that don't have all the latest opengl extensions.
#include "fg_commands.hxx"
+#ifdef FG_EXPERIMENTAL_POINT_LIGHTING
#ifdef WIN32
typedef void (APIENTRY * PFNGLPOINTPARAMETERFEXTPROC)(GLenum pname,
GLfloat param);
OpenGLFuncExt glPointParameterfEXT = 0;
OpenGLFuncExtv glPointParameterfvEXT = 0;
#endif
+#endif
float default_attenuation[3] = {1.0, 0.0, 0.0};
//Required for using GL_extensions