceneryObject != sceneryObjects.end();  ) {
                delete iSceneryObject->second;
-               iSceneryObject = sceneryObjects.erase( iSceneryObject );
+               sceneryObjects.erase( iSceneryObject );
        }
 }
 
@@ -802,7 +802,7 @@ void SGShadowVolume::init(SGPropertyNode *sim_rendering_options) {
        bool hasSubtractiveBlend = SGIsOpenGLExtensionSupported("GL_EXT_blend_subtract");
        bool hasMinMaxBlend = SGIsOpenGLExtensionSupported("GL_EXT_blend_minmax");
        if( hasSubtractiveBlend )
-               glBlendEquation = (glBlendEquationProc ) SGLookupFunction("glBlendEquationEXT");
+               glBlendEquationPtr = (glBlendEquationProc ) SGLookupFunction("glBlendEquationEXT");
        canDoAlpha = (alphaBits >= 8) && hasSubtractiveBlend && hasMinMaxBlend;
        canDoStencil = (stencilBits >= 3);
        if( !canDoStencil )
@@ -819,7 +819,7 @@ void SGShadowVolume::deleteOccluderFromTile(ssgBranch *tile) {
        for(iSceneryObject = sceneryObjects.begin() ; iSceneryObject != sceneryObjects.end();  ) {
                if( iSceneryObject->second->tile == tile ) {
                        delete iSceneryObject->second;
-                       iSceneryObject = sceneryObjects.erase( iSceneryObject );
+                       sceneryObjects.erase( iSceneryObject );
                }
                else 
                        iSceneryObject++;