Z dimension
<inner-angle>
- The inner edge of the audio cone in degrees (0.0 - 360.0).
+ The inner edge of the audio cone in degrees (0.0 - 180.0).
Any sound withing that angle will be played at the current gain.
<outer-angle>
- The outer edge of the audio cone in degrees (0.0 - 360.0).
+ The outer edge of the audio cone in degrees (0.0 - 180.0).
Any sound beyond the outer cone will be played at "outer-gain" volume.
<outer-gain>