/* Initialize the Tile Manager subsystem */
void fgTileMgrInit( void ) {
printf("Initializing Tile Manager subsystem.\n");
+
fgTileCacheInit();
}
+/* load a tile */
+void fgTileMgrLoadTile( struct fgBUCKET *p, int *index) {
+ printf("Updating for bucket %d %d %d %d\n",
+ p->lon, p->lat, p->x, p->y);
+
+ *index = fgTileCacheNextAvail();
+ printf("Selected cache index of %d\n", *index);
+
+ fgTileCacheEntryFillIn(*index, p);
+}
+
+
/* given the current lon/lat, fill in the array of local chunks. If
* the chunk isn't already in the cache, then read it from disk. */
void fgTileMgrUpdate( void ) {
struct fgBUCKET p1, p2;
static struct fgBUCKET p_last = {-1000, 0, 0, 0};
int i, j, dw, dh;
- int index;
f = ¤t_aircraft.flight;
fgBucketFind(FG_Longitude * RAD_TO_DEG, FG_Latitude * RAD_TO_DEG, &p1);
+ dw = FG_LOCAL_X / 2;
+ dh = FG_LOCAL_Y / 2;
if ( (p1.lon == p_last.lon) && (p1.lat == p_last.lat) &&
(p1.x == p_last.x) && (p1.y == p_last.y) ) {
/* same bucket as last time */
printf("Same bucket as last time\n");
- return;
- }
+ } else if ( p_last.lon == -1000 ) {
+ /* First time through, initialize the system and load all
+ * relavant tiles */
- if ( p_last.lon == -1000 ) {
printf("First time through ... \n");
printf("Updating Tile list for %d,%d %d,%d\n",
p1.lon, p1.lat, p1.x, p1.y);
fgTileCacheInit();
/* build the local area list and update cache */
- dw = FG_LOCAL_X / 2;
- dh = FG_LOCAL_Y / 2;
-
for ( j = 0; j < FG_LOCAL_Y; j++ ) {
for ( i = 0; i < FG_LOCAL_X; i++ ) {
fgBucketOffset(&p1, &p2, i - dw, j - dh);
- printf("Updating for bucket %d %d %d %d\n",
- p2.lon, p2.lat, p2.x, p2.y);
-
- index = fgTileCacheNextAvail();
- printf("Selected cache index of %d\n", index);
-
- tiles[(j*FG_LOCAL_Y) + i] = index;
- fgTileCacheEntryFillIn(index, &p2);
+ fgTileMgrLoadTile(&p2, &tiles[(j*FG_LOCAL_Y) + i]);
}
}
+ } else {
+ /* We've moved to a new bucket, we need to scroll our
+ * structures, and load in the new tiles */
+
+ /* CURRENTLY THIS ASSUMES WE CAN ONLY MOVE TO ADJACENT TILES.
+ AT ULTRA HIGH SPEEDS THIS ASSUMPTION MAY NOT BE VALID IF
+ THE AIRCRAFT CAN SKIP A TILE IN A SINGLE ITERATION. */
+
+ if ( (p1.lon > p_last.lon) || (p1.x > p_last.x) ) {
+ for ( j = 0; j < FG_LOCAL_Y; j++ ) {
+ /* scrolling East */
+ for ( i = 0; i < FG_LOCAL_X - 1; i++ ) {
+ tiles[(j*FG_LOCAL_Y) + i] = tiles[(j*FG_LOCAL_Y) + i + 1];
+ }
+ /* load in new column */
+ fgBucketOffset(&p_last, &p2, dw + 1, j - dh);
+ fgTileMgrLoadTile(&p2, &tiles[(j*FG_LOCAL_Y) + FG_LOCAL_X - 1]);
+ }
+ } else if ( (p1.lon < p_last.lon) || (p1.x < p_last.x) ) {
+ for ( j = 0; j < FG_LOCAL_Y; j++ ) {
+ /* scrolling West */
+ for ( i = FG_LOCAL_X - 1; i > 0; i-- ) {
+ tiles[(j*FG_LOCAL_Y) + i] = tiles[(j*FG_LOCAL_Y) + i - 1];
+ }
+ /* load in new column */
+ fgBucketOffset(&p_last, &p2, -dw - 1, j - dh);
+ fgTileMgrLoadTile(&p2, &tiles[(j*FG_LOCAL_Y) + 0]);
+ }
+ }
+
+ if ( (p1.lat > p_last.lat) || (p1.y > p_last.y) ) {
+ for ( i = 0; i < FG_LOCAL_X; i++ ) {
+ /* scrolling North */
+ for ( j = 0; j < FG_LOCAL_Y - 1; j++ ) {
+ tiles[(j * FG_LOCAL_Y) + i] =
+ tiles[((j+1) * FG_LOCAL_Y) + i];
+ }
+ /* load in new column */
+ fgBucketOffset(&p_last, &p2, i - dw, dh + 1);
+ fgTileMgrLoadTile(&p2,
+ &tiles[((FG_LOCAL_Y-1)*FG_LOCAL_Y) + i]);
+ }
+ } else if ( (p1.lat < p_last.lat) || (p1.y < p_last.y) ) {
+ for ( i = 0; i < FG_LOCAL_X; i++ ) {
+ /* scrolling South */
+ for ( j = FG_LOCAL_Y - 1; j > 0; j-- ) {
+ tiles[(j * FG_LOCAL_Y) + i] =
+ tiles[((j-1) * FG_LOCAL_Y) + i];
+ }
+ /* load in new column */
+ fgBucketOffset(&p_last, &p2, i - dw, -dh - 1);
+ fgTileMgrLoadTile(&p2, &tiles[0 + i]);
+ }
+ }
}
+ p_last.lon = p1.lon;
+ p_last.lat = p1.lat;
+ p_last.x = p1.x;
+ p_last.y = p1.y;
}
-/* Render the local tiles --- hack, hack, hack */
+/* Render the local tiles */
void fgTileMgrRender( void ) {
static GLfloat terrain_color[4] = { 0.6, 0.8, 0.4, 1.0 };
static GLfloat terrain_ambient[4];
/* $Log$
-/* Revision 1.6 1998/01/24 00:03:30 curt
-/* Initial revision.
+/* Revision 1.7 1998/01/26 15:55:25 curt
+/* Progressing on building dynamic scenery system.
/*
+ * Revision 1.6 1998/01/24 00:03:30 curt
+ * Initial revision.
+ *
* Revision 1.5 1998/01/19 19:27:18 curt
* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
* This should simplify things tremendously.