}
/** Get 3D cloud density */
- virtual double get_3dCloudDensity() const;
+ double get_3dCloudDensity() const;
/** Set 3D cloud density
* @param density 3D cloud density
*/
- virtual void set_3dCloudDensity(double density);
+ void set_3dCloudDensity(double density);
/** Get 3D cloud visibility range*/
- virtual float get_3dCloudVisRange() const;
+ float get_3dCloudVisRange() const;
/** Set 3D cloud visibility range
* @param density 3D cloud visibility range
*/
- virtual void set_3dCloudVisRange(float vis);
+ void set_3dCloudVisRange(float vis);
/** Get 3D cloud impostor distance*/
- virtual float get_3dCloudImpostorDistance() const;
+ float get_3dCloudImpostorDistance() const;
/** Set 3D cloud impostor distance
* @param density 3D cloud impostor distance
*/
- virtual void set_3dCloudImpostorDistance(float vis);
+ void set_3dCloudImpostorDistance(float vis);
/** Get 3D cloud LoD1 Range*/
- virtual float get_3dCloudLoD1Range() const;
+ float get_3dCloudLoD1Range() const;
/** Set 3D cloud LoD1 Range
* @param vis LoD1 Range
*/
- virtual void set_3dCloudLoD1Range(float vis);
+ void set_3dCloudLoD1Range(float vis);
/** Get 3D cloud LoD2 Range*/
- virtual float get_3dCloudLoD2Range() const;
+ float get_3dCloudLoD2Range() const;
/** Set 3D cloud LoD2 Range
* @param vis LoD2 Range
*/
- virtual void set_3dCloudLoD2Range(float vis);
+ void set_3dCloudLoD2Range(float vis);
/** Get 3D cloud impostor usage */
- virtual bool get_3dCloudUseImpostors() const;
+ bool get_3dCloudUseImpostors() const;
/** Set 3D cloud impostor usage
* @param wrap whether use impostors for 3D clouds
*/
- virtual void set_3dCloudUseImpostors(bool imp);
+ void set_3dCloudUseImpostors(bool imp);
/** Get 3D cloud wrapping */
- virtual bool get_3dCloudWrap() const;
+ bool get_3dCloudWrap() const;
/** Set 3D cloud wrapping
* @param wrap whether to wrap 3D clouds
*/
- virtual void set_3dCloudWrap(bool wrap);
+ void set_3dCloudWrap(bool wrap);
/** Get minimum sky visibility */
- virtual float get_minimum_sky_visibility() const;
+ float get_minimum_sky_visibility() const;
/** Set minimum sky visibility */
- virtual void set_minimum_sky_visibility( float value );
+ void set_minimum_sky_visibility( float value );
};
#endif // _SG_SKY_HXX