OBJECT,
OBJECT_SHARED,
OBJECT_STATIC,
- OBJECT_TAXI_SIGN,
+ OBJECT_SIGN,
OBJECT_RUNWAY_SIGN
} object_type;
} else if ( token == "OBJECT_SHARED" ) {
objects.push_back(new Object(OBJECT_SHARED, token, tile_path, in));
- } else if ( token == "OBJECT_TAXI_SIGN" ) {
- objects.push_back(new Object(OBJECT_TAXI_SIGN, token, tile_path, in));
+ } else if ( token == "OBJECT_SIGN" ) {
+ objects.push_back(new Object(OBJECT_SIGN, token, tile_path, in));
} else if ( token == "OBJECT_RUNWAY_SIGN" ) {
objects.push_back(new Object(OBJECT_RUNWAY_SIGN, token, tile_path, in));
FGTileMgr::model_ready( dm );
- } else if (obj->type == OBJECT_TAXI_SIGN || obj->type == OBJECT_RUNWAY_SIGN) {
+ } else if (obj->type == OBJECT_SIGN || obj->type == OBJECT_RUNWAY_SIGN) {
ssgBranch *(*make_sign)(SGMaterialLib *, const string, const string);
- make_sign = obj->type == OBJECT_TAXI_SIGN ? sgMakeTaxiSign : sgMakeRunwaySign;
+ make_sign = obj->type == OBJECT_SIGN ? sgMakeSign : sgMakeRunwaySign;
// load the object itself
SGPath custom_path = obj->path;