update_switch_matrix( board, switch_data, switch_matrix );
// master switches
- fgSetBool( "/controls/switches/master-bat", switch_matrix[board][5][1] );
- fgSetBool( "/controls/switches/master-alt", switch_matrix[board][4][1] );
+ fgSetBool( "/controls/engines/engine[0]/master-bat",
+ switch_matrix[board][5][1] );
+ fgSetBool( "/controls/engines/engine[1]/master-bat",
+ switch_matrix[board][5][1] );
+
+ fgSetBool( "/controls/engines/engine[0]/master-alt",
+ switch_matrix[board][4][1] );
+ fgSetBool( "/controls/engines/engine[1]/master-alt",
+ switch_matrix[board][4][1] );
+
fgSetBool( "/controls/switches/master-avionics",
switch_matrix[board][0][3] );