From: curt Date: Wed, 10 Dec 1997 22:37:34 +0000 (+0000) Subject: Prepended "fg" on the name of all global structures that didn't have it yet. X-Git-Url: https://git.mxchange.org/?a=commitdiff_plain;h=28fad1d2964d4f7122fff0a3d479e15fdb2e8be8;p=flightgear.git Prepended "fg" on the name of all global structures that didn't have it yet. i.e. "struct WEATHER {}" became "struct fgWEATHER {}" --- diff --git a/Aircraft/aircraft.c b/Aircraft/aircraft.c index cb8f27e78..e19a08186 100644 --- a/Aircraft/aircraft.c +++ b/Aircraft/aircraft.c @@ -30,10 +30,15 @@ #include "../constants.h" +/* This is a record containing all the info for the aircraft currently + being operated */ +struct fgAIRCRAFT current_aircraft; + + /* Display various parameters to stdout */ -void fgAircraftOutputCurrent(struct AIRCRAFT *a) { - struct FLIGHT *f; - struct CONTROLS *c; +void fgAircraftOutputCurrent(struct fgAIRCRAFT *a) { + struct fgFLIGHT *f; + struct fgCONTROLS *c; f = &a->flight; c = &a->controls; @@ -48,10 +53,14 @@ void fgAircraftOutputCurrent(struct AIRCRAFT *a) { /* $Log$ -/* Revision 1.11 1997/09/13 02:00:05 curt -/* Mostly working on stars and generating sidereal time for accurate star -/* placement. +/* Revision 1.12 1997/12/10 22:37:37 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.11 1997/09/13 02:00:05 curt + * Mostly working on stars and generating sidereal time for accurate star + * placement. + * * Revision 1.10 1997/08/27 03:29:56 curt * Changed naming scheme of basic shared structures. * diff --git a/Aircraft/aircraft.h b/Aircraft/aircraft.h index 459483d5c..d9cb61537 100644 --- a/Aircraft/aircraft.h +++ b/Aircraft/aircraft.h @@ -32,29 +32,33 @@ /* Define a structure containing all the parameters for an aircraft */ -struct AIRCRAFT { - struct FLIGHT flight; - struct CONTROLS controls; +struct fgAIRCRAFT { + struct fgFLIGHT flight; + struct fgCONTROLS controls; }; /* current_aircraft contains all the parameters of the aircraft currently being operated. */ -extern struct AIRCRAFT current_aircraft; +extern struct fgAIRCRAFT current_aircraft; /* Display various parameters to stdout */ -void fgAircraftOutputCurrent(struct AIRCRAFT *a); +void fgAircraftOutputCurrent(struct fgAIRCRAFT *a); #endif /* AIRCRAFT_H */ /* $Log$ -/* Revision 1.6 1997/09/13 02:00:06 curt -/* Mostly working on stars and generating sidereal time for accurate star -/* placement. +/* Revision 1.7 1997/12/10 22:37:38 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.6 1997/09/13 02:00:06 curt + * Mostly working on stars and generating sidereal time for accurate star + * placement. + * * Revision 1.5 1997/08/27 03:29:58 curt * Changed naming scheme of basic shared structures. * diff --git a/Cockpit/cockpit.c b/Cockpit/cockpit.c index bc5e6c565..bef2cbf37 100644 --- a/Cockpit/cockpit.c +++ b/Cockpit/cockpit.c @@ -43,14 +43,14 @@ // #define DEBUG /* This is a structure that contains all data related to cockpit/panel/hud system */ -static struct COCKPIT *aircraft_cockpit; +static struct fgCOCKPIT *aircraft_cockpit; -struct COCKPIT *fgCockpitInit( struct AIRCRAFT cur_aircraft ) +struct fgCOCKPIT *fgCockpitInit( struct fgAIRCRAFT cur_aircraft ) { - struct COCKPIT *cockpit; + struct fgCOCKPIT *cockpit; Hptr hud; - cockpit = (struct COCKPIT *)calloc(sizeof(struct COCKPIT),1); + cockpit = (struct fgCOCKPIT *)calloc(sizeof(struct fgCOCKPIT),1); if( cockpit == NULL ) return( NULL ); @@ -71,7 +71,7 @@ struct COCKPIT *fgCockpitInit( struct AIRCRAFT cur_aircraft ) return( cockpit ); } -struct COCKPIT *fgCockpitAddHUD( struct COCKPIT *cockpit, struct HUD *hud ) +struct fgCOCKPIT *fgCockpitAddHUD( struct fgCOCKPIT *cockpit, struct HUD *hud ) { cockpit->hud = hud; } @@ -87,7 +87,11 @@ void fgCockpitUpdate() /* $Log$ -/* Revision 1.1 1997/08/29 18:03:20 curt -/* Initial revision. +/* Revision 1.2 1997/12/10 22:37:38 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.1 1997/08/29 18:03:20 curt + * Initial revision. + * */ diff --git a/Cockpit/cockpit.h b/Cockpit/cockpit.h index 90d992f4a..be3aa7675 100644 --- a/Cockpit/cockpit.h +++ b/Cockpit/cockpit.h @@ -30,7 +30,7 @@ // And in the future (near future i hope). // #include "panel.h" -struct COCKPIT { +struct fgCOCKPIT { int code; Hptr hud; // As above. @@ -38,12 +38,16 @@ struct COCKPIT { int status; }; -struct COCKPIT *fgCockpitInit( struct AIRCRAFT cur_aircraft ); +struct fgCOCKPIT *fgCockpitInit( struct fgAIRCRAFT cur_aircraft ); void fgCockpitUpdate(); /* $Log$ -/* Revision 1.1 1997/08/29 18:03:21 curt -/* Initial revision. +/* Revision 1.2 1997/12/10 22:37:39 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.1 1997/08/29 18:03:21 curt + * Initial revision. + * */ diff --git a/Cockpit/hud.c b/Cockpit/hud.c index 207a79830..37bf6d4a0 100644 --- a/Cockpit/hud.c +++ b/Cockpit/hud.c @@ -386,7 +386,7 @@ static void drawhorizon( struct HUD_horizon horizon ) { int x_inc1, y_inc1; int x_inc2, y_inc2; - struct FLIGHT *f; + struct fgFLIGHT *f; double sin_bank, cos_bank; double bank_angle; @@ -464,7 +464,7 @@ static void drawlabel( struct HUD_label label ) double get_speed() { - struct FLIGHT *f; + struct fgFLIGHT *f; f = ¤t_aircraft.flight; return( FG_V_equiv_kts ); @@ -472,7 +472,7 @@ double get_speed() double get_aoa() { - struct FLIGHT *f; + struct fgFLIGHT *f; f = ¤t_aircraft.flight; return( FG_Gamma_vert_rad*RAD_TO_DEG ); @@ -480,7 +480,7 @@ double get_aoa() double get_roll() { - struct FLIGHT *f; + struct fgFLIGHT *f; f = ¤t_aircraft.flight; return( FG_Phi ); @@ -488,7 +488,7 @@ double get_roll() double get_pitch() { - struct FLIGHT *f; + struct fgFLIGHT *f; f = ¤t_aircraft.flight; return( FG_Theta ); @@ -496,7 +496,7 @@ double get_pitch() double get_heading() { - struct FLIGHT *f; + struct fgFLIGHT *f; f = ¤t_aircraft.flight; return( FG_Psi*RAD_TO_DEG ); @@ -504,7 +504,7 @@ double get_heading() double get_altitude() { - struct FLIGHT *f; + struct fgFLIGHT *f; double rough_elev; f = ¤t_aircraft.flight; @@ -522,7 +522,7 @@ void add_instrument( Hptr hud, HIptr instrument ) // while( ++instruments } -Hptr fgHUDInit( struct AIRCRAFT current_aircraft, int color ) +Hptr fgHUDInit( struct fgAIRCRAFT current_aircraft, int color ) { Hptr hud; @@ -807,9 +807,13 @@ void fgUpdateHUD( Hptr hud ) /* $Log$ -/* Revision 1.4 1997/09/23 00:29:32 curt -/* Tweaks to get things to compile with gcc-win32. +/* Revision 1.5 1997/12/10 22:37:39 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.4 1997/09/23 00:29:32 curt + * Tweaks to get things to compile with gcc-win32. + * * Revision 1.3 1997/09/05 14:17:26 curt * More tweaking with stars. * diff --git a/Cockpit/hud.h b/Cockpit/hud.h index 696cdd49b..28fe685af 100644 --- a/Cockpit/hud.h +++ b/Cockpit/hud.h @@ -203,7 +203,7 @@ struct HUD { typedef struct HUD *Hptr; -Hptr fgHUDInit( struct AIRCRAFT cur_aircraft, int color ); +Hptr fgHUDInit( struct fgAIRCRAFT cur_aircraft, int color ); Hptr fgHUDAddHorizon( Hptr hud, int x_pos, int y_pos, int length, int hole_len, double (*load_value)() ); Hptr fgHUDAddScale( Hptr hud, int type, int scr_pos, int scr_min, int scr_max, int div_min, int div_max, \ int orientation, int with_min, int min_value, int width_units, double (*load_value)() ); @@ -226,7 +226,11 @@ void fgUpdateHUD2( struct HUD *hud ); /* $Log$ -/* Revision 1.1 1997/08/29 18:03:22 curt -/* Initial revision. +/* Revision 1.2 1997/12/10 22:37:40 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.1 1997/08/29 18:03:22 curt + * Initial revision. + * */ diff --git a/Controls/controls.c b/Controls/controls.c index 414c37747..6b2173e4d 100644 --- a/Controls/controls.c +++ b/Controls/controls.c @@ -30,7 +30,7 @@ void fgControlsInit() { int i; - struct CONTROLS *c; + struct fgCONTROLS *c; c = ¤t_aircraft.controls; FG_Elevator = 0.0; @@ -46,7 +46,7 @@ void fgControlsInit() { void fgElevMove(double amt) { - struct CONTROLS *c; + struct fgCONTROLS *c; c = ¤t_aircraft.controls; FG_Elevator += amt; @@ -56,7 +56,7 @@ void fgElevMove(double amt) { } void fgElevSet(double pos) { - struct CONTROLS *c; + struct fgCONTROLS *c; c = ¤t_aircraft.controls; FG_Elevator = pos; @@ -66,7 +66,7 @@ void fgElevSet(double pos) { } void fgElevTrimMove(double amt) { - struct CONTROLS *c; + struct fgCONTROLS *c; c = ¤t_aircraft.controls; FG_Elev_Trim += amt; @@ -76,7 +76,7 @@ void fgElevTrimMove(double amt) { } void fgElevTrimSet(double pos) { - struct CONTROLS *c; + struct fgCONTROLS *c; c = ¤t_aircraft.controls; FG_Elev_Trim = pos; @@ -86,7 +86,7 @@ void fgElevTrimSet(double pos) { } void fgAileronMove(double amt) { - struct CONTROLS *c; + struct fgCONTROLS *c; c = ¤t_aircraft.controls; FG_Aileron += amt; @@ -96,7 +96,7 @@ void fgAileronMove(double amt) { } void fgAileronSet(double pos) { - struct CONTROLS *c; + struct fgCONTROLS *c; c = ¤t_aircraft.controls; FG_Aileron = pos; @@ -106,7 +106,7 @@ void fgAileronSet(double pos) { } void fgRudderMove(double amt) { - struct CONTROLS *c; + struct fgCONTROLS *c; c = ¤t_aircraft.controls; FG_Rudder += amt; @@ -116,7 +116,7 @@ void fgRudderMove(double amt) { } void fgRudderSet(double pos) { - struct CONTROLS *c; + struct fgCONTROLS *c; c = ¤t_aircraft.controls; FG_Rudder = pos; @@ -127,7 +127,7 @@ void fgRudderSet(double pos) { void fgThrottleMove(int engine, double amt) { int i; - struct CONTROLS *c; + struct fgCONTROLS *c; c = ¤t_aircraft.controls; if ( engine == FG_Throttle_All ) { @@ -147,7 +147,7 @@ void fgThrottleMove(int engine, double amt) { void fgThrottleSet(int engine, double pos) { int i; - struct CONTROLS *c; + struct fgCONTROLS *c; c = ¤t_aircraft.controls; if ( engine == FG_Throttle_All ) { @@ -167,9 +167,13 @@ void fgThrottleSet(int engine, double pos) { /* $Log$ -/* Revision 1.3 1997/08/27 03:30:01 curt -/* Changed naming scheme of basic shared structures. +/* Revision 1.4 1997/12/10 22:37:41 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.3 1997/08/27 03:30:01 curt + * Changed naming scheme of basic shared structures. + * * Revision 1.2 1997/06/21 17:12:48 curt * Capitalized subdirectory names. * diff --git a/Controls/controls.h b/Controls/controls.h index a877e46e3..cf4b8a6a6 100644 --- a/Controls/controls.h +++ b/Controls/controls.h @@ -33,7 +33,7 @@ /* Define a structure containing the control parameters */ -struct CONTROLS { +struct fgCONTROLS { double aileron; double elevator; double elevator_trim; @@ -81,9 +81,13 @@ void fgThrottleSet(int engine, double pos); /* $Log$ -/* Revision 1.5 1997/08/27 03:30:02 curt -/* Changed naming scheme of basic shared structures. +/* Revision 1.6 1997/12/10 22:37:41 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.5 1997/08/27 03:30:02 curt + * Changed naming scheme of basic shared structures. + * * Revision 1.4 1997/07/23 21:52:18 curt * Put comments around the text after an #endif for increased portability. * diff --git a/FDM/flight.c b/FDM/flight.c index cee148295..111465e23 100644 --- a/FDM/flight.c +++ b/FDM/flight.c @@ -28,7 +28,7 @@ /* Initialize the flight model parameters */ -int fgFlightModelInit(int model, struct FLIGHT *f, double dt) { +int fgFlightModelInit(int model, struct fgFLIGHT *f, double dt) { int result; if ( model == FG_LARCSIM ) { @@ -45,7 +45,7 @@ int fgFlightModelInit(int model, struct FLIGHT *f, double dt) { /* Run multiloop iterations of the flight model */ -int fgFlightModelUpdate(int model, struct FLIGHT *f, int multiloop) { +int fgFlightModelUpdate(int model, struct fgFLIGHT *f, int multiloop) { int result; if ( model == FG_LARCSIM ) { @@ -61,9 +61,13 @@ int fgFlightModelUpdate(int model, struct FLIGHT *f, int multiloop) { /* $Log$ -/* Revision 1.3 1997/08/27 03:30:04 curt -/* Changed naming scheme of basic shared structures. +/* Revision 1.4 1997/12/10 22:37:42 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.3 1997/08/27 03:30:04 curt + * Changed naming scheme of basic shared structures. + * * Revision 1.2 1997/05/29 22:39:57 curt * Working on incorporating the LaRCsim flight model. * diff --git a/FDM/flight.h b/FDM/flight.h index c06d1d99c..2ac8abbe5 100644 --- a/FDM/flight.h +++ b/FDM/flight.h @@ -47,7 +47,7 @@ typedef double FG_VECTOR_3[3]; /* This is based heavily on LaRCsim/ls_generic.h */ -struct FLIGHT { +struct fgFLIGHT { /*================== Mass properties and geometry values ==================*/ @@ -386,19 +386,23 @@ struct FLIGHT { /* General interface to the flight model routines */ /* Initialize the flight model parameters */ -int fgFlightModelInit(int model, struct FLIGHT *f, double dt); +int fgFlightModelInit(int model, struct fgFLIGHT *f, double dt); /* Run multiloop iterations of the flight model */ -int fgFlightModelUpdate(int model, struct FLIGHT *f, int multiloop); +int fgFlightModelUpdate(int model, struct fgFLIGHT *f, int multiloop); #endif /* FLIGHT_H */ /* $Log$ -/* Revision 1.9 1997/09/04 02:17:33 curt -/* Shufflin' stuff. +/* Revision 1.10 1997/12/10 22:37:43 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.9 1997/09/04 02:17:33 curt + * Shufflin' stuff. + * * Revision 1.8 1997/08/27 03:30:06 curt * Changed naming scheme of basic shared structures. * diff --git a/LaRCsim/ls_interface.c b/LaRCsim/ls_interface.c index c99bc23f6..5c6c62abe 100644 --- a/LaRCsim/ls_interface.c +++ b/LaRCsim/ls_interface.c @@ -495,7 +495,7 @@ int initialize; int ls_cockpit() { - struct CONTROLS *c; + struct fgCONTROLS *c; sim_control_.paused = 0; @@ -559,8 +559,8 @@ int fgLaRCsimUpdate(int multiloop) { } -/* Convert from the FG FLIGHT struct to the LaRCsim generic_ struct */ -int fgFlight_2_LaRCsim (struct FLIGHT *f) { +/* Convert from the fgFLIGHT struct to the LaRCsim generic_ struct */ +int fgFlight_2_LaRCsim (struct fgFLIGHT *f) { Mass = FG_Mass; I_xx = FG_I_xx; I_yy = FG_I_yy; @@ -733,8 +733,8 @@ int fgFlight_2_LaRCsim (struct FLIGHT *f) { } -/* Convert from the LaRCsim generic_ struct to the FG FLIGHT struct */ -int fgLaRCsim_2_Flight (struct FLIGHT *f) { +/* Convert from the LaRCsim generic_ struct to the fgFLIGHT struct */ +int fgLaRCsim_2_Flight (struct fgFLIGHT *f) { FG_Mass = Mass; FG_I_xx = I_xx; FG_I_yy = I_yy; @@ -909,6 +909,10 @@ int fgLaRCsim_2_Flight (struct FLIGHT *f) { /* Flight Gear Modification Log * * $Log$ + * Revision 1.10 1997/12/10 22:37:43 curt + * Prepended "fg" on the name of all global structures that didn't have it yet. + * i.e. "struct WEATHER {}" became "struct fgWEATHER {}" + * * Revision 1.9 1997/08/27 03:30:08 curt * Changed naming scheme of basic shared structures. * diff --git a/Main/GLUTkey.c b/Main/GLUTkey.c index 838cc9aa5..22442cb86 100644 --- a/Main/GLUTkey.c +++ b/Main/GLUTkey.c @@ -45,9 +45,9 @@ extern int show_hud; /* HUD state */ /* Handle keyboard events */ void GLUTkey(unsigned char k, int x, int y) { - struct CONTROLS *c; - struct VIEW *v; - struct WEATHER *w; + struct fgCONTROLS *c; + struct fgVIEW *v; + struct fgWEATHER *w; c = ¤t_aircraft.controls; v = ¤t_view; @@ -144,8 +144,8 @@ void GLUTkey(unsigned char k, int x, int y) { /* Handle "special" keyboard events */ void GLUTspecialkey(int k, int x, int y) { - struct CONTROLS *c; - struct VIEW *v; + struct fgCONTROLS *c; + struct fgVIEW *v; c = ¤t_aircraft.controls; v = ¤t_view; @@ -224,9 +224,13 @@ void GLUTspecialkey(int k, int x, int y) { /* $Log$ -/* Revision 1.21 1997/08/27 21:32:23 curt -/* Restructured view calculation code. Added stars. +/* Revision 1.22 1997/12/10 22:37:45 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.21 1997/08/27 21:32:23 curt + * Restructured view calculation code. Added stars. + * * Revision 1.20 1997/08/27 03:30:13 curt * Changed naming scheme of basic shared structures. * diff --git a/Main/GLUTmain.c b/Main/GLUTmain.c index d8c143443..06f6a16d2 100644 --- a/Main/GLUTmain.c +++ b/Main/GLUTmain.c @@ -52,18 +52,8 @@ #include "../Weather/weather.h" -/* This is a record containing all the info for the aircraft currently - being operated */ -struct AIRCRAFT current_aircraft; - /* This is a record containing global housekeeping information */ -struct GENERAL general; - -/* This is a record containing current weather info */ -struct WEATHER current_weather; - -/* This is a record containing current view parameters */ -struct VIEW current_view; +struct fgGENERAL general; /* view parameters */ static GLfloat win_ratio = 1.0; @@ -102,7 +92,7 @@ int show_hud; static void fgInitVisuals() { struct fgLIGHT *l; struct fgTIME *t; - struct WEATHER *w; + struct fgWEATHER *w; l = &cur_light_params; t = &cur_time_params; @@ -140,10 +130,10 @@ static void fgInitVisuals() { **************************************************************************/ static void fgUpdateViewParams() { - struct FLIGHT *f; + struct fgFLIGHT *f; struct fgLIGHT *l; struct fgTIME *t; - struct VIEW *v; + struct fgVIEW *v; double x_2, x_4, x_8, x_10; double ambient, diffuse, sky; @@ -265,9 +255,9 @@ static void fgUpdateVisuals( void ) { **************************************************************************/ void fgUpdateTimeDepCalcs(int multi_loop) { - struct FLIGHT *f; + struct fgFLIGHT *f; struct fgTIME *t; - struct VIEW *v; + struct fgVIEW *v; int i; f = ¤t_aircraft.flight; @@ -417,8 +407,8 @@ static void fgMainLoop( void ) { double cur_elev; double joy_x, joy_y; int joy_b1, joy_b2; - struct AIRCRAFT *a; - struct FLIGHT *f; + struct fgAIRCRAFT *a; + struct fgFLIGHT *f; struct fgTIME *t; a = ¤t_aircraft; @@ -507,7 +497,7 @@ static void fgReshape( int width, int height ) { **************************************************************************/ int main( int argc, char *argv[] ) { - struct FLIGHT *f; + struct fgFLIGHT *f; f = ¤t_aircraft.flight; @@ -583,9 +573,13 @@ int main( int argc, char *argv[] ) { /* $Log$ -/* Revision 1.27 1997/12/09 05:11:54 curt -/* Working on tweaking lighting. +/* Revision 1.28 1997/12/10 22:37:45 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.27 1997/12/09 05:11:54 curt + * Working on tweaking lighting. + * * Revision 1.26 1997/12/09 04:25:29 curt * Working on adding a global lighting params structure. * diff --git a/Main/depend b/Main/depend index b9a10004b..448926188 100644 --- a/Main/depend +++ b/Main/depend @@ -26,11 +26,9 @@ fg_init.o: fg_init.c fg_init.h views.h ../types.h ../Flight/flight.h \ ../Cockpit/hud.h ../Cockpit/../Aircraft/aircraft.h \ ../Cockpit/../Flight/flight.h ../Cockpit/../Controls/controls.h \ ../Joystick/joystick.h ../Math/fg_random.h ../Scenery/mesh.h \ - ../Scenery/moon.h ../Scenery/orbits.h ../Scenery/../Time/fg_time.h \ - ../Scenery/../Time/../types.h ../Scenery/../Time/../Flight/flight.h \ - ../Scenery/scenery.h ../Scenery/../types.h ../Scenery/stars.h \ - ../Time/fg_time.h ../Time/sunpos.h ../Time/../types.h \ - ../Weather/weather.h + ../Scenery/astro.h ../Scenery/stars.h ../Scenery/scenery.h \ + ../Scenery/../types.h ../Time/fg_time.h ../Time/../types.h \ + ../Time/../Flight/flight.h ../Time/sunpos.h ../Weather/weather.h views.o: views.c views.h ../types.h ../Flight/flight.h \ ../Flight/Slew/slew.h ../Flight/LaRCsim/ls_interface.h \ ../Flight/LaRCsim/../flight.h ../Math/mat3.h ../constants.h \ diff --git a/Main/fg_init.c b/Main/fg_init.c index 1f223ecc7..ba95f11c3 100644 --- a/Main/fg_init.c +++ b/Main/fg_init.c @@ -51,7 +51,7 @@ extern int show_hud; /* HUD state */ /* General house keeping initializations */ void fgInitGeneral( void ) { - struct GENERAL *g; + struct fgGENERAL *g; g = &general; @@ -75,9 +75,9 @@ void fgInitGeneral( void ) { void fgInitSubsystems( void ) { double cur_elev; - struct FLIGHT *f; + struct fgFLIGHT *f; struct fgTIME *t; - struct VIEW *v; + struct fgVIEW *v; f = ¤t_aircraft.flight; t = &cur_time_params; @@ -216,9 +216,13 @@ void fgInitSubsystems( void ) { /* $Log$ -/* Revision 1.13 1997/11/25 19:25:32 curt -/* Changes to integrate Durk's moon/sun code updates + clean up. +/* Revision 1.14 1997/12/10 22:37:47 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.13 1997/11/25 19:25:32 curt + * Changes to integrate Durk's moon/sun code updates + clean up. + * * Revision 1.12 1997/11/15 18:16:35 curt * minor tweaks. * diff --git a/Main/views.c b/Main/views.c index 154051eae..91ec51685 100644 --- a/Main/views.c +++ b/Main/views.c @@ -34,15 +34,19 @@ #include "../Scenery/scenery.h" +/* This is a record containing current view parameters */ +struct fgVIEW current_view; + + /* Initialize a view structure */ -void fgViewInit(struct VIEW *v) { +void fgViewInit(struct fgVIEW *v) { v->view_offset = 0.0; v->goal_view_offset = 0.0; } /* Update the view parameters */ -void fgViewUpdate(struct FLIGHT *f, struct VIEW *v) { +void fgViewUpdate(struct fgFLIGHT *f, struct fgVIEW *v) { MAT3vec vec, forward; MAT3mat R, TMP, UP, LOCAL, VIEW; @@ -129,7 +133,11 @@ void fgViewUpdate(struct FLIGHT *f, struct VIEW *v) { /* $Log$ -/* Revision 1.1 1997/08/27 21:31:17 curt -/* Initial revision. +/* Revision 1.2 1997/12/10 22:37:48 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.1 1997/08/27 21:31:17 curt + * Initial revision. + * */ diff --git a/Main/views.h b/Main/views.h index 7c7ed834b..6df74ec5f 100644 --- a/Main/views.h +++ b/Main/views.h @@ -34,28 +34,32 @@ /* Define a structure containing view information */ -struct VIEW { +struct fgVIEW { struct fgCartesianPoint view_pos; MAT3vec local_up, view_up, view_forward; double view_offset, goal_view_offset; }; -extern struct VIEW current_view; +extern struct fgVIEW current_view; /* Initialize a view structure */ -void fgViewInit(struct VIEW *v); +void fgViewInit(struct fgVIEW *v); /* Update the view parameters */ -void fgViewUpdate(struct FLIGHT *f, struct VIEW *v); +void fgViewUpdate(struct fgFLIGHT *f, struct fgVIEW *v); #endif /* VIEWS_H */ /* $Log$ -/* Revision 1.1 1997/08/27 21:31:18 curt -/* Initial revision. +/* Revision 1.2 1997/12/10 22:37:48 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.1 1997/08/27 21:31:18 curt + * Initial revision. + * */ diff --git a/Scenery/astro.c b/Scenery/astro.c index 8ebe0623a..6246a7131 100644 --- a/Scenery/astro.c +++ b/Scenery/astro.c @@ -68,9 +68,9 @@ void fgAstroInit() { /* Render Astronomical Objects */ void fgAstroRender() { - struct FLIGHT *f; + struct fgFLIGHT *f; struct fgLIGHT *l; - struct VIEW *v; + struct fgVIEW *v; struct fgTIME *t; double angle; @@ -121,9 +121,13 @@ void fgAstroRender() { /* $Log$ -/* Revision 1.2 1997/12/09 04:25:33 curt -/* Working on adding a global lighting params structure. +/* Revision 1.3 1997/12/10 22:37:49 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.2 1997/12/09 04:25:33 curt + * Working on adding a global lighting params structure. + * * Revision 1.1 1997/11/25 23:20:22 curt * Initial revision. * diff --git a/Scenery/depend b/Scenery/depend index 574fcc436..38498f397 100644 --- a/Scenery/depend +++ b/Scenery/depend @@ -28,12 +28,8 @@ planets.o: planets.c ../Time/fg_time.h ../Time/../types.h \ ../Time/../Flight/flight.h ../Time/../Flight/Slew/slew.h \ ../Time/../Flight/LaRCsim/ls_interface.h \ ../Time/../Flight/LaRCsim/../flight.h orbits.h planets.h sun.h -scenery.o: scenery.c ../general.h moon.h orbits.h ../Time/fg_time.h \ - ../Time/../types.h ../Time/../Flight/flight.h \ - ../Time/../Flight/Slew/slew.h \ - ../Time/../Flight/LaRCsim/ls_interface.h \ - ../Time/../Flight/LaRCsim/../flight.h obj.h scenery.h ../types.h \ - stars.h +scenery.o: scenery.c ../general.h astro.h stars.h obj.h scenery.h \ + ../types.h stars.o: stars.c orbits.h ../Time/fg_time.h ../Time/../types.h \ ../Time/../Flight/flight.h ../Time/../Flight/Slew/slew.h \ ../Time/../Flight/LaRCsim/ls_interface.h \ diff --git a/Scenery/orbits.c b/Scenery/orbits.c index 5ed85c9ff..4e10843ab 100644 --- a/Scenery/orbits.c +++ b/Scenery/orbits.c @@ -119,7 +119,7 @@ void fgReadOrbElements(struct OrbElements *dest, FILE *src) void fgSolarSystemInit(struct fgTIME t) { - struct GENERAL *g; + struct fgGENERAL *g; char path[80]; int i; FILE *data; @@ -170,9 +170,13 @@ void fgSolarSystemUpdate(struct OrbElements *planet, struct fgTIME t) /* $Log$ -/* Revision 1.3 1997/11/25 23:20:44 curt -/* Changed planets.dat Planets.dat +/* Revision 1.4 1997/12/10 22:37:51 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.3 1997/11/25 23:20:44 curt + * Changed planets.dat Planets.dat + * * Revision 1.2 1997/11/25 19:25:36 curt * Changes to integrate Durk's moon/sun code updates + clean up. * diff --git a/Scenery/scenery.c b/Scenery/scenery.c index 949737639..7c27c8d54 100644 --- a/Scenery/scenery.c +++ b/Scenery/scenery.c @@ -45,7 +45,7 @@ GLint area_terrain; /* Shared structure to hold current scenery parameters */ -struct SCENERY scenery; +struct fgSCENERY scenery; /* Initialize the Scenery Management system */ @@ -58,7 +58,7 @@ void fgSceneryInit() { /* Tell the scenery manager where we are so it can load the proper data, and * build the proper structures. */ void fgSceneryUpdate(double lon, double lat, double elev) { - struct GENERAL *g; + struct fgGENERAL *g; char path[1024]; g = &general; @@ -87,11 +87,15 @@ void fgSceneryRender() { /* $Log$ -/* Revision 1.24 1997/12/08 22:51:18 curt -/* Enhanced to handle ccw and cw tri-stripe winding. This is a temporary -/* admission of defeat. I will eventually go back and get all the stripes -/* wound the same way (ccw). +/* Revision 1.25 1997/12/10 22:37:51 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.24 1997/12/08 22:51:18 curt + * Enhanced to handle ccw and cw tri-stripe winding. This is a temporary + * admission of defeat. I will eventually go back and get all the stripes + * wound the same way (ccw). + * * Revision 1.23 1997/11/25 19:25:37 curt * Changes to integrate Durk's moon/sun code updates + clean up. * diff --git a/Scenery/scenery.h b/Scenery/scenery.h index 635826f29..f9f619c34 100644 --- a/Scenery/scenery.h +++ b/Scenery/scenery.h @@ -32,7 +32,7 @@ /* Define a structure containing global scenery parameters */ -struct SCENERY { +struct fgSCENERY { /* number of terrain data points to skip */ int terrain_skip; @@ -43,7 +43,7 @@ struct SCENERY { double sun_angle; }; -extern struct SCENERY scenery; +extern struct fgSCENERY scenery; /* Initialize the Scenery Management system */ @@ -63,9 +63,13 @@ void fgSceneryRender(); /* $Log$ -/* Revision 1.10 1997/09/04 02:17:37 curt -/* Shufflin' stuff. +/* Revision 1.11 1997/12/10 22:37:52 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.10 1997/09/04 02:17:37 curt + * Shufflin' stuff. + * * Revision 1.9 1997/08/27 03:30:33 curt * Changed naming scheme of basic shared structures. * diff --git a/Scenery/stars.c b/Scenery/stars.c index 3b79a271d..e0c9629f4 100644 --- a/Scenery/stars.c +++ b/Scenery/stars.c @@ -57,7 +57,7 @@ /* Initialize the Star Management Subsystem */ void fgStarsInit() { FILE *fd; - struct GENERAL *g; + struct fgGENERAL *g; struct CelestialCoord pltPos; char path[1024]; char line[256], name[256]; @@ -216,8 +216,8 @@ void fgStarsInit() { /* Draw the Stars */ void fgStarsRender() { - struct FLIGHT *f; - struct VIEW *v; + struct fgFLIGHT *f; + struct fgVIEW *v; struct fgLIGHT *l; struct fgTIME *t; int i; @@ -256,9 +256,13 @@ void fgStarsRender() { /* $Log$ -/* Revision 1.17 1997/12/09 04:25:33 curt -/* Working on adding a global lighting params structure. +/* Revision 1.18 1997/12/10 22:37:52 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.17 1997/12/09 04:25:33 curt + * Working on adding a global lighting params structure. + * * Revision 1.16 1997/11/25 19:25:38 curt * Changes to integrate Durk's moon/sun code updates + clean up. * diff --git a/Scenery/sun.c b/Scenery/sun.c index f4ae4e9b0..9702ffedb 100644 --- a/Scenery/sun.c +++ b/Scenery/sun.c @@ -145,7 +145,7 @@ void fgSunInit() /* Draw the Sun */ void fgSunRender() { - struct VIEW *v; + struct fgVIEW *v; struct fgTIME *t; GLfloat color[4] = { 0.85, 0.65, 0.05, 1.0 }; /* double x_2, x_4, x_8, x_10; */ @@ -201,9 +201,13 @@ void fgSunRender() { /* $Log$ -/* Revision 1.3 1997/12/09 05:11:56 curt -/* Working on tweaking lighting. +/* Revision 1.4 1997/12/10 22:37:53 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.3 1997/12/09 05:11:56 curt + * Working on tweaking lighting. + * * Revision 1.2 1997/11/25 19:25:39 curt * Changes to integrate Durk's moon/sun code updates + clean up. * diff --git a/Simulator/general.h b/Simulator/general.h index 8bd85906e..836f79a4f 100644 --- a/Simulator/general.h +++ b/Simulator/general.h @@ -31,21 +31,25 @@ /* the general house keeping structure definition */ -struct GENERAL { +struct fgGENERAL { /* The flight gear "root" directory */ char *root_dir; }; /* general contains all the general house keeping parameters. */ -extern struct GENERAL general; +extern struct fgGENERAL general; #endif /* GENERAL_H */ /* $Log$ -/* Revision 1.2 1997/08/27 03:29:38 curt -/* Changed naming scheme of basic shared structures. +/* Revision 1.3 1997/12/10 22:37:34 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.2 1997/08/27 03:29:38 curt + * Changed naming scheme of basic shared structures. + * * Revision 1.1 1997/08/23 11:37:12 curt * Initial revision. * diff --git a/Time/fg_time.c b/Time/fg_time.c index c059f8144..9b0edca47 100644 --- a/Time/fg_time.c +++ b/Time/fg_time.c @@ -226,7 +226,7 @@ double sidereal_course(struct tm *gmt, time_t now, double lng) { /* Update the time dependent variables */ -void fgTimeUpdate(struct FLIGHT *f, struct fgTIME *t) { +void fgTimeUpdate(struct fgFLIGHT *f, struct fgTIME *t) { double gst_precise, gst_course; static long int warp = 0; @@ -285,9 +285,13 @@ void fgTimeUpdate(struct FLIGHT *f, struct fgTIME *t) { /* $Log$ -/* Revision 1.14 1997/12/10 01:19:52 curt -/* Tweaks for verion 0.15 release. +/* Revision 1.15 1997/12/10 22:37:54 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.14 1997/12/10 01:19:52 curt + * Tweaks for verion 0.15 release. + * * Revision 1.13 1997/12/09 05:11:56 curt * Working on tweaking lighting. * diff --git a/Time/fg_time.h b/Time/fg_time.h index bb734686d..30a9e2440 100644 --- a/Time/fg_time.h +++ b/Time/fg_time.h @@ -85,16 +85,20 @@ extern struct fgLIGHT cur_light_params; void fgTimeInit(struct fgTIME *t); /* Update the time dependent variables */ -void fgTimeUpdate(struct FLIGHT *f, struct fgTIME *t); +void fgTimeUpdate(struct fgFLIGHT *f, struct fgTIME *t); #endif /* FG_TIME_H */ /* $Log$ -/* Revision 1.8 1997/12/09 04:25:38 curt -/* Working on adding a global lighting params structure. +/* Revision 1.9 1997/12/10 22:37:55 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.8 1997/12/09 04:25:38 curt + * Working on adding a global lighting params structure. + * * Revision 1.7 1997/11/25 19:25:41 curt * Changes to integrate Durk's moon/sun code updates + clean up. * diff --git a/Time/sunpos.c b/Time/sunpos.c index 63db4936e..e5b554db5 100644 --- a/Time/sunpos.c +++ b/Time/sunpos.c @@ -263,7 +263,7 @@ void fgSunPosition(time_t ssue, double *lon, double *lat) { void fgUpdateSunPos(struct fgCartesianPoint scenery_center) { struct fgLIGHT *l; struct fgTIME *t; - struct VIEW *v; + struct fgVIEW *v; MAT3vec nup, nsun; double sun_gd_lat, sl_radius, temp; static int time_warp = 0; @@ -308,9 +308,13 @@ void fgUpdateSunPos(struct fgCartesianPoint scenery_center) { /* $Log$ -/* Revision 1.14 1997/12/09 04:25:39 curt -/* Working on adding a global lighting params structure. +/* Revision 1.15 1997/12/10 22:37:55 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.14 1997/12/09 04:25:39 curt + * Working on adding a global lighting params structure. + * * Revision 1.13 1997/11/25 19:25:42 curt * Changes to integrate Durk's moon/sun code updates + clean up. * diff --git a/Weather/weather.c b/Weather/weather.c index 2c783dd03..f96107179 100644 --- a/Weather/weather.c +++ b/Weather/weather.c @@ -29,9 +29,13 @@ #include "../Math/fg_random.h" +/* This is a record containing current weather info */ +struct fgWEATHER current_weather; + + /* Initialize the weather modeling subsystem */ void fgWeatherInit(void) { - struct WEATHER *w; + struct fgWEATHER *w; w = ¤t_weather; @@ -44,8 +48,8 @@ void fgWeatherInit(void) { /* Update the weather parameters for the current position */ void fgWeatherUpdate(double lon, double lat, double alt) { - struct FLIGHT *f; - struct WEATHER *w; + struct fgFLIGHT *f; + struct fgWEATHER *w; f = ¤t_aircraft.flight; w = ¤t_weather; @@ -58,9 +62,13 @@ void fgWeatherUpdate(double lon, double lat, double alt) { /* $Log$ -/* Revision 1.6 1997/08/27 03:30:38 curt -/* Changed naming scheme of basic shared structures. +/* Revision 1.7 1997/12/10 22:37:56 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.6 1997/08/27 03:30:38 curt + * Changed naming scheme of basic shared structures. + * * Revision 1.5 1997/08/22 21:34:42 curt * Doing a bit of reorganizing and house cleaning. * diff --git a/Weather/weather.h b/Weather/weather.h index c15b420b6..b9d11005f 100644 --- a/Weather/weather.h +++ b/Weather/weather.h @@ -29,11 +29,11 @@ /* holds the current weather values */ -struct WEATHER { +struct fgWEATHER { float visibility; }; -extern struct WEATHER current_weather; +extern struct fgWEATHER current_weather; /* Initialize the weather modeling subsystem */ @@ -47,9 +47,13 @@ void fgWeatherUpdate(double lon, double lat, double alt); /* $Log$ -/* Revision 1.4 1997/08/27 03:30:39 curt -/* Changed naming scheme of basic shared structures. +/* Revision 1.5 1997/12/10 22:37:56 curt +/* Prepended "fg" on the name of all global structures that didn't have it yet. +/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" /* + * Revision 1.4 1997/08/27 03:30:39 curt + * Changed naming scheme of basic shared structures. + * * Revision 1.3 1997/08/22 21:34:43 curt * Doing a bit of reorganizing and house cleaning. *