* Better support for redoing livery textures on an individual aircraft.
* Support for seasonal terrain textures. (Updates to summer textures
plus new winter textures added.)
+* Enhanced weather modeling (lightning and rain.)
+* Support for high G redout/blackout effects.
* Add status updates to the initial splash/startup screen.
* Allow switching the tower view location at any time.
* Add support for configuring views with asymmetric view frustums.
* Many updates to gui/dialog box infrastructure. Ability to alter
border thickness, change fonts, dialog boxes are draggable across
the screen, you can enable automatic line wrapping, select
- colors, allow key presses to be bound to widgets, .
+ colors, and allow key presses to be bound to widgets.
+* Support for xml configurable gui themes.
+* Help dialog boxes supported for each aircraft listing special keys,
+ global keys, procedures and performance data.
* Updates and enhancements to many of the dialog boxes to fix problems,
expose new features, enhance usability, etc.
autopilot stages.
* Support TACAN instruments. And an IVSI instrument.
+* Support for new animations and effects such as heat-haze and chrome.
+* Dynamic taxiway following at airports equipped with a logical ground
+ network.
+* Ability to define "AI" scenarios with scripted moving objects that
+ interact intelligently with the environment and the simulator state.
* Depricated old (somewhat less the spectacularly conceived)
electrical system model in favor of a much more flexible script based
system that can be tailored to any individual aircraft.
joysticks directly supported.
* Removed all lingering dependencies on plib's SL sound library.
-* Add support for OpenAL 1.1 and alut.
+* Add support for OpenAL 1.1 and alut. OpenAL is a 3d sound system supporting
+ directional sound and doppler effects.
+
+
* Better cross platform compatibility with our standard network structures.
* More cpu friendly frame rate throttling code that can leave more cpu
available for other apps.