tile_cache[i].center.x(), tile_cache[i].center.y(),
tile_cache[i].center.z());
- delta = tile_cache[i].center - v->abs_view_pos;
+ delta.setx( fabs(tile_cache[i].center.x() - v->abs_view_pos.x() ) );
+ delta.sety( fabs(tile_cache[i].center.y() - v->abs_view_pos.y() ) );
+ delta.setz( fabs(tile_cache[i].center.z() - v->abs_view_pos.z() ) );
max = delta.x(); med = delta.y(); min = delta.z();
if ( max < med ) {
// $Log$
+// Revision 1.18 1998/10/16 18:12:28 curt
+// Fixed a bug in the conversion to Point3D.
+//
// Revision 1.17 1998/10/16 00:55:48 curt
// Converted to Point3D class.
//