#define FG_SQUARE( X ) ( (X) * (X) )
-#ifdef WIN32
-# define FG_MEM_COPY(to,from,n) memcpy(to, from, n)
+#if defined(USE_MEM) || defined(WIN32)
+# define FG_MEM_COPY(to,from,n) memcpy(to, from, n)
#else
-# define FG_MEM_COPY(to,from,n) bcopy(from, to, n)
+# define FG_MEM_COPY(to,from,n) bcopy(from, to, n)
#endif
// closest (potentially viewable) tiles, centered on current tile.
// $Log$
+// Revision 1.47 1998/12/05 14:11:19 curt
+// Sun portability tweak.
+//
// Revision 1.46 1998/12/03 14:15:24 curt
// Actually set the current scenery elevation based on scenery intersection point
// rather than calculating the intesection point and throwing it away.