}
+/* fix the cw list and append to ccw_list */
+void fix_cw_list(int *list, int list_ptr) {
+ int i, j, len;
+
+ if ( list_ptr < 3 ) {
+ printf("List is empty ... skipping\n");
+ return;
+ }
+
+ printf("Fixing cw list, size = %d\n", list_ptr);
+
+ i = 0;
+ while ( i < list_ptr ) {
+ /* do next strip */
+
+ /* find length */
+ len = 0;
+ /* scan rest of strip (until -1) */
+ while ( ((i+len) < list_ptr) && (list[i+len] != -1) ) {
+ // printf("len = %d item = %d\n", len, list[i+len] );
+ len++;
+ }
+ // printf(" Final length = %d\n", len);
+
+ if ( (len % 2) != 0 ) {
+ /* if length is odd, just reverse order of nodes to reverse
+ winding */
+ if ( ccw_list_ptr ) {
+ list_add(ccw_list, &ccw_list_ptr, -1);
+ }
+ for ( j = i + len - 1; j >= i; j-- ) {
+ // printf(" odd -> item = %d\n", list[j] );
+ list_add(ccw_list, &ccw_list_ptr, list[j]);
+ }
+ } else {
+ /* if length is even, reverse order of (n-1) nodes to
+ reverse winding, and create an orphan triangle for the
+ last "nth" node */
+ if ( ccw_list_ptr ) {
+ list_add(ccw_list, &ccw_list_ptr, -1);
+ }
+ for ( j = i + len - 2; j >= i; j-- ) {
+ // printf(" even -> item = %d\n", list[j] );
+ list_add(ccw_list, &ccw_list_ptr, list[j]);
+ }
+
+ // printf(" even bonus -> item = %d\n", list[i + len - 1] );
+ // printf(" even bonus -> item = %d\n", list[i + len - 2] );
+ // printf(" even bonus -> item = %d\n", list[i + len - 3] );
+ list_add(ccw_list, &ccw_list_ptr, -1);
+ list_add(ccw_list, &ccw_list_ptr, list[i + len - 3]);
+ list_add(ccw_list, &ccw_list_ptr, list[i + len - 2]);
+ list_add(ccw_list, &ccw_list_ptr, list[i + len - 1]);
+ }
+
+ i += len + 1;
+ }
+}
+
+
+// Calculate distance between (0,0,0) and the specified point
+static double calc_dist(double x, double y, double z) {
+ return ( sqrt(x*x + y*y + z*z) );
+}
+
+
+void dump_global_bounds( void ) {
+ double dist, radius;
+ int i;
+
+ radius = 0.0;
+
+ fprintf(out, "\n");
+
+ for ( i = 1; i < ncount; i++ ) {
+
+ dist = calc_dist(nodes[i][0] - refx, nodes[i][1] - refy,
+ nodes[i][2] - refz);
+ // printf("node = %.2f %.2f %.2f dist = %.2f\n",
+ // nodes[i][0], nodes[i][1], nodes[i][2],
+ // dist);
+
+ if ( dist > radius ) {
+ radius = dist;
+ }
+
+ }
+
+ fprintf(out, "gb %.4f %.4f %.4f %.2f\n", refx, refy, refz, radius);
+}
+
+
/* dump nodes */
void dump_nodes( void ) {
int i;
fprintf(out, "\n");
- for ( i = 1; i <= ncount; i++ ) {
- fprintf(out, "v %.4lf %.4lf %.4lf\n",
+ for ( i = 1; i < ncount; i++ ) {
+ fprintf(out, "v %.4f %.4f %.4f\n",
nodes[i][0] - refx, nodes[i][1] - refy, nodes[i][2] - refz);
}
}
int i;
fprintf(out, "\n");
- for ( i = 1; i <= vncount; i++ ) {
- fprintf(out, "vn %.4lf %.4lf %.4lf\n",
+ for ( i = 1; i < vncount; i++ ) {
+ fprintf(out, "vn %.4f %.4f %.4f\n",
normals[i][0], normals[i][1], normals[i][2]);
}
}
int i;
fprintf(out, "\n");
- for ( i = 1; i <= fcount; i++ ) {
+ for ( i = 1; i < fcount; i++ ) {
fprintf(out, "f %d %d %d\n",
faces[i][0], faces[i][1], faces[i][2]);
}
while ( i < list_ptr ) {
/* do next strip */
+ if ( (i % 2) == 0 ) {
+ fprintf(out, "\nusemtl desert1\n");
+ } else {
+ fprintf(out, "\nusemtl desert2\n");
+ }
+
/* dump header */
fprintf(out, "t %d %d %d\n", list[i], list[i+1], list[i+2]);
/* printf("t %d %d %d\n", list[i], list[i+1], list[i+2]); */
/* I start counting at one because that is how the triangle
program refers to nodes and normals */
first = 1;
- ncount = 0;
- vncount = 0;
- fcount = 0;
+ ncount = 1;
+ vncount = 1;
+ fcount = 1;
printf("Reading file: %s\n", infile);
refy = (ymin + ymax) / 2.0;
refz = (zmin + zmax) / 2.0;
- fprintf(out, "\n");
- fprintf(out, "ref %.2f %.2f %.2f\n", refx, refy, refz);
+ /* convert the cw_list to ccw add append to ccw_list */
+ fix_cw_list(cw_list, cw_list_ptr);
+ dump_global_bounds();
dump_nodes();
dump_normals();
- dump_faces();
+ if ( fcount > 1 ) {
+ dump_faces();
+ }
- fprintf(out, "winding ccw\n");
dump_list(ccw_list, ccw_list_ptr);
- fprintf(out, "winding cw\n");
- dump_list(cw_list, cw_list_ptr);
-
fclose(in);
fclose(out);
}
/* $Log$
-/* Revision 1.12 1998/05/16 13:11:26 curt
-/* Fixed an off by one error in node, normal, and face counters.
+/* Revision 1.13 1998/05/20 20:55:19 curt
+/* Fixed arbitrary polygon winding problem here so all tristrips are passed
+/* to runtime simulator with a consistant counter clockwise winding.
/*
+ * Revision 1.12 1998/05/16 13:11:26 curt
+ * Fixed an off by one error in node, normal, and face counters.
+ *
* Revision 1.11 1998/04/27 15:59:24 curt
* Fixed an off by one error.
*