+++ /dev/null
-#include <simgear/scene/material/GLPredicate.hxx>
-
-#include <algorithm>
-#include <boost/bind.hpp>
-
-#include <osg/GLExtensions>
-#include <osg/Math>
-
-namespace simgear
-{
-using namespace std;
-using namespace osg;
-using namespace boost;
-
-bool GLPredicate::operator ()(unsigned int contextID)
-{
- float versionNumber = getGLVersionNumber() * 10.0f;
- float required = (static_cast<float>(majorVersion) * 10.0f
- + static_cast<float>(minorVersion));
- if (versionNumber < required
- && !osg::equivalent(versionNumber, required))
- return false;
- return (find_if(extensions.begin(), extensions.end(),
- !bind(isGLExtensionSupported, contextID,
- bind(&string::c_str, _1)))
- == extensions.end());
-}
-}
+++ /dev/null
-#ifndef SIMGEAR_GLPREDICATE_HXX
-#define SIMGEAR_GLPREDICATE_HXX 1
-
-#include <vector>
-#include <string>
-
-namespace simgear
-{
-
-struct GLPredicate
-{
- GLPredicate() : majorVersion(0),minorVersion(0) {}
- GLPredicate(int majorVersion_, int minorVersion_) :
- majorVersion(majorVersion_), minorVersion(minorVersion_)
- {
- }
- /** Does OpenGL support the required version and extensions?
- */
- bool operator ()(unsigned int contextID);
- int majorVersion;
- int minorVersion;
- std::vector<const std::string *> extensions;
-};
-}
-#endif