#include "assemtris.h"
-#include "../../Src/Include/constants.h"
-#include "../../Src/Include/types.h"
-#include "../../Src/Math/fg_geodesy.h"
-#include "../../Src/Math/mat3.h"
-#include "../../Src/Math/polar.h"
-#include "../../Src/Scenery/tileutils.h"
+#include <Include/fg_constants.h>
+#include <Include/fg_types.h>
+#include <Math/fg_geodesy.h>
+#include <Math/mat3.h>
+#include <Math/polar.h>
+#include <Scenery/bucketutils.h>
int nodecount = 0;
float nodes[MAX_NODES][3];
-struct bucket my_index;
-struct bucket ne_index, nw_index, sw_index, se_index;
-struct bucket north_index, south_index, east_index, west_index;
+struct fgBUCKET my_index;
+struct fgBUCKET ne_index, nw_index, sw_index, se_index;
+struct fgBUCKET north_index, south_index, east_index, west_index;
/* return the file base name ( foo/bar/file.ext = file.ext ) */
long int index;
if ( strcmp(ext, ".sw") == 0 ) {
- gen_base_path(&my_index, scene_path);
- index = gen_index(&my_index);
+ fgBucketGenBasePath(&my_index, scene_path);
+ index = fgBucketGenIndex(&my_index);
sprintf(file, "%s/%s/%ld.1.sw", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&west_index, scene_path);
- index = gen_index(&west_index);
+ fgBucketGenBasePath(&west_index, scene_path);
+ index = fgBucketGenIndex(&west_index);
sprintf(file, "%s/%s/%ld.1.se", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&sw_index, scene_path);
- index = gen_index(&sw_index);
+ fgBucketGenBasePath(&sw_index, scene_path);
+ index = fgBucketGenIndex(&sw_index);
sprintf(file, "%s/%s/%ld.1.ne", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&south_index, scene_path);
- index = gen_index(&south_index);
+ fgBucketGenBasePath(&south_index, scene_path);
+ index = fgBucketGenIndex(&south_index);
sprintf(file, "%s/%s/%ld.1.nw", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
if ( strcmp(ext, ".se") == 0 ) {
- gen_base_path(&my_index, scene_path);
- index = gen_index(&my_index);
+ fgBucketGenBasePath(&my_index, scene_path);
+ index = fgBucketGenIndex(&my_index);
sprintf(file, "%s/%s/%ld.1.se", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&east_index, scene_path);
- index = gen_index(&east_index);
+ fgBucketGenBasePath(&east_index, scene_path);
+ index = fgBucketGenIndex(&east_index);
sprintf(file, "%s/%s/%ld.1.sw", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&se_index, scene_path);
- index = gen_index(&se_index);
+ fgBucketGenBasePath(&se_index, scene_path);
+ index = fgBucketGenIndex(&se_index);
sprintf(file, "%s/%s/%ld.1.nw", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&south_index, scene_path);
- index = gen_index(&south_index);
+ fgBucketGenBasePath(&south_index, scene_path);
+ index = fgBucketGenIndex(&south_index);
sprintf(file, "%s/%s/%ld.1.ne", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
if ( strcmp(ext, ".ne") == 0 ) {
- gen_base_path(&my_index, scene_path);
- index = gen_index(&my_index);
+ fgBucketGenBasePath(&my_index, scene_path);
+ index = fgBucketGenIndex(&my_index);
sprintf(file, "%s/%s/%ld.1.ne", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&east_index, scene_path);
- index = gen_index(&east_index);
+ fgBucketGenBasePath(&east_index, scene_path);
+ index = fgBucketGenIndex(&east_index);
sprintf(file, "%s/%s/%ld.1.nw", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&ne_index, scene_path);
- index = gen_index(&ne_index);
+ fgBucketGenBasePath(&ne_index, scene_path);
+ index = fgBucketGenIndex(&ne_index);
sprintf(file, "%s/%s/%ld.1.sw", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&north_index, scene_path);
- index = gen_index(&north_index);
+ fgBucketGenBasePath(&north_index, scene_path);
+ index = fgBucketGenIndex(&north_index);
sprintf(file, "%s/%s/%ld.1.se", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
if ( strcmp(ext, ".nw") == 0 ) {
- gen_base_path(&my_index, scene_path);
- index = gen_index(&my_index);
+ fgBucketGenBasePath(&my_index, scene_path);
+ index = fgBucketGenIndex(&my_index);
sprintf(file, "%s/%s/%ld.1.nw", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&west_index, scene_path);
- index = gen_index(&west_index);
+ fgBucketGenBasePath(&west_index, scene_path);
+ index = fgBucketGenIndex(&west_index);
sprintf(file, "%s/%s/%ld.1.ne", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&nw_index, scene_path);
- index = gen_index(&nw_index);
+ fgBucketGenBasePath(&nw_index, scene_path);
+ index = fgBucketGenIndex(&nw_index);
sprintf(file, "%s/%s/%ld.1.se", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&north_index, scene_path);
- index = gen_index(&north_index);
+ fgBucketGenBasePath(&north_index, scene_path);
+ index = fgBucketGenIndex(&north_index);
sprintf(file, "%s/%s/%ld.1.sw", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
if ( strcmp(ext, ".south") == 0 ) {
- gen_base_path(&my_index, scene_path);
- index = gen_index(&my_index);
+ fgBucketGenBasePath(&my_index, scene_path);
+ index = fgBucketGenIndex(&my_index);
sprintf(file, "%s/%s/%ld.1.south", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&south_index, scene_path);
- index = gen_index(&south_index);
+ fgBucketGenBasePath(&south_index, scene_path);
+ index = fgBucketGenIndex(&south_index);
sprintf(file, "%s/%s/%ld.1.north", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
if ( strcmp(ext, ".north") == 0 ) {
- gen_base_path(&my_index, scene_path);
- index = gen_index(&my_index);
+ fgBucketGenBasePath(&my_index, scene_path);
+ index = fgBucketGenIndex(&my_index);
sprintf(file, "%s/%s/%ld.1.north", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&north_index, scene_path);
- index = gen_index(&north_index);
+ fgBucketGenBasePath(&north_index, scene_path);
+ index = fgBucketGenIndex(&north_index);
sprintf(file, "%s/%s/%ld.1.south", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
if ( strcmp(ext, ".west") == 0 ) {
- gen_base_path(&my_index, scene_path);
- index = gen_index(&my_index);
+ fgBucketGenBasePath(&my_index, scene_path);
+ index = fgBucketGenIndex(&my_index);
sprintf(file, "%s/%s/%ld.1.west", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&west_index, scene_path);
- index = gen_index(&west_index);
+ fgBucketGenBasePath(&west_index, scene_path);
+ index = fgBucketGenIndex(&west_index);
sprintf(file, "%s/%s/%ld.1.east", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
if ( strcmp(ext, ".east") == 0 ) {
- gen_base_path(&my_index, scene_path);
- index = gen_index(&my_index);
+ fgBucketGenBasePath(&my_index, scene_path);
+ index = fgBucketGenIndex(&my_index);
sprintf(file, "%s/%s/%ld.1.east", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&east_index, scene_path);
- index = gen_index(&east_index);
+ fgBucketGenBasePath(&east_index, scene_path);
+ index = fgBucketGenIndex(&east_index);
sprintf(file, "%s/%s/%ld.1.west", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
if ( strcmp(ext, ".body") == 0 ) {
- gen_base_path(&my_index, scene_path);
- index = gen_index(&my_index);
+ fgBucketGenBasePath(&my_index, scene_path);
+ index = fgBucketGenIndex(&my_index);
sprintf(file, "%s/%s/%ld.1.body", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
tmp_index = atoi(temp);
printf("%ld\n", tmp_index);
- parse_index(tmp_index, &my_index);
+ fgBucketParseIndex(tmp_index, &my_index);
printf("bucket = %d %d %d %d\n",
my_index.lon, my_index.lat, my_index.x, my_index.y);
/* generate the indexes of the neighbors */
- offset_bucket(&my_index, &ne_index, 1, 1);
- offset_bucket(&my_index, &nw_index, -1, 1);
- offset_bucket(&my_index, &se_index, 1, -1);
- offset_bucket(&my_index, &sw_index, -1, -1);
+ fgBucketOffset(&my_index, &ne_index, 1, 1);
+ fgBucketOffset(&my_index, &nw_index, -1, 1);
+ fgBucketOffset(&my_index, &se_index, 1, -1);
+ fgBucketOffset(&my_index, &sw_index, -1, -1);
- offset_bucket(&my_index, &north_index, 0, 1);
- offset_bucket(&my_index, &south_index, 0, -1);
- offset_bucket(&my_index, &east_index, 1, 0);
- offset_bucket(&my_index, &west_index, -1, 0);
+ fgBucketOffset(&my_index, &north_index, 0, 1);
+ fgBucketOffset(&my_index, &south_index, 0, -1);
+ fgBucketOffset(&my_index, &east_index, 1, 0);
+ fgBucketOffset(&my_index, &west_index, -1, 0);
/*
printf("Corner indexes = %ld %ld %ld %ld\n",
/* $Log$
-/* Revision 1.2 1998/01/15 21:33:36 curt
-/* Assembling triangles and building a new .node file with the proper shared
-/* vertices now works. Now we just have to use the shared normals and we'll
-/* be all set.
+/* Revision 1.3 1998/01/27 18:37:00 curt
+/* Lots of updates to get back in sync with changes made over in .../Src/
/*
+ * Revision 1.2 1998/01/15 21:33:36 curt
+ * Assembling triangles and building a new .node file with the proper shared
+ * vertices now works. Now we just have to use the shared normals and we'll
+ * be all set.
+ *
* Revision 1.1 1998/01/15 02:45:26 curt
* Initial revision.
*
#include "splittris.h"
-#include "../../Src/Include/constants.h"
-#include "../../Src/Include/types.h"
-#include "../../Src/Math/fg_geodesy.h"
-#include "../../Src/Math/mat3.h"
-#include "../../Src/Math/polar.h"
-#include "../../Src/Scenery/tileutils.h"
+#include <Include/fg_constants.h>
+#include <Include/fg_types.h>
+#include <Math/fg_geodesy.h>
+#include <Math/mat3.h>
+#include <Math/polar.h>
+#include <Scenery/bucketutils.h>
int nodecount, tricount;
struct fgCartesianPoint nodes_cart[MAX_NODES];
-struct bucket ne_index, nw_index, sw_index, se_index;
-struct bucket north_index, south_index, east_index, west_index;
+struct fgBUCKET ne_index, nw_index, sw_index, se_index;
+struct fgBUCKET north_index, south_index, east_index, west_index;
/* convert a geodetic point lon(arcsec), lat(arcsec), elev(meter) to
* a cartesian point */
long int index;
if ( strcmp(ext, ".sw") == 0 ) {
- gen_base_path(&west_index, scene_path);
- index = gen_index(&west_index);
+ fgBucketGenBasePath(&west_index, scene_path);
+ index = fgBucketGenIndex(&west_index);
sprintf(file, "%s/%s/%ld.1.se", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&sw_index, scene_path);
- index = gen_index(&sw_index);
+ fgBucketGenBasePath(&sw_index, scene_path);
+ index = fgBucketGenIndex(&sw_index);
sprintf(file, "%s/%s/%ld.1.ne", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&south_index, scene_path);
- index = gen_index(&south_index);
+ fgBucketGenBasePath(&south_index, scene_path);
+ index = fgBucketGenIndex(&south_index);
sprintf(file, "%s/%s/%ld.1.nw", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
if ( strcmp(ext, ".se") == 0 ) {
- gen_base_path(&east_index, scene_path);
- index = gen_index(&east_index);
+ fgBucketGenBasePath(&east_index, scene_path);
+ index = fgBucketGenIndex(&east_index);
sprintf(file, "%s/%s/%ld.1.sw", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&se_index, scene_path);
- index = gen_index(&se_index);
+ fgBucketGenBasePath(&se_index, scene_path);
+ index = fgBucketGenIndex(&se_index);
sprintf(file, "%s/%s/%ld.1.nw", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&south_index, scene_path);
- index = gen_index(&south_index);
+ fgBucketGenBasePath(&south_index, scene_path);
+ index = fgBucketGenIndex(&south_index);
sprintf(file, "%s/%s/%ld.1.ne", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
if ( strcmp(ext, ".ne") == 0 ) {
- gen_base_path(&east_index, scene_path);
- index = gen_index(&east_index);
+ fgBucketGenBasePath(&east_index, scene_path);
+ index = fgBucketGenIndex(&east_index);
sprintf(file, "%s/%s/%ld.1.nw", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&ne_index, scene_path);
- index = gen_index(&ne_index);
+ fgBucketGenBasePath(&ne_index, scene_path);
+ index = fgBucketGenIndex(&ne_index);
sprintf(file, "%s/%s/%ld.1.sw", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&north_index, scene_path);
- index = gen_index(&north_index);
+ fgBucketGenBasePath(&north_index, scene_path);
+ index = fgBucketGenIndex(&north_index);
sprintf(file, "%s/%s/%ld.1.se", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
if ( strcmp(ext, ".nw") == 0 ) {
- gen_base_path(&west_index, scene_path);
- index = gen_index(&west_index);
+ fgBucketGenBasePath(&west_index, scene_path);
+ index = fgBucketGenIndex(&west_index);
sprintf(file, "%s/%s/%ld.1.ne", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&nw_index, scene_path);
- index = gen_index(&nw_index);
+ fgBucketGenBasePath(&nw_index, scene_path);
+ index = fgBucketGenIndex(&nw_index);
sprintf(file, "%s/%s/%ld.1.se", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&north_index, scene_path);
- index = gen_index(&north_index);
+ fgBucketGenBasePath(&north_index, scene_path);
+ index = fgBucketGenIndex(&north_index);
sprintf(file, "%s/%s/%ld.1.sw", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
if ( strcmp(ext, ".south") == 0 ) {
- gen_base_path(&south_index, scene_path);
- index = gen_index(&south_index);
+ fgBucketGenBasePath(&south_index, scene_path);
+ index = fgBucketGenIndex(&south_index);
sprintf(file, "%s/%s/%ld.1.north", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
if ( strcmp(ext, ".north") == 0 ) {
- gen_base_path(&north_index, scene_path);
- index = gen_index(&north_index);
+ fgBucketGenBasePath(&north_index, scene_path);
+ index = fgBucketGenIndex(&north_index);
sprintf(file, "%s/%s/%ld.1.south", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
if ( strcmp(ext, ".west") == 0 ) {
- gen_base_path(&west_index, scene_path);
- index = gen_index(&west_index);
+ fgBucketGenBasePath(&west_index, scene_path);
+ index = fgBucketGenIndex(&west_index);
sprintf(file, "%s/%s/%ld.1.east", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
if ( strcmp(ext, ".east") == 0 ) {
- gen_base_path(&east_index, scene_path);
- index = gen_index(&east_index);
+ fgBucketGenBasePath(&east_index, scene_path);
+ index = fgBucketGenIndex(&east_index);
sprintf(file, "%s/%s/%ld.1.west", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
int main(int argc, char **argv) {
char basename[256], basepath[256], temp[256];
- struct bucket p;
+ struct fgBUCKET p;
long int index;
int len;
}
index = atoi(temp);
printf("%ld\n", index);
- parse_index(index, &p);
+ fgBucketParseIndex(index, &p);
printf("bucket = %d %d %d %d\n", p.lon, p.lat, p.x, p.y);
/* generate the indexes of the neighbors */
- offset_bucket(&p, &ne_index, 1, 1);
- offset_bucket(&p, &nw_index, -1, 1);
- offset_bucket(&p, &se_index, 1, -1);
- offset_bucket(&p, &sw_index, -1, -1);
+ fgBucketOffset(&p, &ne_index, 1, 1);
+ fgBucketOffset(&p, &nw_index, -1, 1);
+ fgBucketOffset(&p, &se_index, 1, -1);
+ fgBucketOffset(&p, &sw_index, -1, -1);
- offset_bucket(&p, &north_index, 0, 1);
- offset_bucket(&p, &south_index, 0, -1);
- offset_bucket(&p, &east_index, 1, 0);
- offset_bucket(&p, &west_index, -1, 0);
+ fgBucketOffset(&p, &north_index, 0, 1);
+ fgBucketOffset(&p, &south_index, 0, -1);
+ fgBucketOffset(&p, &east_index, 1, 0);
+ fgBucketOffset(&p, &west_index, -1, 0);
/*
printf("Corner indexes = %ld %ld %ld %ld\n",
/* $Log$
-/* Revision 1.2 1998/01/14 15:54:43 curt
-/* Initial revision completed.
+/* Revision 1.3 1998/01/27 18:37:04 curt
+/* Lots of updates to get back in sync with changes made over in .../Src/
/*
+ * Revision 1.2 1998/01/14 15:54:43 curt
+ * Initial revision completed.
+ *
* Revision 1.1 1998/01/14 02:11:31 curt
* Initial revision.
*
source-tar: clean
(cd ..; \
- tar cvzf demtools-$(VERSION).tar.gz Tools/Makefile Tools/README \
- Tools/TODO Tools/make.inc Tools/AssemTris Tools/Dem2node \
+ tar cvzf demtools-$(FG_VERSION).tar.gz Tools/Makefile Tools/README \
+ Tools/Todo Tools/make.inc Tools/AssemTris Tools/Dem2node \
Tools/FixNode Tools/FixObj Tools/SplitTris Tools/Stripe_u \
Tools/Tri2obj Tools/Triangle)
source-zip: clean
(cd ..; \
- zip -r demtools-$(VERSION).zip Tools/Makefile Tools/README \
- Tools/TODO Tools/make.inc Tools/AssemTris Tools/Dem2node \
+ zip -r demtools-$(FG_VERSION).zip Tools/Makefile Tools/README \
+ Tools/Todo Tools/make.inc Tools/AssemTris Tools/Dem2node \
Tools/FixNode Tools/FixObj Tools/SplitTris Tools/Stripe_u \
Tools/Tri2obj Tools/Triangle)
echo "need to fix this"
# cp GLUT/fg0 GLUT/runfg ..
# (cd ../..; \
-# tar cvzf bin-$(VERSION).tar.gz FlightGear/fgtop FlightGear/fg0 \
+# tar cvzf bin-$(FG_VERSION).tar.gz FlightGear/fgtop FlightGear/fg0 \
# FlightGear/runfg FlightGear/COPYING FlightGear/Docs FlightGear/Thanks)
bin-zip:
echo "need to fix this"
# cp GLUT/fg0.exe GLUT/runfg.bat GLUT/cygwin.dll ..
# (cd ../..; \
-# zip -r bin-$(VERSION).zip FlightGear/fgtop FlightGear/fg0.exe \
+# zip -r bin-$(FG_VERSION).zip FlightGear/fgtop FlightGear/fg0.exe \
# FlightGear/runfg.bat FlightGear/cygwin.dll FlightGear/COPYING \
# FlightGear/Docs FlightGear/Thanks)
#---------------------------------------------------------------------------
# $Log$
+# Revision 1.7 1998/01/27 18:36:53 curt
+# Lots of updates to get back in sync with changes made over in .../Src/
+#
# Revision 1.6 1998/01/21 02:55:42 curt
# Incorporated new make system from Bob Kuehne <rpk@sgi.com>.
#
1/14/98 - Reassemble triangles using only body, shared corners, and
shared edges.
+1/19/98 - Retro-fit tri2obj to use shared normals rather than regenerating
+ normals for shared vertices.
+
--------------------------------------------------------------------------
| Todo
--------------------------------------------------------------------------
-1/15/98 - Retro-fit tri2obj to use shared normals rather than regenerating
- normals for shared vertices.
-
1/12/98 - Try reversing cw-wound strips rather than calling glFrontFace()
in the display list.
+1/21/98 - Generate an elevation quad tree.
+
1/12/98 - Generate a face adjacency matrix
+
+1/21/98 - Remove internal shared edges and corners that are not needed
+ after an area is generated.
foreach $file ( @FILES ) {
chop($file);
if ( $file =~ m/\.1\.body$/ ) {
- $file =~ s/\.body$//; # strip off the ".node"
+ $file =~ s/\.body$//; # strip off the ".body"
$command = "./AssemTris/assemtris $subdir/$file";
print "Running '$command'\n";
}
close(OUT);
}
+ unlink("$subdir/$file.body");
}
}
#---------------------------------------------------------------------------
# $Log$
+# Revision 1.9 1998/01/27 18:36:54 curt
+# Lots of updates to get back in sync with changes made over in .../Src/
+#
# Revision 1.8 1998/01/21 17:59:05 curt
# Uncomment lines to remove several intermediate files.
#
#include "tri2obj.h"
-#include "../../Src/Include/constants.h"
-#include "../../Src/Include/types.h"
-#include "../../Src/Math/fg_geodesy.h"
-#include "../../Src/Math/mat3.h"
-#include "../../Src/Math/polar.h"
-#include "../../Src/Scenery/tileutils.h"
+#include <Include/fg_constants.h>
+#include <Include/fg_types.h>
+#include <Math/fg_geodesy.h>
+#include <Math/mat3.h>
+#include <Math/polar.h>
+#include <Scenery/bucketutils.h>
int nodecount, tricount;
float normals[MAX_NODES][3];
-struct bucket my_index;
-struct bucket ne_index, nw_index, sw_index, se_index;
-struct bucket north_index, south_index, east_index, west_index;
+struct fgBUCKET my_index;
+struct fgBUCKET ne_index, nw_index, sw_index, se_index;
+struct fgBUCKET north_index, south_index, east_index, west_index;
/* convert a geodetic point lon(arcsec), lat(arcsec), elev(meter) to
* a cartesian point */
long int index;
if ( strcmp(ext, ".sw") == 0 ) {
- gen_base_path(&my_index, scene_path);
- index = gen_index(&my_index);
+ fgBucketGenBasePath(&my_index, scene_path);
+ index = fgBucketGenIndex(&my_index);
sprintf(file, "%s/%s/%ld.1.sw", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&west_index, scene_path);
- index = gen_index(&west_index);
+ fgBucketGenBasePath(&west_index, scene_path);
+ index = fgBucketGenIndex(&west_index);
sprintf(file, "%s/%s/%ld.1.se", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&sw_index, scene_path);
- index = gen_index(&sw_index);
+ fgBucketGenBasePath(&sw_index, scene_path);
+ index = fgBucketGenIndex(&sw_index);
sprintf(file, "%s/%s/%ld.1.ne", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&south_index, scene_path);
- index = gen_index(&south_index);
+ fgBucketGenBasePath(&south_index, scene_path);
+ index = fgBucketGenIndex(&south_index);
sprintf(file, "%s/%s/%ld.1.nw", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
if ( strcmp(ext, ".se") == 0 ) {
- gen_base_path(&my_index, scene_path);
- index = gen_index(&my_index);
+ fgBucketGenBasePath(&my_index, scene_path);
+ index = fgBucketGenIndex(&my_index);
sprintf(file, "%s/%s/%ld.1.se", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&east_index, scene_path);
- index = gen_index(&east_index);
+ fgBucketGenBasePath(&east_index, scene_path);
+ index = fgBucketGenIndex(&east_index);
sprintf(file, "%s/%s/%ld.1.sw", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&se_index, scene_path);
- index = gen_index(&se_index);
+ fgBucketGenBasePath(&se_index, scene_path);
+ index = fgBucketGenIndex(&se_index);
sprintf(file, "%s/%s/%ld.1.nw", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&south_index, scene_path);
- index = gen_index(&south_index);
+ fgBucketGenBasePath(&south_index, scene_path);
+ index = fgBucketGenIndex(&south_index);
sprintf(file, "%s/%s/%ld.1.ne", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
if ( strcmp(ext, ".ne") == 0 ) {
- gen_base_path(&my_index, scene_path);
- index = gen_index(&my_index);
+ fgBucketGenBasePath(&my_index, scene_path);
+ index = fgBucketGenIndex(&my_index);
sprintf(file, "%s/%s/%ld.1.ne", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&east_index, scene_path);
- index = gen_index(&east_index);
+ fgBucketGenBasePath(&east_index, scene_path);
+ index = fgBucketGenIndex(&east_index);
sprintf(file, "%s/%s/%ld.1.nw", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&ne_index, scene_path);
- index = gen_index(&ne_index);
+ fgBucketGenBasePath(&ne_index, scene_path);
+ index = fgBucketGenIndex(&ne_index);
sprintf(file, "%s/%s/%ld.1.sw", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&north_index, scene_path);
- index = gen_index(&north_index);
+ fgBucketGenBasePath(&north_index, scene_path);
+ index = fgBucketGenIndex(&north_index);
sprintf(file, "%s/%s/%ld.1.se", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
if ( strcmp(ext, ".nw") == 0 ) {
- gen_base_path(&my_index, scene_path);
- index = gen_index(&my_index);
+ fgBucketGenBasePath(&my_index, scene_path);
+ index = fgBucketGenIndex(&my_index);
sprintf(file, "%s/%s/%ld.1.nw", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&west_index, scene_path);
- index = gen_index(&west_index);
+ fgBucketGenBasePath(&west_index, scene_path);
+ index = fgBucketGenIndex(&west_index);
sprintf(file, "%s/%s/%ld.1.ne", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&nw_index, scene_path);
- index = gen_index(&nw_index);
+ fgBucketGenBasePath(&nw_index, scene_path);
+ index = fgBucketGenIndex(&nw_index);
sprintf(file, "%s/%s/%ld.1.se", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&north_index, scene_path);
- index = gen_index(&north_index);
+ fgBucketGenBasePath(&north_index, scene_path);
+ index = fgBucketGenIndex(&north_index);
sprintf(file, "%s/%s/%ld.1.sw", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
if ( strcmp(ext, ".south") == 0 ) {
- gen_base_path(&my_index, scene_path);
- index = gen_index(&my_index);
+ fgBucketGenBasePath(&my_index, scene_path);
+ index = fgBucketGenIndex(&my_index);
sprintf(file, "%s/%s/%ld.1.south", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&south_index, scene_path);
- index = gen_index(&south_index);
+ fgBucketGenBasePath(&south_index, scene_path);
+ index = fgBucketGenIndex(&south_index);
sprintf(file, "%s/%s/%ld.1.north", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
if ( strcmp(ext, ".north") == 0 ) {
- gen_base_path(&my_index, scene_path);
- index = gen_index(&my_index);
+ fgBucketGenBasePath(&my_index, scene_path);
+ index = fgBucketGenIndex(&my_index);
sprintf(file, "%s/%s/%ld.1.north", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&north_index, scene_path);
- index = gen_index(&north_index);
+ fgBucketGenBasePath(&north_index, scene_path);
+ index = fgBucketGenIndex(&north_index);
sprintf(file, "%s/%s/%ld.1.south", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
if ( strcmp(ext, ".west") == 0 ) {
- gen_base_path(&my_index, scene_path);
- index = gen_index(&my_index);
+ fgBucketGenBasePath(&my_index, scene_path);
+ index = fgBucketGenIndex(&my_index);
sprintf(file, "%s/%s/%ld.1.west", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&west_index, scene_path);
- index = gen_index(&west_index);
+ fgBucketGenBasePath(&west_index, scene_path);
+ index = fgBucketGenIndex(&west_index);
sprintf(file, "%s/%s/%ld.1.east", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
if ( strcmp(ext, ".east") == 0 ) {
- gen_base_path(&my_index, scene_path);
- index = gen_index(&my_index);
+ fgBucketGenBasePath(&my_index, scene_path);
+ index = fgBucketGenIndex(&my_index);
sprintf(file, "%s/%s/%ld.1.east", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
- gen_base_path(&east_index, scene_path);
- index = gen_index(&east_index);
+ fgBucketGenBasePath(&east_index, scene_path);
+ index = fgBucketGenIndex(&east_index);
sprintf(file, "%s/%s/%ld.1.west", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
if ( strcmp(ext, ".body") == 0 ) {
- gen_base_path(&my_index, scene_path);
- index = gen_index(&my_index);
+ fgBucketGenBasePath(&my_index, scene_path);
+ index = fgBucketGenIndex(&my_index);
sprintf(file, "%s/%s/%ld.1.body", basepath, scene_path, index);
if ( file_exists(file) ) {
return(1);
}
tmp_index = atoi(temp);
printf("%ld\n", tmp_index);
- parse_index(tmp_index, &my_index);
+ fgBucketParseIndex(tmp_index, &my_index);
printf("bucket = %d %d %d %d\n",
my_index.lon, my_index.lat, my_index.x, my_index.y);
/* generate the indexes of the neighbors */
- offset_bucket(&my_index, &ne_index, 1, 1);
- offset_bucket(&my_index, &nw_index, -1, 1);
- offset_bucket(&my_index, &se_index, 1, -1);
- offset_bucket(&my_index, &sw_index, -1, -1);
+ fgBucketOffset(&my_index, &ne_index, 1, 1);
+ fgBucketOffset(&my_index, &nw_index, -1, 1);
+ fgBucketOffset(&my_index, &se_index, 1, -1);
+ fgBucketOffset(&my_index, &sw_index, -1, -1);
- offset_bucket(&my_index, &north_index, 0, 1);
- offset_bucket(&my_index, &south_index, 0, -1);
- offset_bucket(&my_index, &east_index, 1, 0);
- offset_bucket(&my_index, &west_index, -1, 0);
+ fgBucketOffset(&my_index, &north_index, 0, 1);
+ fgBucketOffset(&my_index, &south_index, 0, -1);
+ fgBucketOffset(&my_index, &east_index, 1, 0);
+ fgBucketOffset(&my_index, &west_index, -1, 0);
/* load the input data files */
triload(basename, basepath);
/* $Log$
-/* Revision 1.8 1998/01/17 01:25:39 curt
-/* Added support for shared normals.
+/* Revision 1.9 1998/01/27 18:37:04 curt
+/* Lots of updates to get back in sync with changes made over in .../Src/
/*
+ * Revision 1.8 1998/01/17 01:25:39 curt
+ * Added support for shared normals.
+ *
* Revision 1.7 1998/01/12 02:42:00 curt
* Average up to five triangles per vertex instead of three.
*