_Tacan = fgGetNode(tacan_source, true);
_font_node = _Instrument->getNode("font", true);
- _font_node->addChangeListener(this, true);
#define INITFONT(p, val, type) if (!_font_node->hasValue(p)) _font_node->set##type##Value(p, val)
INITFONT("name", DEFAULT_FONT, String);
INITFONT("color/blue", 0, Float);
INITFONT("color/alpha", 1, Float);
#undef INITFONT
+
+ _font_node->addChangeListener(this, true);
}