From: ehofman Date: Fri, 11 Jul 2003 10:55:17 +0000 (+0000) Subject: Don't use floats where ints are more appropriate X-Git-Url: https://git.mxchange.org/?a=commitdiff_plain;h=229ea270506cb5f0e4c893d9567a269c3acc80d0;p=simgear.git Don't use floats where ints are more appropriate --- diff --git a/simgear/screen/texture.cxx b/simgear/screen/texture.cxx index e3dd69ba..1e2d2cc0 100644 --- a/simgear/screen/texture.cxx +++ b/simgear/screen/texture.cxx @@ -351,7 +351,7 @@ SGTexture::get_pixel(GLuint x, GLuint y) { static sgVec3 c; - sgSetVec3(c, 0.0, 0.0, 0.0); + sgSetVec3(c, 0, 0, 0); if (!texture_data) return;