float vmax = _input.max();
Point mid_scr = get_centroid();
float cur_value = _input.getFloatValue();
- Rect scrn_rect = get_location();
- width = scrn_rect.left + scrn_rect.right;
- height = scrn_rect.top + scrn_rect.bottom;
- bottom_4 = scrn_rect.bottom / 4.0;
+ width = _x + _w; // FIXME huh?
+ height = _y + _h;
+ bottom_4 = _h / 4.0;
// Draw the basic markings for the scale...
if (option_vert()) { // Vertical scale
// Bottom tick bar
- draw_line(scrn_rect.left, scrn_rect.top, width, scrn_rect.top);
+ draw_line(_x, _y, width, _y);
// Top tick bar
- draw_line( scrn_rect.left, height, width, height);
+ draw_line(_x, height, width, height);
- marker_xs = scrn_rect.left;
+ marker_xs = _x;
marker_xe = width;
if (option_left()) { // Read left, so line down right side
- draw_line(width, scrn_rect.top, width, height);
- marker_xs = marker_xe - scrn_rect.right / 3.0; // Adjust tick
+ draw_line(width, _y, width, height);
+ marker_xs = marker_xe - _w / 3.0; // Adjust tick
}
if (option_right()) { // Read right, so down left sides
- draw_line(scrn_rect.left, scrn_rect.top, scrn_rect.left, height);
- marker_xe = scrn_rect.left + scrn_rect.right / 3.0; // Adjust tick
+ draw_line(_x, _y, _x, height);
+ marker_xe = _x + _w / 3.0; // Adjust tick
}
// At this point marker x_start and x_end values are transposed.
for (; i < last; i++) {
// Calculate the location of this tick
- marker_ys = scrn_rect.top + (i - vmin) * factor()/* +.5f*/;
+ marker_ys = _y + (i - vmin) * factor()/* +.5f*/;
// We compute marker_ys even though we don't know if we will use
// either major or minor divisions. Simpler.
if (_minor_divs) { // Minor tick marks
if (!(i % (int)_minor_divs)) {
if (option_left() && option_right()) {
- draw_line(scrn_rect.left, marker_ys, marker_xs - 3, marker_ys);
+ draw_line(_x, marker_ys, marker_xs - 3, marker_ys);
draw_line(marker_xe + 3, marker_ys, width, marker_ys);
} else if (option_left()) {
if (_major_divs) { // Major tick mark
if (!(i % (int)_major_divs)) {
if (option_left() && option_right()) {
- draw_line(scrn_rect.left, marker_ys, marker_xs, marker_ys);
+ draw_line(_x, marker_ys, marker_xs, marker_ys);
draw_line(marker_xe, marker_ys, width, marker_ys);
} else {
draw_line(marker_xs, marker_ys, marker_xe, marker_ys);
// have been drawn, text_x and text_y may be recycled. This is used
// with the marker start stops to produce a pointer for each side reading
- text_y = scrn_rect.top + ((cur_value - vmin) * factor() /*+.5f*/);
- // text_x = marker_xs - scrn_rect.left;
+ text_y = _y + ((cur_value - vmin) * factor() /*+.5f*/);
+ // text_x = marker_xs - _x;
if (option_right()) {
glBegin(GL_LINE_STRIP);
- glVertex2f(scrn_rect.left, text_y + 5);
+ glVertex2f(_x, text_y + 5);
glVertex2f(marker_xe, text_y);
- glVertex2f(scrn_rect.left, text_y - 5);
+ glVertex2f(_x, text_y - 5);
glEnd();
}
if (option_left()) {
} else { // Horizontal scale by default
// left tick bar
- draw_line(scrn_rect.left, scrn_rect.top, scrn_rect.left, height);
+ draw_line(_x, _y, _x, height);
// right tick bar
- draw_line(width, scrn_rect.top, width, height );
+ draw_line(width, _y, width, height );
- marker_ys = scrn_rect.top; // Starting point for
+ marker_ys = _y; // Starting point for
marker_ye = height; // tick y location calcs
- marker_xs = scrn_rect.left + (cur_value - vmin) * factor() /*+ .5f*/;
+ marker_xs = _x + (cur_value - vmin) * factor() /*+ .5f*/;
if (option_top()) {
// Bottom box line
- draw_line(scrn_rect.left, scrn_rect.top, width, scrn_rect.top);
+ draw_line(_x, _y, width, _y);
- marker_ye = scrn_rect.top + scrn_rect.bottom / 2.0; // Tick point adjust
+ marker_ye = _y + _h / 2.0; // Tick point adjust
// Bottom arrow
glBegin(GL_LINE_STRIP);
- glVertex2f(marker_xs - bottom_4, scrn_rect.top);
+ glVertex2f(marker_xs - bottom_4, _y);
glVertex2f(marker_xs, marker_ye);
- glVertex2f(marker_xs + bottom_4, scrn_rect.top);
+ glVertex2f(marker_xs + bottom_4, _y);
glEnd();
}
if (option_bottom()) {
// Top box line
- draw_line(scrn_rect.left, height, width, height);
+ draw_line(_x, height, width, height);
// Tick point adjust
- marker_ys = height - scrn_rect.bottom / 2.0;
+ marker_ys = height - _h / 2.0;
// Top arrow
glBegin(GL_LINE_STRIP);
condition = false;
if (condition) {
- marker_xs = scrn_rect.left + (i - vmin) * factor()/* +.5f*/;
- // marker_xs = scrn_rect.left + (int)((i - vmin) * factor() + .5f);
+ marker_xs = _x + (i - vmin) * factor()/* +.5f*/;
+ // marker_xs = _x + (int)((i - vmin) * factor() + .5f);
if (_minor_divs) {
if (!(i % (int)_minor_divs)) {
// draw in ticks only if they aren't too close to the edge.
- if (((marker_xs + 5) > scrn_rect.left)
+ if (((marker_xs + 5) > _x)
|| ((marker_xs - 5) < (width))) {
if (option_both()) {
- draw_line(marker_xs, scrn_rect.top, marker_xs, marker_ys - 4);
+ draw_line(marker_xs, _y, marker_xs, marker_ys - 4);
draw_line(marker_xs, marker_ye + 4, marker_xs, height);
} else if (option_top()) {
lenstr = text_width(buf);
// Draw major ticks and text only if far enough from the edge.
- if (((marker_xs - 10) > scrn_rect.left)
+ if (((marker_xs - 10) > _x)
&& ((marker_xs + 10) < width)) {
if (option_both()) {
- draw_line(marker_xs, scrn_rect.top, marker_xs, marker_ys);
+ draw_line(marker_xs, _y, marker_xs, marker_ys);
draw_line(marker_xs, marker_ye, marker_xs, height);
if (!option_notext())
if (option_top())
draw_text(marker_xs - lenstr, height - 10, buf, 0);
else
- draw_text(marker_xs - lenstr, scrn_rect.top, buf, 0);
+ draw_text(marker_xs - lenstr, _y, buf, 0);
}
}
}
float height, width;
const int BUFSIZE = 80;
char buf[BUFSIZE];
- int disp_val = 0;
- int oddtype, k; //odd or even values for ticks
+ int oddtype;
+// int k; //odd or even values for ticks // FIXME odd scale
Point mid_scr = get_centroid();
float cur_value = _input.getFloatValue();
else
oddtype = 0; //draw ticks at even values
- Rect scrn_rect = get_location();
-
- height = scrn_rect.top + scrn_rect.bottom;
- width = scrn_rect.left + scrn_rect.right;
+ height = _y + _h; // FIXME huh?
+ width = _x + _w;
if (_pointer) {
}
+///////////////////////////////////////////////////////////////////////////////
+// VERTICAL SCALE
+///////////////////////////////////////////////////////////////////////////////
+
// Draw the basic markings for the scale...
if (option_vert()) { // Vertical scale
// Bottom tick bar
if (_draw_tick_bottom)
- draw_line(scrn_rect.left, scrn_rect.top, width, scrn_rect.top);
+ draw_line(_x, _y, width, _y);
// Top tick bar
if (_draw_tick_top)
- draw_line(scrn_rect.left, height, width, height);
+ draw_line(_x, height, width, height);
- marker_xs = scrn_rect.left; // x start
+ marker_xs = _x; // x start
marker_xe = width; // x extent
marker_ye = height;
// glBegin(GL_LINES);
// Bottom tick bar
- // glVertex2f(marker_xs, scrn_rect.top);
- // glVertex2f(marker_xe, scrn_rect.top);
+ // glVertex2f(marker_xs, _y);
+ // glVertex2f(marker_xe, _y);
// Top tick bar
// glVertex2f(marker_xs, marker_ye);
if (option_left()) { // Calculate x marker offset
if (_draw_cap_right)
- draw_line(marker_xe, scrn_rect.top, marker_xe, marker_ye);
+ draw_line(marker_xe, _y, marker_xe, marker_ye);
- marker_xs = marker_xe - scrn_rect.right / 3; // Adjust tick xs
+ marker_xs = marker_xe - _w / 3 + 0.5; // Adjust tick xs
- // draw_line(marker_xs, mid_scr.y,
- // marker_xe, mid_scr.y + scrn_rect.right / 6);
- // draw_line(marker_xs, mid_scr.y,
- // marker_xe, mid_scr.y - scrn_rect.right / 6);
+ // draw_line(marker_xs, mid_scr.y, marker_xe, mid_scr.y + _w / 6);
+ // draw_line(marker_xs, mid_scr.y, marker_xe, mid_scr.y - _w / 6);
// draw pointer
if (_pointer) {
float range, wth;
if (_input.min() >= 0.0)
- ycentre = scrn_rect.top;
+ ycentre = _y;
else if (_input.max() + _input.min() == 0.0)
ycentre = mid_scr.y;
else if (oddtype)
- ycentre = scrn_rect.top + (1.0 - _input.min()) * scrn_rect.bottom
+ ycentre = _y + (1.0 - _input.min()) * _h
/ (_input.max() - _input.min());
else
- ycentre = scrn_rect.top + _input.min() * scrn_rect.bottom
+ ycentre = _y + _input.min() * _h
/ (_input.max() - _input.min());
- range = scrn_rect.bottom;
- wth = scrn_rect.left + scrn_rect.right;
+ range = _h;
+ wth = _x + _w;
if (oddtype)
ypoint = ycentre + ((cur_value - 1.0) * range / _val_span);
} else {
// default to fixed
- fixed(_marker_offset + marker_xe, text_y + scrn_rect.right / 6,
+ fixed(_marker_offset + marker_xe, text_y + _w / 6,
_marker_offset + marker_xs, text_y, _marker_offset + marker_xe,
- text_y - scrn_rect.right / 6);
- }//end pointer type
- } //if pointer
- } //end vertical/left
+ text_y - _w / 6);
+ } // end pointer type
+ } // if pointer
+ } // end vertical/left
// begin vertical/right
- //First draw capping lines and pointers
+ // First draw capping lines and pointers
if (option_right()) {
if (_draw_cap_left)
- draw_line(scrn_rect.left, scrn_rect.top, scrn_rect.left, marker_ye);
+ draw_line(_x, _y, _x, marker_ye);
- marker_xe = scrn_rect.left + scrn_rect.right / 3; // Adjust tick xe
+ marker_xe = _x + _w / 3 - 0.5; // Adjust tick xe
// Indicator carrot
- // draw_line(scrn_rect.left, mid_scr.y + scrn_rect.right / 6,
- // marker_xe, mid_scr.y);
- // draw_line(scrn_rect.left, mid_scr.y - scrn_rect.right / 6,
- // marker_xe, mid_scr.y);
+ // draw_line(_x, mid_scr.y + _w / 6, marker_xe, mid_scr.y);
+ // draw_line(_x, mid_scr.y - _w / 6, marker_xe, mid_scr.y);
// draw pointer
if (_pointer) {
if (_pointer_type == MOVING) {
if (!_zoom) {
- //type-fixed & _zoom=1, behaviour to be defined
+ // type-fixed & _zoom=1, behaviour to be defined
// Code for Moving Type Pointer
float ycentre, ypoint, xpoint;
float range;
if (_input.min() >= 0.0)
- ycentre = scrn_rect.top;
+ ycentre = _y;
else if (_input.max() + _input.min() == 0.0)
ycentre = mid_scr.y;
else if (oddtype)
- ycentre = scrn_rect.top + (1.0 - _input.min()) * scrn_rect.bottom / (_input.max() - _input.min());
+ ycentre = _y + (1.0 - _input.min()) * _h / (_input.max() - _input.min());
else
- ycentre = scrn_rect.top + _input.min() * scrn_rect.bottom / (_input.max() - _input.min());
+ ycentre = _y + _input.min() * _h / (_input.max() - _input.min());
- range = scrn_rect.bottom;
+ range = _h;
if (oddtype)
ypoint = ycentre + ((cur_value - 1.0) * range / _val_span);
else
ypoint = ycentre + (cur_value * range / _val_span);
- xpoint = scrn_rect.left - _marker_offset;
+ xpoint = _x - _marker_offset;
draw_line(xpoint, ycentre, xpoint, ypoint);
draw_line(xpoint, ypoint, xpoint + _marker_offset, ypoint);
draw_line(xpoint + _marker_offset, ypoint, xpoint + 5.0, ypoint + 5.0);
} else {
// default to fixed
- fixed(-_marker_offset + scrn_rect.left, text_y + scrn_rect.right / 6,
- -_marker_offset + marker_xe, text_y, -_marker_offset + scrn_rect.left,
- text_y - scrn_rect.right / 6);
+ fixed(-_marker_offset + _x, text_y + _w / 6,
+ -_marker_offset + marker_xe, text_y, -_marker_offset + _x,
+ text_y - _w / 6);
}
- } //if pointer
- } //end vertical/right
+ } // if pointer
+ } // end vertical/right
// At this point marker x_start and x_end values are transposed.
zoomed_scale((int)vmin, (int)vmax);
} else {
- for (int i = (int)vmin; i < (int)vmax + 1; i++) {
- if (!modulo() && i < _input.min())
- continue;
+//#############################################################################
+
+ int div_ratio;
+ if (_minor_divs != 0.0f)
+ div_ratio = int(_major_divs / _minor_divs + 0.5f);
+ else
+ div_ratio = 0, _minor_divs = _major_divs; // FIXME move that into Scale/Constructor ?
- // Calculate the location of this tick
- marker_ys = scrn_rect.top + ((i - vmin) * factor());
- // Block calculation artifact from drawing ticks below min coordinate.
- // Calculation here accounts for text height.
+ float vstart = floorf(vmin / _major_divs) * _major_divs;
- if ((marker_ys < (scrn_rect.top + 4)) || (marker_ys > (height - 4)))
+ // FIXME consider oddtype
+ for (int i = 0; ; i++) {
+ float v = vstart + i * _minor_divs;
+
+ if (!modulo() && (v < _input.min() || v > _input.max()))
continue;
- if (oddtype)
- k = i + 1; //enable ticks at odd values
- else
- k = i;
+ float y = _y + (v - vmin) * factor();
+
+ if (y < _y + 4)
+ continue;
+ if (y > height - 4)
+ break;
+ if (div_ratio && i % div_ratio) { // minor div
+ if (option_both()) {
+ if (_tick_type == LINE) {
+ if (_tick_length == VARIABLE) {
+ draw_line(_x, y, marker_xs, y);
+ draw_line(marker_xe, y, width, y);
+ } else {
+ draw_line(_x, y, marker_xs, y);
+ draw_line(marker_xe, y, width, y);
+ }
- // Minor ticks
- if (_minor_divs) {
- // if ((i % _minor_divs) == 0) {
- if (!(k % (int)_minor_divs)) {
- if (marker_ys < scrn_rect.top + 5 || (marker_ys + 5) > height)
- continue;
+ } else if (_tick_type == CIRCLE) {
+ draw_bullet(_x, y, 3.0);
- //vertical/left OR vertical/right
- if (option_both()) {
+ } else {
+ // if neither line nor circle draw default as line
+ draw_line(_x, y, marker_xs, y);
+ draw_line(marker_xe, y, width, y);
+ }
+ // glBegin(GL_LINES);
+ // glVertex2f(_x, y);
+ // glVertex2f(marker_xs, y);
+ // glVertex2f(marker_xe, y);
+ // glVertex2f(_x + _w, y);
+ // glEnd();
+ // anything other than huds_both
+
+ } else {
+ if (option_left()) {
if (_tick_type == LINE) {
if (_tick_length == VARIABLE) {
- draw_line(scrn_rect.left, marker_ys, marker_xs, marker_ys);
- draw_line(marker_xe, marker_ys, width, marker_ys);
+ draw_line(marker_xs + 4, y, marker_xe, y);
} else {
- draw_line(scrn_rect.left, marker_ys, marker_xs, marker_ys);
- draw_line(marker_xe, marker_ys, width, marker_ys);
+ draw_line(marker_xs, y, marker_xe, y);
}
-
} else if (_tick_type == CIRCLE) {
- draw_bullet(scrn_rect.left, marker_ys, 3.0);
-
+ draw_bullet(marker_xs + 4, y, 3.0);
} else {
- // if neither line nor circle draw default as line
- draw_line(scrn_rect.left, marker_ys, marker_xs, marker_ys);
- draw_line(marker_xe, marker_ys, width, marker_ys);
+ draw_line(marker_xs + 4, y, marker_xe, y);
}
- // glBegin(GL_LINES);
- // glVertex2f(scrn_rect.left, marker_ys);
- // glVertex2f(marker_xs, marker_ys);
- // glVertex2f(marker_xe, marker_ys);
- // glVertex2f(scrn_rect.left + scrn_rect.right, marker_ys);
- // glEnd();
- // anything other than huds_both
- } else {
- if (option_left()) {
- if (_tick_type == LINE) {
- if (_tick_length == VARIABLE) {
- draw_line(marker_xs + 4, marker_ys, marker_xe, marker_ys);
- } else {
- draw_line(marker_xs, marker_ys, marker_xe, marker_ys);
- }
- } else if (_tick_type == CIRCLE) {
- draw_bullet(marker_xs + 4, marker_ys, 3.0);
+ } else {
+ if (_tick_type == LINE) {
+ if (_tick_length == VARIABLE) {
+ draw_line(marker_xs, y, marker_xe - 4, y);
} else {
- draw_line(marker_xs + 4, marker_ys, marker_xe, marker_ys);
+ draw_line(marker_xs, y, marker_xe, y);
}
- } else {
- if (_tick_type == LINE) {
- if (_tick_length == VARIABLE) {
- draw_line(marker_xs, marker_ys, marker_xe - 4, marker_ys);
- } else {
- draw_line(marker_xs, marker_ys, marker_xe, marker_ys);
- }
-
- } else if (_tick_type == CIRCLE) {
- draw_bullet(marker_xe - 4, marker_ys, 3.0);
- } else {
- draw_line(marker_xs, marker_ys, marker_xe - 4, marker_ys);
- }
+ } else if (_tick_type == CIRCLE) {
+ draw_bullet(marker_xe - 4, y, 3.0);
+ } else {
+ draw_line(marker_xs, y, marker_xe - 4, y);
}
- } // end huds both
- } // end draw minor ticks
- } // end minor ticks
+ }
+ } // end huds both
+ } else { // major div
+ lenstr = snprintf(buf, BUFSIZE, "%d", int(v));
- // Major ticks
- if (_major_divs) {
- if (!(k % (int)_major_divs)) {
+ if (option_both()) {
+ // draw_line(_x, y, marker_xs, y);
+ // draw_line(marker_xs, y, _x + _w, y);
+ if (_tick_type == LINE) {
+ glBegin(GL_LINE_STRIP);
+ glVertex2f(_x, y);
+ glVertex2f(marker_xs, y);
+ glVertex2f(width, y);
+ glEnd();
+
+ } else if (_tick_type == CIRCLE) {
+ draw_bullet(_x, y, 5.0);
- if (modulo()) {
- disp_val = i % (int) modulo();
- if (disp_val < 0) {
- while (disp_val < 0)
- disp_val += modulo();
- }
} else {
- disp_val = i;
+ glBegin(GL_LINE_STRIP);
+ glVertex2f(_x, y);
+ glVertex2f(marker_xs, y);
+ glVertex2f(width, y);
+ glEnd();
}
- // FIXME int lenstr??
- lenstr = snprintf(buf, BUFSIZE, "%d", int(disp_val * _input.factor())); // was data_scaling ... makes no sense at all
-
- if (option_both()) {
- // drawOneLine(scrn_rect.left, marker_ys,
- // marker_xs, marker_ys);
- // drawOneLine(marker_xs, marker_ys,
- // scrn_rect.left + scrn_rect.right,
- // marker_ys);
- if (_tick_type == LINE) {
- glBegin(GL_LINE_STRIP);
- glVertex2f(scrn_rect.left, marker_ys);
- glVertex2f(marker_xs, marker_ys);
- glVertex2f(width, marker_ys);
- glEnd();
+ if (!option_notext())
+ draw_text(marker_xs + 2, y, buf, 0);
- } else if (_tick_type == CIRCLE) {
- draw_bullet(scrn_rect.left, marker_ys, 5.0);
-
- } else {
- glBegin(GL_LINE_STRIP);
- glVertex2f(scrn_rect.left, marker_ys);
- glVertex2f(marker_xs, marker_ys);
- glVertex2f(width, marker_ys);
- glEnd();
- }
-
- if (!option_notext())
- draw_text(marker_xs + 2, marker_ys, buf, 0);
+ } else {
+ /* Changes are made to draw a circle when tick_type=CIRCLE */
+ // anything other than option_both
+ if (_tick_type == LINE)
+ draw_line(marker_xs, y, marker_xe, y);
+ else if (_tick_type == CIRCLE)
+ draw_bullet(marker_xs + 4, y, 5.0);
+ else
+ draw_line(marker_xs, y, marker_xe, y);
- } else {
- /* Changes are made to draw a circle when tick_type=CIRCLE */
- // anything other than option_both
- if (_tick_type == LINE)
- draw_line(marker_xs, marker_ys, marker_xe, marker_ys);
- else if (_tick_type == CIRCLE)
- draw_bullet(marker_xs + 4, marker_ys, 5.0);
+ if (!option_notext()) {
+ if (option_left())
+ draw_text(marker_xs - 8 * lenstr - 2, y - 4, buf, 0);
else
- draw_line(marker_xs, marker_ys, marker_xe, marker_ys);
-
- if (!option_notext()) {
- if (option_left())
- draw_text(marker_xs - 8 * lenstr - 2, marker_ys - 4, buf, 0);
- else
- draw_text(marker_xe + 3 * lenstr, marker_ys - 4, buf, 0);
- }
- } // End if huds-both
- } // End if draw major ticks
- } // End if major ticks
- } // End for
+ draw_text(marker_xe + 3 * lenstr, y - 4, buf, 0);
+ }
+ } // End if huds-both
+ }
+ }
} // end of zoom
- // End if VERTICAL SCALE TYPE (tape loop yet to be closed)
+///////////////////////////////////////////////////////////////////////////////
+// HORIZONTAL SCALE
+///////////////////////////////////////////////////////////////////////////////
+
} else {
- // Horizontal scale by default
// left tick bar
if (_draw_tick_left)
- draw_line(scrn_rect.left, scrn_rect.top, scrn_rect.left, height);
+ draw_line(_x, _y, _x, height);
// right tick bar
if (_draw_tick_right)
- draw_line(width, scrn_rect.top, width, height);
+ draw_line(width, _y, width, height);
- marker_ys = scrn_rect.top; // Starting point for
+ marker_ys = _y; // Starting point for
marker_ye = height; // tick y location calcs
marker_xe = width;
- marker_xs = scrn_rect.left + ((cur_value - vmin) * factor());
+ marker_xs = _x + ((cur_value - vmin) * factor());
// glBegin(GL_LINES);
// left tick bar
- // glVertex2f(scrn_rect.left, scrn_rect.top);
- // glVertex2f(scrn_rect.left, marker_ye);
+ // glVertex2f(_x, _y);
+ // glVertex2f(_x, marker_ye);
// right tick bar
- // glVertex2f(marker_xe, scrn_rect.top);
+ // glVertex2f(marker_xe, _y);
// glVertex2f(marker_xe, marker_ye);
// glEnd();
if (option_top()) {
if (_draw_cap_bottom)
- draw_line(scrn_rect.left, scrn_rect.top, width, scrn_rect.top);
+ draw_line(_x, _y, width, _y);
// Tick point adjust
- marker_ye = scrn_rect.top + scrn_rect.bottom / 2;
+ marker_ye = _y + _h / 2;
// Bottom arrow
- // draw_line(mid_scr.x, marker_ye,
- // mid_scr.x - scrn_rect.bottom / 4, scrn_rect.top);
- // draw_line(mid_scr.x, marker_ye,
- // mid_scr.x + scrn_rect.bottom / 4, scrn_rect.top);
+ // draw_line(mid_scr.x, marker_ye, mid_scr.x - _h / 4, _y);
+ // draw_line(mid_scr.x, marker_ye, mid_scr.x + _h / 4, _y);
// draw pointer
if (_pointer) {
if (_pointer_type == MOVING) {
//Code for Moving Type Pointer
float xcentre = mid_scr.x;
- float range = scrn_rect.right;
+ float range = _w;
float xpoint = xcentre + (cur_value * range / _val_span);
- float ypoint = scrn_rect.top - _marker_offset;
+ float ypoint = _y - _marker_offset;
draw_line(xcentre, ypoint, xpoint, ypoint);
draw_line(xpoint, ypoint, xpoint, ypoint + _marker_offset);
draw_line(xpoint, ypoint + _marker_offset, xpoint + 5.0, ypoint + 5.0);
} else {
//default to fixed
- fixed(marker_xs - scrn_rect.bottom / 4, scrn_rect.top, marker_xs,
- marker_ye, marker_xs + scrn_rect.bottom / 4, scrn_rect.top);
+ fixed(marker_xs - _h / 4, _y, marker_xs,
+ marker_ye, marker_xs + _h / 4, _y);
}
- } //if pointer
- } //End Horizontal scale/top
+ }
+ } // End Horizontal scale/top
if (option_bottom()) {
if (_draw_cap_top)
- draw_line(scrn_rect.left, height, width, height);
+ draw_line(_x, height, width, height);
// Tick point adjust
- marker_ys = height - scrn_rect.bottom / 2;
+ marker_ys = height - _h / 2;
// Top arrow
- // draw_line(mid_scr.x + scrn_rect.bottom / 4,
- // scrn_rect.top + scrn_rect.bottom,
- // mid_scr.x, marker_ys);
- // draw_line(mid_scr.x - scrn_rect.bottom / 4,
- // scrn_rect.top + scrn_rect.bottom,
- // mid_scr.x , marker_ys);
+ // draw_line(mid_scr.x + _h / 4, _y + _h, mid_scr.x, marker_ys);
+ // draw_line(mid_scr.x - _h / 4, _y + _h, mid_scr.x , marker_ys);
// draw pointer
if (_pointer) {
//Code for Moving Type Pointer
float xcentre = mid_scr.x ;
- float range = scrn_rect.right;
- float hgt = scrn_rect.top + scrn_rect.bottom;
+ float range = _w;
+ float hgt = _y + _h;
float xpoint = xcentre + (cur_value * range / _val_span);
float ypoint = hgt + _marker_offset;
draw_line(xcentre, ypoint, xpoint, ypoint);
draw_line(xpoint, ypoint - _marker_offset, xpoint - 5.0, ypoint - 5.0);
}
} else {
- fixed(marker_xs + scrn_rect.bottom / 4, height, marker_xs, marker_ys,
- marker_xs - scrn_rect.bottom / 4, height);
+ fixed(marker_xs + _h / 4, height, marker_xs, marker_ys,
+ marker_xs - _h / 4, height);
}
}
} //end horizontal scale bottom
if (_zoom) {
zoomed_scale((int)vmin,(int)vmax);
} else {
+ int div_ratio; // FIXME abstract that out of hor/vert
+ if (_minor_divs != 0.0f)
+ div_ratio = int(_major_divs / _minor_divs + 0.5f);
+ else
+ div_ratio = 0, _minor_divs = _major_divs; // FIXME move that into Scale/Constructor ?
- for (int i = (int)vmin; i < (int)vmax + 1; i++) {
- if (!modulo() && i < _input.min())
- continue;
+ float vstart = floorf(vmin / _major_divs) * _major_divs;
- marker_xs = scrn_rect.left + (i - vmin) * factor();
+ // FIXME consider oddtype
+ for (int i = 0; ; i++) {
+ float v = vstart + i * _minor_divs;
- if (oddtype)
- k = i + 1;
- else
- k = i;
+ if (!modulo() && (v < _input.min() || v > _input.max()))
+ continue;
- if (_minor_divs) {
- // draw minor ticks
- if (!(k % (int)_minor_divs)) {
- // draw in ticks only if they aren't too close to the edge.
- if (marker_xs < scrn_rect.left + 5 || marker_xs + 5 > scrn_rect.left + scrn_rect.right)
- continue;
+ float x = _x + (v - vmin) * factor();
- if (option_both()) {
- if (_tick_length == VARIABLE) {
- draw_line(marker_xs, scrn_rect.top, marker_xs, marker_ys - 4);
- draw_line(marker_xs, marker_ye + 4, marker_xs, height);
- } else {
- draw_line(marker_xs, scrn_rect.top, marker_xs, marker_ys);
- draw_line(marker_xs, marker_ye, marker_xs, height);
- }
- // glBegin(GL_LINES);
- // glVertex2f(marker_xs, scrn_rect.top);
- // glVertex2f(marker_xs, marker_ys - 4);
- // glVertex2f(marker_xs, marker_ye + 4);
- // glVertex2f(marker_xs, scrn_rect.top + scrn_rect.bottom);
- // glEnd();
-
- } else {
- if (option_top()) {
- // draw minor ticks
- if (_tick_length == VARIABLE)
- draw_line(marker_xs, marker_ys, marker_xs, marker_ye - 4);
- else
- draw_line(marker_xs, marker_ys, marker_xs, marker_ye);
-
- } else if (_tick_length == VARIABLE) {
- draw_line(marker_xs, marker_ys + 4, marker_xs, marker_ye);
- } else {
- draw_line(marker_xs, marker_ys, marker_xs, marker_ye);
- }
- }
- } // end draw minor ticks
- } // end minor ticks
-
- // major ticks
- if (_major_divs) {
-
- if (!(k % (int)_major_divs)) {
- if (modulo()) {
- disp_val = i % (int) modulo();
- if (disp_val < 0) {
- while (disp_val<0)
- disp_val += modulo();
- }
+ if (x < _x + 4)
+ continue;
+ if (x > width - 4)
+ break;
+
+ if (div_ratio && i % div_ratio) { // minor div
+ if (option_both()) {
+ if (_tick_length == VARIABLE) {
+ draw_line(x, _y, x, marker_ys - 4);
+ draw_line(x, marker_ye + 4, x, height);
} else {
- disp_val = i;
+ draw_line(x, _y, x, marker_ys);
+ draw_line(x, marker_ye, x, height);
}
- lenstr = snprintf(buf, BUFSIZE, "%d", int(disp_val * _input.factor())); // was data_scaling() ... makes no sense at all
-
- // Draw major ticks and text only if far enough from the edge.
- if (marker_xs > scrn_rect.left + 10 || marker_xs + 10 < scrn_rect.left + scrn_rect.right)
- continue;
-
- if (option_both()) {
- // draw_line(marker_xs, scrn_rect.top,
- // marker_xs, marker_ys);
- // draw_line(marker_xs, marker_ye,
- // marker_xs, scrn_rect.top + scrn_rect.bottom);
- glBegin(GL_LINE_STRIP);
- glVertex2f(marker_xs, scrn_rect.top);
- glVertex2f(marker_xs, marker_ye);
- glVertex2f(marker_xs, height);
- glEnd();
-
- if (!option_notext())
- draw_text(marker_xs - 4 * lenstr, marker_ys + 4, buf, 0);
+ // glBegin(GL_LINES);
+ // glVertex2f(x, _y);
+ // glVertex2f(x, marker_ys - 4);
+ // glVertex2f(x, marker_ye + 4);
+ // glVertex2f(x, _y + _h);
+ // glEnd();
+
+ } else {
+ if (option_top()) {
+ // draw minor ticks
+ if (_tick_length == VARIABLE)
+ draw_line(x, marker_ys, x, marker_ye - 4);
+ else
+ draw_line(x, marker_ys, x, marker_ye);
+ } else if (_tick_length == VARIABLE) {
+ draw_line(x, marker_ys + 4, x, marker_ye);
} else {
- draw_line(marker_xs, marker_ys, marker_xs, marker_ye);
+ draw_line(x, marker_ys, x, marker_ye);
+ }
+ }
- if (!option_notext()) {
- if (option_top())
- draw_text(marker_xs - 4 * lenstr, height - 10, buf, 0);
- else
- draw_text(marker_xs - 4 * lenstr, scrn_rect.top, buf, 0);
- }
+ } else { // major divs
+ lenstr = snprintf(buf, BUFSIZE, "%d", int(v));
+
+ // Draw major ticks and text only if far enough from the edge. // FIXME
+ if (x < _x + 10 || x + 10 > _x + _w)
+ continue;
+
+ if (option_both()) {
+ // draw_line(x, _y,
+ // x, marker_ys);
+ // draw_line(x, marker_ye,
+ // x, _y + _h);
+ glBegin(GL_LINE_STRIP);
+ glVertex2f(x, _y);
+ glVertex2f(x, marker_ye);
+ glVertex2f(x, height);
+ glEnd();
+
+ if (!option_notext())
+ draw_text(x - 4 * lenstr, marker_ys + 4, buf, 0);
+
+ } else {
+ draw_line(x, marker_ys, x, marker_ye);
+
+ if (!option_notext()) {
+ if (option_top())
+ draw_text(x - 4 * lenstr, height - 10, buf, 0);
+ else
+ draw_text(x - 4 * lenstr, _y, buf, 0);
}
- } // end draw major ticks
- } // endif major ticks
+ }
+ }
} // end for
} // end zoom
} // end horizontal/vertical scale
void HUD::Tape::zoomed_scale(int first, int last)
{
Point mid_scr = get_centroid();
- Rect scrn_rect = get_location();
const int BUFSIZE = 80;
char buf[BUFSIZE];
int data[80];
int centre = a / 2;
if (option_vert()) {
- x = scrn_rect.left;
- y = scrn_rect.top;
- w = scrn_rect.left + scrn_rect.right;
- h = scrn_rect.top + scrn_rect.bottom;
- bottom = scrn_rect.bottom;
+ x = _x;
+ y = _y;
+ w = _x + _w;
+ h = _y + _h;
+ bottom = _h;
float xstart, yfirst, ycentre, ysecond;
float factor = range / 10.0;
float hgt1 = bottom * 30.0 / 100.0;
- int incrs = ((int)_val_span - (_major_divs * 2)) / _major_divs ;
+ int incrs = ((int)_val_span - (_major_divs * 2)) / _major_divs ; // FIXME wtf?
int incr = incrs / 2;
float factors = hgt1 / incr;
static float wth;
ycent = mid_scr.y;
- wth = scrn_rect.left + scrn_rect.right;
+ wth = _x + _w;
if (cur_value <= data[centre + 1])
if (cur_value > data[centre]) {
// to draw moving type pointer for right option
//begin
- xpoint = scrn_rect.left;
+ xpoint = _x;
if (_pointer_type == MOVING) {
draw_line(xpoint, ycent, xpoint, ypoint);
} else {
//horizontal scale
- x = scrn_rect.left;
- y = scrn_rect.top;
- w = scrn_rect.left + scrn_rect.right;
- h = scrn_rect.top + scrn_rect.bottom;
- bottom = scrn_rect.right;
+ x = _x;
+ y = _y;
+ w = _x + _w;
+ h = _y + _h;
+ bottom = _w;
float ystart, xfirst, xcentre, xsecond;
//this is for moving pointer for top option
//begin
- ypoint = scrn_rect.top + scrn_rect.bottom + 10.0;
+ ypoint = _y + _h + 10.0;
if (_pointer_type == MOVING) {
draw_line(xcent, ypoint, xpoint, ypoint);
//this is for movimg pointer for bottom option
//begin
- ypoint = scrn_rect.top - 10.0;
+ ypoint = _y - 10.0;
if (_pointer_type == MOVING) {
draw_line(xcent, ypoint, xpoint, ypoint);
draw_line(xpoint, ypoint, xpoint, ypoint + 10.0);