fgSetBool("/sim/rendering/skyblend", true);
fgSetBool("/sim/rendering/textures", true);
fgSetBool("/sim/rendering/wireframe", false);
+ fgSetBool("/sim/rendering/horizon-effect", false);
+ fgSetBool("/sim/rendering/enhanced-lighting", false);
fgSetBool("/sim/rendering/distance-attenuation", false);
fgSetInt("/sim/startup/xsize", 800);
fgSetInt("/sim/startup/ysize", 600);
{"in-air", false, OPTION_BOOL, "/sim/presets/onground", false, "", 0 },
{"fog-disable", false, OPTION_STRING, "/sim/rendering/fog", false, "disabled", 0 },
{"fog-fastest", false, OPTION_STRING, "/sim/rendering/fog", false, "fastest", 0 },
- {"fog-nicest", false, OPTION_STRING, "/sim/fog", false, "nicest", 0 },
- {"disable-distance-attenuation", false, OPTION_BOOL, "/environment/distance-attenuation", false, "", 0 },
- {"enable-distance-attenuation", false, OPTION_BOOL, "/environment/distance-attenuation", true, "", 0 },
+ {"fog-nicest", false, OPTION_STRING, "/sim/rendering/fog", false, "nicest", 0 },
+ {"disable-horizon-effect", false, OPTION_BOOL, "/sim/rendering/horizon-effect", false, "", 0 },
+ {"enable-horizon-effect", false, OPTION_BOOL, "/sim/rendering/horizon-effect", true, "", 0 },
+ {"disable-enhanced-lighting", false, OPTION_BOOL, "/sim/rendering/enhanced-lighting", false, "", 0 },
+ {"enable-enhanced-lighting", false, OPTION_BOOL, "/sim/rendering/enhanced-lighting", true, "", 0 },
+ {"disable-distance-attenuation", false, OPTION_BOOL, "/sim/rendering/distance-attenuation", false, "", 0 },
+ {"enable-distance-attenuation", false, OPTION_BOOL, "/sim/rendering/distance-attenuation", true, "", 0 },
{"disable-clouds", false, OPTION_BOOL, "/environment/clouds/status", false, "", 0 },
{"enable-clouds", false, OPTION_BOOL, "/environment/clouds/status", true, "", 0 },
#ifdef FG_USE_CLOUDS_3D