#include <simgear/scene/model/location.hxx>
-#include "model.hxx"
-
#include "placement.hxx"
SG_USING_STD(vector);
{
}
-#if 0
-void
-FGModelPlacement::init( const string &fg_root,
- const string &path,
- SGPropertyNode *prop_root,
- double sim_time_sec, int dummy )
-{
- ssgBranch * model = fgLoad3DModel( fg_root, path, prop_root, sim_time_sec );
- if (model != 0)
- _position->addKid(model);
- _selector->addKid(_position);
- _selector->clrTraversalMaskBits(SSGTRAV_HOT);
-}
-#endif
-
void
FGModelPlacement::init( ssgBranch * model )
{