+SUBDIRS = Bucket
+
libdir = ${exec_prefix}/lib
lib_LTLIBRARIES = libScenery.la
+
libScenery_la_SOURCES = \
- bucketutils.c \
- obj.c \
- scenery.c \
- texload.c \
- tilecache.c \
- tilemgr.c
+ obj.c obj.h \
+ scenery.c scenery.h \
+ texload.c texload.h \
+ tilecache.c tilecache.h \
+ tilemgr.c tilemgr.h
INCLUDES += -I..
RANLIB = @RANLIB@
VERSION = @VERSION@
+SUBDIRS = Bucket
+
libdir = ${exec_prefix}/lib
lib_LTLIBRARIES = libScenery.la
+
libScenery_la_SOURCES = \
- bucketutils.c \
- obj.c \
- scenery.c \
- texload.c \
- tilecache.c \
- tilemgr.c
+ obj.c obj.h \
+ scenery.c scenery.h \
+ texload.c texload.h \
+ tilecache.c tilecache.h \
+ tilemgr.c tilemgr.h
mkinstalldirs = $(SHELL) $(top_srcdir)/mkinstalldirs
CONFIG_HEADER = ../../Simulator/Include/config.h
CONFIG_CLEAN_FILES =
X_PRE_LIBS = @X_PRE_LIBS@
libScenery_la_LDFLAGS =
libScenery_la_LIBADD =
-libScenery_la_OBJECTS = bucketutils.lo obj.lo scenery.lo texload.lo \
-tilecache.lo tilemgr.lo
+libScenery_la_OBJECTS = obj.lo scenery.lo texload.lo tilecache.lo \
+tilemgr.lo
CFLAGS = @CFLAGS@
COMPILE = $(CC) $(DEFS) $(INCLUDES) $(CPPFLAGS) $(CFLAGS)
LTCOMPILE = $(LIBTOOL) --mode=compile $(CC) $(DEFS) $(INCLUDES) $(CPPFLAGS) $(CFLAGS)
TAR = tar
GZIP = --best
-DEP_FILES = .deps/bucketutils.P .deps/obj.P .deps/scenery.P \
-.deps/texload.P .deps/tilecache.P .deps/tilemgr.P
+DEP_FILES = .deps/obj.P .deps/scenery.P .deps/texload.P \
+.deps/tilecache.P .deps/tilemgr.P
SOURCES = $(libScenery_la_SOURCES)
OBJECTS = $(libScenery_la_OBJECTS)
-all: Makefile $(LTLIBRARIES)
+all: all-recursive all-am
.SUFFIXES:
.SUFFIXES: .S .c .lo .o .s
libScenery.la: $(libScenery_la_OBJECTS) $(libScenery_la_DEPENDENCIES)
$(LINK) -rpath $(libdir) $(libScenery_la_LDFLAGS) $(libScenery_la_OBJECTS) $(libScenery_la_LIBADD) $(LIBS)
+# This directory's subdirectories are mostly independent; you can cd
+# into them and run `make' without going through this Makefile.
+# To change the values of `make' variables: instead of editing Makefiles,
+# (1) if the variable is set in `config.status', edit `config.status'
+# (which will cause the Makefiles to be regenerated when you run `make');
+# (2) otherwise, pass the desired values on the `make' command line.
+
+@SET_MAKE@
+
+all-recursive install-data-recursive install-exec-recursive \
+installdirs-recursive install-recursive uninstall-recursive \
+check-recursive installcheck-recursive info-recursive dvi-recursive:
+ @set fnord $(MAKEFLAGS); amf=$$2; \
+ list='$(SUBDIRS)'; for subdir in $$list; do \
+ target=`echo $@ | sed s/-recursive//`; \
+ echo "Making $$target in $$subdir"; \
+ (cd $$subdir && $(MAKE) $$target) \
+ || case "$$amf" in *=*) exit 1;; *k*) fail=yes;; *) exit 1;; esac; \
+ done && test -z "$$fail"
+
+mostlyclean-recursive clean-recursive distclean-recursive \
+maintainer-clean-recursive:
+ @set fnord $(MAKEFLAGS); amf=$$2; \
+ rev=''; list='$(SUBDIRS)'; for subdir in $$list; do \
+ rev="$$subdir $$rev"; \
+ done; \
+ for subdir in $$rev; do \
+ target=`echo $@ | sed s/-recursive//`; \
+ echo "Making $$target in $$subdir"; \
+ (cd $$subdir && $(MAKE) $$target) \
+ || case "$$amf" in *=*) exit 1;; *k*) fail=yes;; *) exit 1;; esac; \
+ done && test -z "$$fail"
+tags-recursive:
+ list='$(SUBDIRS)'; for subdir in $$list; do \
+ (cd $$subdir && $(MAKE) tags); \
+ done
+
tags: TAGS
ID: $(HEADERS) $(SOURCES) $(LISP)
here=`pwd` && cd $(srcdir) \
&& mkid -f$$here/ID $(SOURCES) $(HEADERS) $(LISP)
-TAGS: $(HEADERS) $(SOURCES) $(TAGS_DEPENDENCIES) $(LISP)
+TAGS: tags-recursive $(HEADERS) $(SOURCES) $(TAGS_DEPENDENCIES) $(LISP)
tags=; \
here=`pwd`; \
+ list='$(SUBDIRS)'; for subdir in $$list; do \
+ test -f $$subdir/TAGS && tags="$$tags -i $$here/$$subdir/TAGS"; \
+ done; \
list='$(SOURCES) $(HEADERS)'; \
unique=`for i in $$list; do echo $$i; done | \
awk ' { files[$$0] = 1; } \
|| ln $$d/$$file $(distdir)/$$file 2> /dev/null \
|| cp -p $$d/$$file $(distdir)/$$file; \
done
+ for subdir in $(SUBDIRS); do \
+ test -d $(distdir)/$$subdir \
+ || mkdir $(distdir)/$$subdir \
+ || exit 1; \
+ chmod 777 $(distdir)/$$subdir; \
+ (cd $$subdir && $(MAKE) top_distdir=../$(top_distdir) distdir=../$(distdir)/$$subdir distdir) \
+ || exit 1; \
+ done
DEPS_MAGIC := $(shell mkdir .deps > /dev/null 2>&1 || :)
@-sed -e 's/^\([^:]*\)\.o:/\1.lo \1.o:/' \
< .deps/$(*F).p > .deps/$(*F).P
@-rm -f .deps/$(*F).p
-info:
-dvi:
-check: all
- $(MAKE)
-installcheck:
-install-exec: install-libLTLIBRARIES
+info: info-recursive
+dvi: dvi-recursive
+check: all-am
+ $(MAKE) check-recursive
+installcheck: installcheck-recursive
+all-am: Makefile $(LTLIBRARIES)
+
+install-exec-am: install-libLTLIBRARIES
+
+uninstall-am: uninstall-libLTLIBRARIES
+
+install-exec: install-exec-recursive install-exec-am
@$(NORMAL_INSTALL)
-install-data:
+install-data: install-data-recursive
@$(NORMAL_INSTALL)
-install: install-exec install-data all
+install: install-recursive install-exec-am
@:
-uninstall: uninstall-libLTLIBRARIES
+uninstall: uninstall-recursive uninstall-am
install-strip:
$(MAKE) INSTALL_PROGRAM='$(INSTALL_PROGRAM) -s' INSTALL_SCRIPT='$(INSTALL_PROGRAM)' install
-installdirs:
+installdirs: installdirs-recursive
$(mkinstalldirs) $(DATADIR)$(libdir)
maintainer-clean-generic:
-test -z "$(MAINTAINERCLEANFILES)" || rm -f $(MAINTAINERCLEANFILES)
-test -z "$(BUILT_SOURCES)" || rm -f $(BUILT_SOURCES)
-mostlyclean: mostlyclean-libLTLIBRARIES mostlyclean-compile \
+mostlyclean-am: mostlyclean-libLTLIBRARIES mostlyclean-compile \
mostlyclean-libtool mostlyclean-tags mostlyclean-depend \
mostlyclean-generic
-clean: clean-libLTLIBRARIES clean-compile clean-libtool clean-tags \
- clean-depend clean-generic mostlyclean
+clean-am: clean-libLTLIBRARIES clean-compile clean-libtool clean-tags \
+ clean-depend clean-generic mostlyclean-am
-distclean: distclean-libLTLIBRARIES distclean-compile distclean-libtool \
- distclean-tags distclean-depend distclean-generic clean
- -rm -f config.status
- -rm -f libtool
+distclean-am: distclean-libLTLIBRARIES distclean-compile \
+ distclean-libtool distclean-tags distclean-depend \
+ distclean-generic clean-am
-maintainer-clean: maintainer-clean-libLTLIBRARIES \
+maintainer-clean-am: maintainer-clean-libLTLIBRARIES \
maintainer-clean-compile maintainer-clean-libtool \
maintainer-clean-tags maintainer-clean-depend \
- maintainer-clean-generic distclean
+ maintainer-clean-generic distclean-am
+
+mostlyclean: mostlyclean-recursive mostlyclean-am
+
+clean: clean-recursive clean-am
+
+distclean: distclean-recursive distclean-am
+ -rm -f config.status
+ -rm -f libtool
+
+maintainer-clean: maintainer-clean-recursive maintainer-clean-am
@echo "This command is intended for maintainers to use;"
@echo "it deletes files that may require special tools to rebuild."
uninstall-libLTLIBRARIES install-libLTLIBRARIES mostlyclean-compile \
distclean-compile clean-compile maintainer-clean-compile \
mostlyclean-libtool distclean-libtool clean-libtool \
-maintainer-clean-libtool tags mostlyclean-tags distclean-tags \
-clean-tags maintainer-clean-tags distdir mostlyclean-depend \
-distclean-depend clean-depend maintainer-clean-depend info dvi \
-installcheck install-exec install-data install uninstall all \
+maintainer-clean-libtool install-data-recursive \
+uninstall-data-recursive install-exec-recursive \
+uninstall-exec-recursive installdirs-recursive uninstalldirs-recursive \
+all-recursive check-recursive installcheck-recursive info-recursive \
+dvi-recursive mostlyclean-recursive distclean-recursive clean-recursive \
+maintainer-clean-recursive tags tags-recursive mostlyclean-tags \
+distclean-tags clean-tags maintainer-clean-tags distdir \
+mostlyclean-depend distclean-depend clean-depend \
+maintainer-clean-depend info dvi installcheck all-am install-exec-am \
+uninstall-am install-exec install-data install uninstall all \
installdirs mostlyclean-generic distclean-generic clean-generic \
maintainer-clean-generic clean mostlyclean distclean maintainer-clean
+++ /dev/null
-/**************************************************************************
- * bucketutils.c -- support routines to handle fgBUCKET operations
- *
- * Written by Curtis Olson, started January 1998.
- *
- * Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of the
- * License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- *
- * $Id$
- * (Log is kept at end of this file)
- **************************************************************************/
-
-
-#include <math.h>
-#include <stdio.h>
-
-#include <Include/fg_constants.h>
-#include <Scenery/bucketutils.h>
-
-
-/* Generate the unique scenery tile index containing the specified
- lon/lat parameters.
-
- The index is constructed as follows:
-
- 9 bits - to represent 360 degrees of longitude (-180 to 179)
- 8 bits - to represent 180 degrees of latitude (-90 to 89)
-
- Each 1 degree by 1 degree tile is further broken down into an 8x8
- grid. So we also need:
-
- 3 bits - to represent x (0 to 7)
- 3 bits - to represent y (0 to 7) */
-long int fgBucketGenIndex(struct fgBUCKET *p) {
- long index = 0;
-
- index = ((p->lon + 180) << 14) + ((p->lat + 90) << 6) + (p->y << 3) + p->x;
- /* printf(" generated index = %ld\n", index); */
-
- return(index);
-}
-
-
-/* Parse a unique scenery tile index and find the lon, lat, x, and y */
-void fgBucketParseIndex(long int index, struct fgBUCKET *p) {
- p->lon = index >> 14;
- index -= p->lon << 14;
- p->lon -= 180;
-
- p->lat = index >> 6;
- index -= p->lat << 6;
- p->lat -= 90;
-
- p->y = index >> 3;
- index -= p->y << 3;
-
- p->x = index;
-}
-
-
-/* Build a path name from an tile index */
-void fgBucketGenBasePath(struct fgBUCKET *p, char *path) {
- long int index;
- int top_lon, top_lat, main_lon, main_lat;
- char hem, pole;
-
- index = fgBucketGenIndex(p);
-
- path[0] = '\0';
-
- top_lon = p->lon / 10;
- main_lon = p->lon;
- if ( (p->lon < 0) && (top_lon * 10 != p->lon) ) {
- top_lon -= 1;
- }
- top_lon *= 10;
- if ( top_lon >= 0 ) {
- hem = 'e';
- } else {
- hem = 'w';
- top_lon *= -1;
- }
- if ( main_lon < 0 ) {
- main_lon *= -1;
- }
-
- top_lat = p->lat / 10;
- main_lat = p->lat;
- if ( (p->lat < 0) && (top_lat * 10 != p->lat) ) {
- top_lat -= 1;
- }
- top_lat *= 10;
- if ( top_lat >= 0 ) {
- pole = 'n';
- } else {
- pole = 's';
- top_lat *= -1;
- }
- if ( main_lat < 0 ) {
- main_lat *= -1;
- }
-
- sprintf(path, "%c%03d%c%03d/%c%03d%c%03d",
- hem, top_lon, pole, top_lat,
- hem, main_lon, pole, main_lat);
-}
-
-
-/* offset an bucket struct by the specified amounts in the X & Y direction */
-void fgBucketOffset(struct fgBUCKET *in, struct fgBUCKET *out, int x, int y) {
- int diff, temp;
- int dist_lat;
-
- out->lon = in->lon;
- out->lat = in->lat;
- out->x = in->x;
- out->y = in->y;
-
- /* do X direction */
- diff = out->x + x;
- /* printf(" reducing x (%d)\n", diff); */
- if ( diff >= 0 ) {
- temp = diff / 8;
- } else if ( diff < -7 ) {
- temp = (diff + 1) / 8 - 1;
- } else {
- temp = diff / 8 - 1;
- }
- out->x = ((diff % 8) + 8) % 8;
- out->lon = ( (out->lon + 180 + 360 + temp) % 360 ) - 180;
-
- /* do Y direction */
- diff = out->y + y;
- /* printf(" reducing x (%d)\n", diff); */
- if ( diff >= 0 ) {
- temp = diff / 8;
- } else if ( diff < -7 ) {
- temp = (diff + 1) / 8 - 1;
- } else {
- temp = diff / 8 - 1;
- }
- out->y = ((diff % 8) + 8) % 8;
- out->lat = out->lat + temp;
-
- if ( out->lat >= 90 ) {
- dist_lat = out->lat - 90;
- /* printf(" +lat = %d +y = %d\n", dist_lat, out->y); */
-
- out->lat = 90 - (dist_lat + 1);
- out->lon = ( (out->lon + 180 + 180) % 360 ) - 180;
- out->y = 7 - out->y;
- }
-
- if ( out->lat < -90 ) {
- dist_lat = -90 - out->lat;
- /* printf(" +lat = %d +y = %d\n", dist_lat, out->y); */
-
- out->lat = -90 + (dist_lat - 1);
- out->lon = ( (out->lon + 180 + 180) % 360 ) - 180;
- out->y = 7 - out->y;
- }
-}
-
-
-/* Given a lat/lon, find the "bucket" or tile that it falls within */
-void fgBucketFind(double lon, double lat, struct fgBUCKET *p) {
- double diff;
-
- diff = lon - (double)(int)lon;
- /* printf("diff = %.2f\n", diff); */
- if ( (lon >= 0) || (fabs(diff) < FG_EPSILON) ) {
- p->lon = (int)lon;
- } else {
- p->lon = (int)lon - 1;
- }
- /* printf(" p->lon = %d\n", p->lon); */
-
- diff = lat - (double)(int)lat;
- /* printf("diff = %.2f\n", diff); */
- if ( (lat >= 0) || (fabs(diff) < FG_EPSILON) ) {
- p->lat = (int)lat;
- } else {
- p->lat = (int)lat - 1;
- }
- /* printf(" p->lat = %d\n", p->lat); */
-
- p->x = (int)((lon - p->lon) * 8);
- p->y = (int)((lat - p->lat) * 8);
- /* printf( "Bucket = lon,lat = %d,%d x,y index = %d,%d\n",
- p->lon, p->lat, p->x, p->y); */
-}
-
-
-/* Given a lat/lon, fill in the local tile index array */
-void fgBucketGenIdxArray(struct fgBUCKET *p1, struct fgBUCKET *tiles,
- int width, int height) {
- struct fgBUCKET *p2;
- int dw, dh, i, j;
-
- dh = height / 2;
- dw = width / 2;
- for ( j = 0; j < height; j++ ) {
- for ( i = 0; i < width; i++ ) {
- fgBucketOffset(p1, &tiles[(j*width)+i], i - dw, j - dh);
- p2 = &tiles[(j*width)+i];
- /* printf( " bucket = %d %d %d %d index = %ld\n",
- p2->lon, p2->lat, p2->x, p2->y,
- fgBucketGenIndex(&tiles[(j*width)+i])); */
- }
- }
-}
-
-
-/* sample main for testing
-int main() {
- struct fgBUCKET p1;
- long int tile[49];
- char path[256];
- double lon, lat;
- int i, j;
-
- p1.lon = 180;
- p1.lat = 90;
- p1.x = 7;
- p1.y = 7;
-
- printf("Max index = %ld\n", gen_index(&p1));
-
- lon = -50.0;
- lat = -50.0;
- find_bucket(lon, lat, &p1);
- gen_idx_array(&p1, tile, 7, 7);
- for ( j = 0; j < 7; j++ ) {
- for ( i = 0; i < 7; i++ ) {
- gen_path(tile[(j*7)+i], path);
- printf(" path = %s\n", path);
- }
- }
-
- lon = 50.0;
- lat = 50.0;
- find_bucket(lon, lat, &p1);
- gen_idx_array(&p1, tile, 7, 7);
- for ( j = 0; j < 7; j++ ) {
- for ( i = 0; i < 7; i++ ) {
- gen_path(tile[(j*7)+i], path);
- printf(" path = %s\n", path);
- }
- }
-
- return(1);
-} */
-
-
-/* $Log$
-/* Revision 1.6 1998/02/09 15:07:51 curt
-/* Minor tweaks.
-/*
- * Revision 1.5 1998/01/29 00:51:38 curt
- * First pass at tile cache, dynamic tile loading and tile unloading now works.
- *
- * Revision 1.4 1998/01/27 03:26:41 curt
- * Playing with new fgPrintf command.
- *
- * Revision 1.3 1998/01/27 00:48:01 curt
- * Incorporated Paul Bleisch's <bleisch@chromatic.com> new debug message
- * system and commandline/config file processing code.
- *
- * Revision 1.2 1998/01/24 00:03:28 curt
- * Initial revision.
- *
- * Revision 1.1 1998/01/23 20:06:51 curt
- * tileutils.* renamed to bucketutils.*
- *
- * Revision 1.6 1998/01/19 19:27:18 curt
- * Merged in make system changes from Bob Kuehne <rpk@sgi.com>
- * This should simplify things tremendously.
- *
- * Revision 1.5 1998/01/14 02:19:04 curt
- * Makde offset_bucket visible to outside.
- *
- * Revision 1.4 1998/01/13 00:23:12 curt
- * Initial changes to support loading and management of scenery tiles. Note,
- * there's still a fair amount of work left to be done.
- *
- * Revision 1.3 1998/01/10 00:01:47 curt
- * Misc api changes and tweaks.
- *
- * Revision 1.2 1998/01/08 02:22:28 curt
- * Continue working on basic features.
- *
- * Revision 1.1 1998/01/07 23:50:52 curt
- * "area" renamed to "tile"
- *
- * Revision 1.1 1998/01/07 23:23:40 curt
- * Initial revision.
- *
- * */
-
-
+++ /dev/null
-/**************************************************************************
- * bucketutils.h -- support routines to handle fgBUCKET operations
- *
- * Written by Curtis Olson, started January 1998.
- *
- * Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of the
- * License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- *
- * $Id$
- * (Log is kept at end of this file)
- **************************************************************************/
-
-
-#ifndef _BUCKETUTILS_H
-#define _BUCKETUTILS_H
-
-
-struct fgBUCKET {
- int lon; /* longitude (-180 to 179) */
- int lat; /* latitude (-90 to 89) */
- int x; /* x (0 to 7) */
- int y; /* y (0 to 7) */
-};
-
-
-/* Generate the unique scenery tile index containing the specified
- lon/lat parameters.
-
- The index is constructed as follows:
-
- 9 bits - to represent 360 degrees of longitude (-180 to 179)
- 8 bits - to represent 180 degrees of latitude (-90 to 89)
-
- Each 1 degree by 1 degree tile is further broken down into an 8x8
- grid. So we also need:
-
- 3 bits - to represent x (0 to 7)
- 3 bits - to represent y (0 to 7) */
-long int fgBucketGenIndex(struct fgBUCKET *p);
-
-
-/* Parse a unique scenery tile index and find the lon, lat, x, and y */
-void fgBucketParseIndex(long int index, struct fgBUCKET *p);
-
-
-/* Build a path name from an tile index */
-void fgBucketGenBasePath(struct fgBUCKET *p, char *path);
-
-
-/* offset an bucket struct by the specified amounts in the X & Y direction */
-void fgBucketOffset(struct fgBUCKET *in, struct fgBUCKET *out, int x, int y);
-
-
-/* Given a lat/lon, find the "bucket" or tile that it falls within */
-void fgBucketFind(double lon, double lat, struct fgBUCKET *p);
-
-
-/* Given a lat/lon, fill in the local tile index array */
-void fgBucketGenIdxArray(struct fgBUCKET *p1, struct fgBUCKET *tiles,
- int width, int height);
-
-
-#endif /* _BUCKETUTILS_H */
-
-
-/* $Log$
-/* Revision 1.2 1998/01/24 00:03:28 curt
-/* Initial revision.
-/*
- * Revision 1.1 1998/01/23 20:06:52 curt
- * tileutils.* renamed to bucketutils.*
- *
- * Revision 1.6 1998/01/22 02:59:42 curt
- * Changed #ifdef FILE_H to #ifdef _FILE_H
- *
- * Revision 1.5 1998/01/14 02:19:05 curt
- * Makde offset_bucket visible to outside.
- *
- * Revision 1.4 1998/01/13 00:23:12 curt
- * Initial changes to support loading and management of scenery tiles. Note,
- * there's still a fair amount of work left to be done.
- *
- * Revision 1.3 1998/01/10 00:01:48 curt
- * Misc api changes and tweaks.
- *
- * Revision 1.2 1998/01/08 02:22:28 curt
- * Continue working on basic features.
- *
- * Revision 1.1 1998/01/07 23:50:52 curt
- * "area" renamed to "tile"
- *
- * Revision 1.1 1998/01/07 23:23:40 curt
- * Initial revision.
- *
- * */
-
-
+++ /dev/null
-/**************************************************************************
- * common.c -- common utilities and support routines for the parser
- *
- * Written by Curtis Olson, started May 1997.
- *
- * Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of the
- * License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- *
- * $Id$
- * (Log is kept at end of this file)
- **************************************************************************/
-
-
-#ifdef WIN32
-#include <string.h>
-#endif
-
-#include <Scenery/common.h>
-
-
-/* strip the enclosing quotes from a string, works within the current
- string and thus is destructive. "hello" ==> hello */
-char *strip_quotes(char *s) {
- int len;
-
- /* strip first character */
- s++;
-
- /* toast last character */
- len = strlen(s);
- s[len-1] = '\0';
-
- return(s);
-}
-
-
-/* $Log$
-/* Revision 1.4 1998/01/19 19:27:14 curt
-/* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
-/* This should simplify things tremendously.
-/*
- * Revision 1.3 1998/01/06 01:20:23 curt
- * Tweaks to help building with MSVC++
- *
- * Revision 1.2 1997/05/23 15:40:41 curt
- * Added GNU copyright headers.
- *
- * Revision 1.1 1997/05/16 16:07:03 curt
- * Initial revision.
- *
- */
+++ /dev/null
-/**************************************************************************
- * common.h -- common utilities and support routines for the parser
- *
- * Written by Curtis Olson, started May 1997.
- *
- * Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of the
- * License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- *
- * $Id$
- * (Log is kept at end of this file)
- **************************************************************************/
-
-
-#ifndef _COMMON_H
-#define _COMMON_H
-
-
-/* Maximum length for an identifier */
-#define MAX_IDENT_LEN 33 /* 32 + 1 for string terminator */
-
-/* strip the enclosing quotes from a string, works within the current
- string and thus is destructive. */
-char *strip_quotes(char *s);
-
-
-#endif /* _COMMON_H */
-
-
-/* $Log$
-/* Revision 1.4 1998/01/22 02:59:40 curt
-/* Changed #ifdef FILE_H to #ifdef _FILE_H
-/*
- * Revision 1.3 1997/07/23 21:52:24 curt
- * Put comments around the text after an #endif for increased portability.
- *
- * Revision 1.2 1997/05/23 15:40:41 curt
- * Added GNU copyright headers.
- *
- * Revision 1.1 1997/05/16 16:07:04 curt
- * Initial revision.
- *
- */
path[0] = '\0';
strcat(path, g->root_dir);
strcat(path, "/Textures/");
- strcat(path, "forest.rgb");
+ strcat(path, "desert.rgb");
if ( (texbuf = read_rgb_texture(path, &width, &height)) == NULL ) {
fgPrintf( FG_GENERAL, FG_EXIT, "Error in loading textures!\n" );
/* $Log$
-/* Revision 1.38 1998/04/03 22:11:37 curt
-/* Converting to Gnu autoconf system.
+/* Revision 1.39 1998/04/08 23:30:07 curt
+/* Adopted Gnu automake/autoconf system.
/*
+ * Revision 1.38 1998/04/03 22:11:37 curt
+ * Converting to Gnu autoconf system.
+ *
* Revision 1.37 1998/03/23 21:23:05 curt
* Debugging output tweaks.
*
#include <Include/general.h>
#include <Main/fg_debug.h>
#include <Main/views.h>
-#include <Scenery/bucketutils.h>
+#include <Scenery/Bucket/bucketutils.h>
#include <Scenery/obj.h>
#include <Scenery/tilecache.h>
/* $Log$
-/* Revision 1.8 1998/04/03 22:11:38 curt
-/* Converting to Gnu autoconf system.
+/* Revision 1.9 1998/04/08 23:30:07 curt
+/* Adopted Gnu automake/autoconf system.
/*
+ * Revision 1.8 1998/04/03 22:11:38 curt
+ * Converting to Gnu autoconf system.
+ *
* Revision 1.7 1998/02/01 03:39:55 curt
* Minor tweaks.
*
#include <GL/glut.h>
#include <XGL/xgl.h>
-#include <Scenery/bucketutils.h>
+#include <Scenery/Bucket/bucketutils.h>
#include <Include/fg_types.h>
/* For best results ... i.e. to avoid tile load problems and blank areas
/* $Log$
-/* Revision 1.7 1998/04/03 22:11:38 curt
-/* Converting to Gnu autoconf system.
+/* Revision 1.8 1998/04/08 23:30:08 curt
+/* Adopted Gnu automake/autoconf system.
/*
+ * Revision 1.7 1998/04/03 22:11:38 curt
+ * Converting to Gnu autoconf system.
+ *
* Revision 1.6 1998/02/18 15:07:10 curt
* Tweaks to build with SGI OpenGL (and therefor hopefully other accelerated
* drivers will work.)
#include <XGL/xgl.h>
#include <Scenery/scenery.h>
-#include <Scenery/bucketutils.h>
+#include <Scenery/Bucket/bucketutils.h>
#include <Scenery/obj.h>
#include <Scenery/tilecache.h>
/* $Log$
-/* Revision 1.22 1998/04/03 22:11:38 curt
-/* Converting to Gnu autoconf system.
+/* Revision 1.23 1998/04/08 23:30:08 curt
+/* Adopted Gnu automake/autoconf system.
/*
+ * Revision 1.22 1998/04/03 22:11:38 curt
+ * Converting to Gnu autoconf system.
+ *
* Revision 1.21 1998/03/23 21:23:05 curt
* Debugging output tweaks.
*