Created the led.txf font.
Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim.
Maintains the only fully working helicopter model in FlightGear (Bolkow 105).
+ Made the GUI code fully XML configurable and added support for themes.
+ Started the Nasal library for easy model animation.
+ Reorganized the joystick code so it won't leave configuration data resident
+ for joysticks that aren't present.
Jean-loup Gailly and Mark Adler <zlib@gzip.org>
Added a number of excellent aircraft models including the Hawker Hunter
and Seahawk.
+
+David Culp <davidculp2@comcast.net>
+ Added the AI model and scenario code which allows non interactive models
+ (like aircraft, ships, ballistic models, storms and thermals) to move
+ around the scenery in a predefined way. Every model can have it's own
+ special characteristics. The thermal model for instance is a non-visible
+ model that creates an updraft around it's center.
+
+
Mathias Fröhlich <Mathias.Froehlich@gmx.net>
Implemented the groundcache code which made it possible for aircraft
to follow the ground precisely and, as a result, made it possible to
land on aircraft carriers.
- Modified both YASim and JSBSim to support the groundcache code.
+ Modified YASim, JSBSim and LaRCsim to support the groundcache code.
Reorganized the code to eliminate the viewer jitter for close by objects.
Added a new 3D cloud implementation which also works on big-endian machines.
This code allows for clouds of any types and any shapes (and even deformation
while moving).
+ Implemented volumetric shadowing.
+
+
+Roy Vegard Ovesen <rvovesen@tiscali.no>
+ Implemented the KAP140 autopilot.
+ Added a generic, XML configurable, autopilot framework.
+ Added an Altitude encoder.
+ Added a transponder.
+ Made the instruments code much more configurable, it is now possible to only
+ include instruments that are actually present.
+ Added several high level, configurable filter implementations for use by
+ autopilot designers.
Space Imaging, Inc http://www.spaceimaging.com/