// I am not aware of any platforms that don't use 4 bytes for float
// and 8 bytes for double.
-const uint32_t FG_NET_FDM_VERSION = 22;
+const uint32_t FG_NET_FDM_VERSION = 23;
// Define a structure containing the top level flight dynamics model
};
uint32_t version; // increment when data values change
+ uint32_t padding; // padding
// Positions
double longitude; // geodetic (radians)