void sgReadChar ( gzFile fd, char *var )
{
- if ( gzread ( fd, var, sizeof(char) ) > 0 ) return ;
+ if ( gzread ( fd, var, sizeof(char) ) == sizeof(char) ) return ;
read_error = true ;
}
void sgWriteChar ( gzFile fd, const char var )
{
- if ( gzwrite ( fd, (void *)(&var), sizeof(char) ) > 0 ) return ;
+ if ( gzwrite ( fd, (void *)(&var), sizeof(char) ) == sizeof(char) ) return ;
write_error = true ;
}
void sgReadFloat ( gzFile fd, float *var )
{
- if ( gzread ( fd, var, sizeof(float) ) > 0 ) return ;
+ if ( gzread ( fd, var, sizeof(float) ) == sizeof(float) ) return ;
read_error = true ;
}
void sgWriteFloat ( gzFile fd, const float var )
{
- if ( gzwrite ( fd, (void *)(&var), sizeof(float) ) > 0 ) return ;
+ if ( gzwrite ( fd, (void *)(&var), sizeof(float) ) == sizeof(float) )
+ return ;
write_error = true ;
}
void sgReadDouble ( gzFile fd, double *var )
{
- if ( gzread ( fd, var, sizeof(double) ) > 0 ) return ;
+ if ( gzread ( fd, var, sizeof(double) ) == sizeof(double) ) return ;
read_error = true ;
}
void sgWriteDouble ( gzFile fd, const double var )
{
- if ( gzwrite ( fd, (void *)(&var), sizeof(double) ) > 0 ) return ;
+ if ( gzwrite ( fd, (void *)(&var), sizeof(double) ) == sizeof(double) )
+ return ;
write_error = true ;
}
void sgReadUInt ( gzFile fd, unsigned int *var )
{
- if ( gzread ( fd, var, sizeof(unsigned int) ) > 0 ) return ;
+ if ( gzread ( fd, var, sizeof(unsigned int) ) == sizeof(unsigned int) )
+ return ;
read_error = true ;
}
void sgWriteUInt ( gzFile fd, const unsigned int var )
{
- if ( gzwrite ( fd, (void *)(&var), sizeof(unsigned int) ) > 0 ) return ;
+ if ( gzwrite ( fd, (void *)(&var), sizeof(unsigned int) )
+ == sizeof(unsigned int) )
+ return ;
write_error = true ;
}
void sgReadInt ( gzFile fd, int *var )
{
- if ( gzread ( fd, var, sizeof(int) ) > 0 ) return ;
+ if ( gzread ( fd, var, sizeof(int) ) == sizeof(int) ) return ;
read_error = true ;
}
void sgWriteInt ( gzFile fd, const int var )
{
- if ( gzwrite ( fd, (void *)(&var), sizeof(int) ) > 0 ) return ;
+ if ( gzwrite ( fd, (void *)(&var), sizeof(int) ) == sizeof(int) ) return ;
write_error = true ;
}
void sgReadLong ( gzFile fd, long int *var )
{
- if ( gzread ( fd, var, sizeof(long int) ) > 0 ) return ;
+ if ( gzread ( fd, var, sizeof(long int) ) == sizeof(long int) ) return ;
read_error = true ;
}
void sgWriteLong ( gzFile fd, const long int var )
{
- if ( gzwrite ( fd, (void *)(&var), sizeof(long int) ) > 0 ) return ;
+ if ( gzwrite ( fd, (void *)(&var), sizeof(long int) ) == sizeof(long int) )
+ return ;
write_error = true ;
}
void sgReadUShort ( gzFile fd, unsigned short *var )
{
- if ( gzread ( fd, var, sizeof(unsigned short) ) > 0 ) return ;
+ if ( gzread ( fd, var, sizeof(unsigned short) ) == sizeof(unsigned short) )
+ return ;
read_error = true ;
}
void sgWriteUShort ( gzFile fd, const unsigned short var )
{
- if ( gzwrite ( fd, (void *)(&var), sizeof(unsigned short) ) > 0 ) return ;
+ if ( gzwrite ( fd, (void *)(&var), sizeof(unsigned short) )
+ == sizeof(unsigned short) )
+ return ;
write_error = true ;
}
void sgReadShort ( gzFile fd, short *var )
{
- if ( gzread ( fd, var, sizeof(short) ) > 0 ) return ;
+ if ( gzread ( fd, var, sizeof(short) ) == sizeof(short) ) return ;
read_error = true ;
}
void sgWriteShort ( gzFile fd, const short var )
{
- if ( gzwrite ( fd, (void *)(&var), sizeof(short) ) > 0 ) return ;
+ if ( gzwrite ( fd, (void *)(&var), sizeof(short) ) == sizeof(short) ) return ;
write_error = true ;
}
void sgReadFloat ( gzFile fd, const unsigned int n, float *var )
{
- if ( gzread ( fd, var, sizeof(float) * n ) == (int)n ) return ;
+ if ( gzread ( fd, var, sizeof(float) * n ) == (int)(sizeof(float) * n) )
+ return ;
read_error = true ;
}
void sgWriteFloat ( gzFile fd, const unsigned int n, const float *var )
{
- if ( gzwrite ( fd, (void *)var, sizeof(float) * n ) == (int)n ) return ;
+ if ( gzwrite ( fd, (void *)var, sizeof(float) * n )
+ == (int)(sizeof(float) * n) )
+ return ;
write_error = true ;
}
void sgReadDouble ( gzFile fd, const unsigned int n, double *var )
{
- if ( gzread ( fd, var, sizeof(double) * n ) == (int)n ) return ;
+ if ( gzread ( fd, var, sizeof(double) * n ) == (int)(sizeof(double) * n) )
+ return ;
read_error = true ;
}
void sgWriteDouble ( gzFile fd, const unsigned int n, const double *var )
{
- if ( gzwrite ( fd, (void *)var, sizeof(double) * n ) == (int)n ) return ;
+ if ( gzwrite ( fd, (void *)var, sizeof(double) * n )
+ == (int)(sizeof(double) * n) ) return ;
write_error = true ;
}
-void sgReadBytes ( gzFile fd, const unsigned int n, void *var )
+void sgReadBytes ( gzFile fd, const unsigned int n, void *var )
{
if ( n == 0)
return;
- if ( gzread ( fd, var, n ) > 0 )
+ if ( gzread ( fd, var, n ) == (int)n )
return ;
read_error = true ;
}
{
if ( n == 0)
return;
- if ( gzwrite ( fd, (void *)var, n ) > 0 )
+ if ( gzwrite ( fd, (void *)var, n ) == (int)n )
return ;
write_error = true ;
}
void sgReadUShort ( gzFile fd, const unsigned int n, unsigned short *var )
{
- if ( gzread ( fd, var, sizeof(unsigned short) * n ) == (int)n ) return ;
+ if ( gzread ( fd, var, sizeof(unsigned short) * n )
+ == (int)(sizeof(unsigned short) * n) )
+ return ;
read_error = true ;
}
void sgWriteUShort ( gzFile fd, const unsigned int n, const unsigned short *var )
{
- if ( gzwrite ( fd, (void *)var, sizeof(unsigned short) * n ) == (int)n ) return ;
+ if ( gzwrite ( fd, (void *)var, sizeof(unsigned short) * n )
+ == (int)(sizeof(unsigned short) * n) )
+ return ;
write_error = true ;
}
void sgReadShort ( gzFile fd, const unsigned int n, short *var )
{
- if ( gzread ( fd, var, sizeof(short) * n ) == (int)n ) return ;
+ if ( gzread ( fd, var, sizeof(short) * n )
+ == (int)(sizeof(short) * n) )
+ return ;
read_error = true ;
}
void sgWriteShort ( gzFile fd, const unsigned int n, const short *var )
{
- if ( gzwrite ( fd, (void *)var, sizeof(short) * n ) == (int)n ) return ;
+ if ( gzwrite ( fd, (void *)var, sizeof(short) * n )
+ == (int)(sizeof(short) * n) )
+ return ;
write_error = true ;
}
void sgReadUInt ( gzFile fd, const unsigned int n, unsigned int *var )
{
- if ( gzread ( fd, var, sizeof(unsigned int)* n ) == (int)n ) return ;
+ if ( gzread ( fd, var, sizeof(unsigned int) * n )
+ == (int)(sizeof(unsigned int) * n) )
+ return ;
read_error = true ;
}
void sgWriteUInt ( gzFile fd, const unsigned int n, const unsigned int *var )
{
- if ( gzwrite ( fd, (void *)var, sizeof(unsigned int) * n ) == (int)n ) return ;
+ if ( gzwrite ( fd, (void *)var, sizeof(unsigned int) * n )
+ == (int)(sizeof(unsigned int) * n) )
+ return ;
write_error = true ;
}
void sgReadInt ( gzFile fd, const unsigned int n, int *var )
{
- if ( gzread ( fd, var, sizeof(int) * n ) == (int)n ) return ;
+ if ( gzread ( fd, var, sizeof(int) * n )
+ == (int)(sizeof(int) * n) )
+ return ;
read_error = true ;
}
void sgWriteInt ( gzFile fd, const unsigned int n, const int *var )
{
- if ( gzwrite ( fd, (void *)var, sizeof(int) * n ) == (int)n ) return ;
+ if ( gzwrite ( fd, (void *)var, sizeof(int) * n )
+ == (int)(sizeof(int) * n) )
+ return ;
write_error = true ;
}
int i ;
char s [ MAX_ENTITY_NAME_LENGTH ] ;
- for ( i = 0 ; i < MAX_ENTITY_NAME_LENGTH ; i++ )
- {
- int c = gzgetc ( fd ) ;
- s [ i ] = c ;
+ for ( i = 0 ; i < MAX_ENTITY_NAME_LENGTH ; i++ ) {
+ int c = gzgetc ( fd ) ;
+ s [ i ] = c ;
- if ( c == '\0' )
- break ;
- }
+ if ( c == '\0' )
+ break ;
+ }
if ( i >= MAX_ENTITY_NAME_LENGTH-1 )
s [ MAX_ENTITY_NAME_LENGTH-1 ] = '\0' ;
if ( s[0] == '\0' )
*var = NULL ;
- else
- {
- *var = new char [ strlen(s)+1 ] ;
- strcpy ( *var, s ) ;
- }
+ else {
+ *var = new char [ strlen(s)+1 ] ;
+ strcpy ( *var, s ) ;
+ }
}
void sgReadVec2 ( gzFile fd, sgVec2 var ) { sgReadFloat ( fd, 2, var ) ; }
-void sgWriteVec2 ( gzFile fd, const sgVec2 var ) { sgWriteFloat ( fd, 2, var ) ; }
+void sgWriteVec2 ( gzFile fd, const sgVec2 var ) {
+ sgWriteFloat ( fd, 2, var ) ;
+}
void sgReadVec3 ( gzFile fd, sgVec3 var ) { sgReadFloat ( fd, 3, var ) ; }
-void sgWriteVec3 ( gzFile fd, const sgVec3 var ) { sgWriteFloat ( fd, 3, var ) ; }
+void sgWriteVec3 ( gzFile fd, const sgVec3 var ) {
+ sgWriteFloat ( fd, 3, var ) ;
+}
void sgReaddVec3 ( gzFile fd, sgdVec3 var ) { sgReadDouble ( fd, 3, var ) ; }
-void sgWritedVec3 ( gzFile fd, const sgdVec3 var ) { sgWriteDouble ( fd, 3, var ) ; }
+void sgWritedVec3 ( gzFile fd, const sgdVec3 var ) {
+ sgWriteDouble ( fd, 3, var ) ;
+}
void sgReadVec4 ( gzFile fd, sgVec4 var ) { sgReadFloat ( fd, 4, var ) ; }
-void sgWriteVec4 ( gzFile fd, const sgVec4 var ) { sgWriteFloat ( fd, 4, var ) ; }
+void sgWriteVec4 ( gzFile fd, const sgVec4 var ) {
+ sgWriteFloat ( fd, 4, var ) ;
+}
-void sgReadMat4 ( gzFile fd, sgMat4 var ) { sgReadFloat ( fd, 16, (float *)var ) ; }
-void sgWriteMat4 ( gzFile fd, const sgMat4 var ) { sgWriteFloat ( fd, 16, (float *)var ) ; }
+void sgReadMat4 ( gzFile fd, sgMat4 var ) {
+ sgReadFloat ( fd, 16, (float *)var ) ;
+}
+void sgWriteMat4 ( gzFile fd, const sgMat4 var ) {
+ sgWriteFloat ( fd, 16, (float *)var ) ;
+}