inline bool FGAIBase::getDie() { return delete_me; }
inline void FGAIBase::_setLongitude( double longitude ) {
- _self->pos.setlon(longitude);
+ if (_self) _self->pos.setlon(longitude);
}
inline void FGAIBase::_setLatitude ( double latitude ) {
- _self->pos.setlat(latitude);
+ if (_self) _self->pos.setlat(latitude);
}
-inline double FGAIBase::_getLongitude() { return _self->pos.lon(); }
-inline double FGAIBase::_getLatitude () { return _self->pos.lat(); }
-
-inline double FGAIBase::_getBearing() { return _self->bearing; }
-inline double FGAIBase::_getElevation() { return _self->elevation; }
-inline double FGAIBase::_getRange() { return _self->range; }
-inline double FGAIBase::_getRdot() { return _self->rdot; }
-inline double FGAIBase::_getH_offset() { return _self->horiz_offset; }
-inline double FGAIBase::_getV_offset() { return _self->vert_offset; }
-inline double FGAIBase::_getX_shift() { return _self->x_shift; }
-inline double FGAIBase::_getY_shift() { return _self->y_shift; }
-inline double FGAIBase::_getRotation() { return _self->rotation; }
+inline double FGAIBase::_getLongitude() {
+ return (!_self) ? 0.0 :_self->pos.lon();
+}
+inline double FGAIBase::_getLatitude () {
+ return (!_self) ? 0.0 :_self->pos.lat();
+}
+inline double FGAIBase::_getBearing() {
+ return (!_self) ? 0.0 :_self->bearing;
+}
+inline double FGAIBase::_getElevation() {
+ return (!_self) ? 0.0 :_self->elevation;
+}
+inline double FGAIBase::_getRange() {
+ return (!_self) ? 0.0 :_self->range;
+}
+inline double FGAIBase::_getRdot() {
+ return (!_self) ? 0.0 :_self->rdot;
+}
+inline double FGAIBase::_getH_offset() {
+ return (!_self) ? 0.0 :_self->horiz_offset;
+}
+inline double FGAIBase::_getV_offset() {
+ return (!_self) ? 0.0 :_self->vert_offset;
+}
+inline double FGAIBase::_getX_shift() {
+ return (!_self) ? 0.0 :_self->x_shift;
+}
+inline double FGAIBase::_getY_shift() {
+ return (!_self) ? 0.0 :_self->y_shift;
+}
+inline double FGAIBase::_getRotation() {
+ return (!_self) ? 0.0 :_self->rotation;
+}
-inline double FGAIBase::_getVS_fps() { return _self->vs*60.0; }
-inline void FGAIBase::_setVS_fps( double _vs ) { _self->vs = _vs/60.0; }
+inline double FGAIBase::_getVS_fps() {
+ return (!_self) ? 0.0 :_self->vs*60.0;
+}
+inline void FGAIBase::_setVS_fps( double _vs ) {
+ if (_self) _self->vs = _vs/60.0;
+}
inline double FGAIBase::_getAltitude() {
- return _self->altitude;
+ return (!_self) ? 0.0 :_self->altitude;
}
inline void FGAIBase::_setAltitude( double _alt ) {
- _self->setAltitude( _alt );
+ if (_self) _self->setAltitude( _alt );
}
inline bool FGAIBase::_isNight() {