SG_USING_STD(string);
+// Constructor -- starts with an empty table.
+SGInterpTable::SGInterpTable()
+ : size(0)
+{
+}
+
// Constructor -- loads the interpolation table from the specified
// file
-SGInterpTable::SGInterpTable( const string& file ) {
+SGInterpTable::SGInterpTable( const string& file )
+ : size(0)
+{
SG_LOG( SG_MATH, SG_INFO, "Initializing Interpolator for " << file );
sg_gzifstream in( file );
exit(-1);
}
- size = 0;
in >> skipcomment;
while ( in ) {
- if ( size < MAX_TABLE_SIZE ) {
- in >> table[size][0] >> table[size][1];
- in >> skipws;
- size++;
- } else {
- SG_LOG( SG_MATH, SG_ALERT,
- "fgInterpolateInit(): Exceed max table size = "
- << MAX_TABLE_SIZE );
- exit(-1);
- }
+ double ind, dep;
+ in >> ind >> dep;
+ in >> skipws;
+ table.push_back(Entry(ind, dep));
+ size++;
}
}
+// Add an entry to the table.
+void SGInterpTable::addEntry (double ind, double dep)
+{
+ table.push_back(Entry(ind,dep));
+ size++;
+}
+
+
// Given an x value, linearly interpolate the y value from the table
-double SGInterpTable::interpolate(double x) {
+double SGInterpTable::interpolate(double x) const
+{
int i;
double y;
+ if (size == 0.0)
+ return 0.0;
+
i = 0;
- while ( (x > table[i][0]) && (i < size) ) {
- // cout << " i = " << i << " table[i][0] = " << table[i][0] << endl;
+ while ( (i < size) && (x > table[i].ind) ) {
+ // cout << " i = " << i << " table[i].ind = " << table[i].ind << endl;
// cout << " size = " << size << endl;
i++;
}
// printf ("i = %d ", i);
- if ( (i == 0) && (x < table[0][0]) ) {
+ if ( (i == 0) && (x < table[0].ind) ) {
SG_LOG( SG_MATH, SG_DEBUG,
"interpolate(): lookup error, x to small = " << x );
- return table[0][1];
+ return table[0].dep;
}
- // cout << " table[size-1][0] = " << table[size-1][0] << endl;
- if ( x > table[size-1][0] ) {
+ // cout << " table[size-1].ind = " << table[size-1].ind << endl;
+ if ( x > table[size-1].ind ) {
SG_LOG( SG_MATH, SG_DEBUG,
"interpolate(): lookup error, x to big = " << x );
- return table[size-1][1];
+ return table[size-1].dep;
}
// y = y1 + (y0 - y1)(x - x1) / (x0 - x1)
- y = table[i][1] +
- ( (table[i-1][1] - table[i][1]) *
- (x - table[i][0]) ) /
- (table[i-1][0] - table[i][0]);
+ y = table[i].dep +
+ ( (table[i-1].dep - table[i].dep) *
+ (x - table[i].ind) ) /
+ (table[i-1].ind - table[i].ind);
return(y);
}
#include <simgear/compiler.h>
+#include <vector>
+SG_USING_STD(vector);
+
#include STL_STRING
SG_USING_STD(string);
-#define MAX_TABLE_SIZE 32
/**
* A class that provids a simple linear 2d interpolation lookup table.
* variable can be anything.
*/
class SGInterpTable {
+
+ struct Entry
+ {
+ Entry ()
+ : ind(0.0L), dep(0.0L) {}
+ Entry (double independent, double dependent)
+ : ind(independent), dep(dependent) {}
+ double ind;
+ double dep;
+ };
+
int size;
- double table[MAX_TABLE_SIZE][2];
+ vector<Entry> table;
public:
+ /**
+ * Constructor. Creates a new, empty table.
+ */
+ SGInterpTable();
+
/**
* Constructor. Loads the interpolation table from the specified file.
* @param file name of interpolation file
*/
SGInterpTable( const string& file );
+
+ /**
+ * Add an entry to the table, extending the table's length.
+ *
+ * @param ind The independent variable.
+ * @param dep The dependent variable.
+ */
+ void addEntry (double ind, double dep);
+
+
/**
* Given an x value, linearly interpolate the y value from the table.
* @param x independent variable
* @return interpolated dependent variable
*/
- double interpolate(double x);
+ double interpolate(double x) const;
/** Destructor */
~SGInterpTable();