#include <Main/fg_props.hxx>
#include "voice.hxx"
+#if defined(ENABLE_FLITE)
+#include "flitevoice.hxx"
+#endif
+
#define VOICE "/sim/sound/voices"
using std::string;
+class FGFestivalVoice : public FGVoiceMgr::FGVoice {
+public:
+ FGFestivalVoice(FGVoiceMgr *, const SGPropertyNode_ptr);
+ virtual ~FGFestivalVoice();
+ virtual void speak( const string & msg );
+ virtual void update();
+ void setVolume(double);
+ void setPitch(double);
+ void setSpeed(double);
+
+private:
+ SGSocket *_sock;
+ double _volume;
+ double _pitch;
+ double _speed;
+ SGPropertyNode_ptr _volumeNode;
+ SGPropertyNode_ptr _pitchNode;
+ SGPropertyNode_ptr _speedNode;
+};
+
/// MANAGER ///
FGVoiceMgr::FGVoiceMgr() :
+#if defined(ENABLE_THREADS)
+ _thread(NULL),
+#endif
_host(fgGetString(VOICE "/host", "localhost")),
_port(fgGetString(VOICE "/port", "1314")),
_enabled(fgGetBool(VOICE "/enabled", false)),
- _pausedNode(fgGetNode("/sim/sound/working", true))
+ _pausedNode(fgGetNode("/sim/sound/working", true)),
+ _paused(false)
{
-#if defined(ENABLE_THREADS)
- if (!_enabled)
- return;
- _thread = new FGVoiceThread(this);
-#endif
}
FGVoiceMgr::~FGVoiceMgr()
{
-#if defined(ENABLE_THREADS)
- if (!_enabled)
- return;
- _thread->cancel();
- _thread->join();
- delete _thread;
-#endif
}
if (!_enabled)
return;
+#if defined(ENABLE_THREADS)
+ _thread = new FGVoiceThread(this);
+#endif
+
SGPropertyNode *base = fgGetNode(VOICE, true);
vector<SGPropertyNode_ptr> voices = base->getChildren("voice");
- try {
- for (unsigned int i = 0; i < voices.size(); i++)
- _voices.push_back(new FGVoice(this, voices[i]));
- } catch (const std::string& s) {
- SG_LOG(SG_SOUND, SG_ALERT, "VOICE: " << s);
- }
+ for (unsigned int i = 0; i < voices.size(); i++) {
+ SGPropertyNode_ptr voice = voices[i];
+ if( voice->getBoolValue("festival", false ) ) {
+ try {
+ SG_LOG(SG_ALL,SG_ALERT,"creating festival voice" );
+ _voices.push_back(new FGFestivalVoice(this, voice));
+ } catch (const std::string& s) {
+ SG_LOG(SG_SOUND, SG_ALERT, "VOICE: " << s);
+ }
+ } else {
+#if defined(ENABLE_FLITE)
+ SG_LOG(SG_ALL,SG_ALERT,"creating flite voice" );
+ _voices.push_back(new FGFLITEVoice(this, voice));
+#else
+ SG_LOG(SG_ALL,SG_ALERT,"non festival voice not supported." );
+#endif
+ }
+ }
#if defined(ENABLE_THREADS)
_thread->setProcessorAffinity(1);
#endif
}
+void FGVoiceMgr::shutdown()
+{
+#if defined(ENABLE_THREADS)
+ _thread->cancel();
+ _thread->join();
+ delete _thread;
+ _thread = NULL;
+#endif
+
+ for( std::vector<FGVoice*>::iterator it = _voices.begin(); it != _voices.end(); ++it )
+ delete *it;
+}
+
void FGVoiceMgr::update(double)
{
_voices[i]->speak();
#endif
}
-
}
/// VOICE ///
-FGVoiceMgr::FGVoice::FGVoice(FGVoiceMgr *mgr, const SGPropertyNode_ptr node) :
+FGFestivalVoice::FGFestivalVoice(FGVoiceMgr *mgr, const SGPropertyNode_ptr node) :
+ FGVoice(mgr),
_volumeNode(node->getNode("volume", true)),
_pitchNode(node->getNode("pitch", true)),
- _speedNode(node->getNode("speed", true)),
- _festival(node->getBoolValue("festival", true)),
- _mgr(mgr)
+ _speedNode(node->getNode("speed", true))
{
SG_LOG(SG_SOUND, SG_INFO, "VOICE: adding `" << node->getStringValue("desc", "<unnamed>")
<< "' voice");
if (!_sock->open(SG_IO_OUT))
throw string("no connection to `") + host + ':' + port + '\'';
- if (_festival) {
+ {
_sock->writestring("(SayText \"\")\015\012");
char buf[4];
int len = _sock->read(buf, 3);
string preamble = node->getStringValue("preamble", "");
if (!preamble.empty())
pushMessage(preamble);
-
- node->getNode("text", true)->addChangeListener(new FGVoiceListener(this));
+ node->getNode("text", true)->addChangeListener(this);
}
-FGVoiceMgr::FGVoice::~FGVoice()
+FGFestivalVoice::~FGFestivalVoice()
{
_sock->close();
delete _sock;
}
-void FGVoiceMgr::FGVoice::pushMessage(string m)
+void FGVoiceMgr::FGVoice::pushMessage( const string & m)
{
- _msg.push(m + "\015\012");
+ _msg.push(m);
#if defined(ENABLE_THREADS)
_mgr->_thread->wake_up();
#endif
}
-
bool FGVoiceMgr::FGVoice::speak(void)
{
- if (_msg.empty())
- return false;
+ if (_msg.empty())
+ return false;
+
+ const string s = _msg.front();
+ _msg.pop();
- const string s = _msg.front();
- _msg.pop();
+ speak(s);
+
+ return !_msg.empty();
+}
+
+void FGFestivalVoice::speak( const string & msg )
+{
+ if( msg.empty() )
+ return;
+
+ string s;
+
+ if( msg[0] == '(' ) {
+ s = msg;
+ } else {
+ s.append("(SayText \"");
+ s.append(msg).append("\")");
+ }
+
+ s.append("\015\012");
_sock->writestring(s.c_str());
- return !_msg.empty();
}
-void FGVoiceMgr::FGVoice::update(void)
+void FGFestivalVoice::update(void)
{
- if (_festival) {
double d;
d = _volumeNode->getDoubleValue();
if (d != _volume)
d = _speedNode->getDoubleValue();
if (d != _speed)
setSpeed(_speed = d);
- }
}
-void FGVoiceMgr::FGVoice::setVolume(double d)
+void FGFestivalVoice::setVolume(double d)
{
std::ostringstream s;
s << "(set! default_after_synth_hooks (list (lambda (utt)"
}
-void FGVoiceMgr::FGVoice::setPitch(double d)
+void FGFestivalVoice::setPitch(double d)
{
std::ostringstream s;
s << "(set! int_lr_params '((target_f0_mean " << d <<
}
-void FGVoiceMgr::FGVoice::setSpeed(double d)
+void FGFestivalVoice::setSpeed(double d)
{
std::ostringstream s;
s << "(Parameter.set 'Duration_Stretch " << d << ')';
pushMessage(s.str());
}
-
-
-
/// THREAD ///
#if defined(ENABLE_THREADS)
/// LISTENER ///
-void FGVoiceMgr::FGVoice::FGVoiceListener::valueChanged(SGPropertyNode *node)
+void FGVoiceMgr::FGVoice::valueChanged(SGPropertyNode *node)
{
- if (_voice->_mgr->_paused)
+ if (_mgr->_paused)
return;
const string s = node->getStringValue();
m += c;
}
//cerr << "\033[31;1mAFTER [" << m << "]\033[m" << endl;
- if (_voice->_festival)
- m = string("(SayText \"") + m + "\")";
- _voice->pushMessage(m);
+ pushMessage(m);
}
FGVoiceMgr();
~FGVoiceMgr();
void init(void);
+ void shutdown();
void update(double dt);
-private:
- class FGVoice;
+ class FGVoice;
+protected:
+ friend class FGFestivalVoice;
#if defined(ENABLE_THREADS)
class FGVoiceThread;
FGVoiceThread *_thread;
void wait_for_jobs() { OpenThreads::ScopedLock<OpenThreads::Mutex> g(_mutex); _jobs.wait(&_mutex); }
OpenThreads::Condition _jobs;
OpenThreads::Mutex _mutex;
+protected:
FGVoiceMgr *_mgr;
};
#endif
-
-class FGVoiceMgr::FGVoice {
+class FGVoiceMgr::FGVoice : public SGPropertyChangeListener {
public:
- FGVoice(FGVoiceMgr *, const SGPropertyNode_ptr);
- ~FGVoice();
- bool speak();
- void update();
- void setVolume(double);
- void setPitch(double);
- void setSpeed(double);
- void pushMessage(std::string);
+ FGVoice(FGVoiceMgr * mgr ) : _mgr(mgr) {}
+ virtual ~FGVoice() {}
+ virtual void speak( const std::string & msg ) = 0;
+ virtual void update() = 0;
+ void pushMessage( const std::string & m);
+ bool speak();
-private:
- class FGVoiceListener;
- SGSocket *_sock;
- double _volume;
- double _pitch;
- double _speed;
- SGPropertyNode_ptr _volumeNode;
- SGPropertyNode_ptr _pitchNode;
- SGPropertyNode_ptr _speedNode;
- bool _festival;
- FGVoiceMgr *_mgr;
+protected:
+ void valueChanged(SGPropertyNode *node);
-#if defined(ENABLE_THREADS)
- SGLockedQueue<std::string> _msg;
+ FGVoiceMgr *_mgr;
+
+ #if defined(ENABLE_THREADS)
+ SGLockedQueue<std::string> _msg;
#else
std::queue<std::string> _msg;
#endif
-};
-
-
-class FGVoiceMgr::FGVoice::FGVoiceListener : public SGPropertyChangeListener {
-public:
- FGVoiceListener(FGVoice *voice) : _voice(voice) {}
- void valueChanged(SGPropertyNode *node);
-
-private:
- FGVoice *_voice;
};
-
#endif // _VOICE_HXX